Player Matchup

Raijin
Raijin
GoPlayRobIox
Raijin
Level 40
God Stats
18W - 3L
1,869 SR
Queue Stats
112W - 54L
1,683 Elo+
Party 1
Chaac
Chaac
Thr33p3r
Chaac
Level 25
God Stats
1W - 0L
1,306 SR
Queue Stats
44W - 25L
1,610 Elo+
Party 1
Artio
Artio
WaffleShoresy
Artio
Level 43
God Stats
11W - 4L
1,748 SR
Queue Stats
300W - 159L
1,734 Elo+
Party 1
Team Averages
Level 36
1,641 SR
1,676 Elo+

VS

Team Averages
Level 62
1,615 SR
1,526 Elo+
Chaac
Chaac
 
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
BartimaeusG
Hou Yi
Level 49
God Stats
1W - 1L
1,801 SR
Queue Stats
4W - 2L
1,615 Elo+
Solo
Chang'e
Chang'e
CodexAlera7
Chang'e
Level 29
God Stats
50W - 53L
1,544 SR
Queue Stats
107W - 160L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
7 / 2 / 7
9,279
773
18,881
8,254
3,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Thr33p3r
Chaac
14
5 / 4 / 8
9,034
753
11,111
18,316
18,963
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 1 / 11
8,822
735
6,044
18,330
17,479
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
3 / 5 / 2
8,356
696
7,308
14,690
11,867
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
12
2 / 4 / 1
8,022
669
8,682
11,759
3,983
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
CodexAlera7
Chang'e
13
1 / 5 / 3
7,973
664
10,165
13,242
4,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
14
Kills
6
7
Deaths
14
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
5
2
0.8
L
Hou Yi
2
4
1
0.63
L
Chang'e
CodexAlera7
Chang'e
1
5
3
0.5
W
Raijin
7
2
7
5.25
W
Chaac
Thr33p3r
Chaac
5
4
8
2.25
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,036
Damage
26,155
44,900
Taken
39,691
40,162
Mitigated
20,163
14,758
Healing
11,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,308
834
0
4,348
14,690
11,867
0
8,921
5,284
297
19,163
L
Hou Yi
8,682
3,737
0
787
11,759
3,983
0
7,458
3,983
0
21,331
L
Chang'e
CodexAlera7
Chang'e
10,165
528
2,274
3,931
13,242
4,313
0
7,365
5,499
28,275
0
W
Raijin
18,881
1,616
0
0
8,254
3,720
613
2,161
5,905
45,883
0
W
Chaac
Thr33p3r
Chaac
11,111
1,478
0
5,022
18,316
18,963
388
4,845
13,209
0
26,595
W
6,044
667
3,663
6,073
18,330
17,479
119
4,374
13,723
16,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,135
Gold Earned
24,351
135
Minions Killed
107
6
Camps Cleared
4
650,085
Distance Traveled
613,884
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,356
696
25
2
1
194,971
0
L
Hou Yi
8,022
669
27
2
1
203,386
4
L
Chang'e
7,973
664
55
5
2
215,527
1
W
Raijin
9,279
773
74
6
2
194,334
5
W
Chaac
9,034
753
36
3
2
221,486
3
W
Artio
8,822
735
25
2
2
234,265
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role