Player Matchup

Bellona
Bellona
 
Bellona
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
EternalATK
Ishtar
Level 29
God Stats
5W - 4L
1,615 SR
Queue Stats
143W - 98L
1,575 Elo+
Party 3
Achilles
Achilles
ShogonPrimero
Achilles
Level 62
God Stats
2W - 3L
1,590 SR
Queue Stats
134W - 100L
1,546 Elo+
Party 3
Bacchus
Bacchus
SneedOrLean
Bacchus
Level 24
God Stats
1W - 3L
1,373 SR
Queue Stats
41W - 32L
1,551 Elo+
Party 2
Yu Huang
Yu Huang
YouGotMeMadNow
Yu Huang
Level 103
God Stats
5W - 4L
1,267 SR
Queue Stats
178W - 161L
1,539 Elo+
Party 2
Team Averages
Level 67
1,469 SR
1,542 Elo+

VS

Team Averages
Level 84
1,567 SR
1,479 Elo+
Bellona
Bellona
BigBillFisher
Bellona
Level 125
God Stats
17W - 16L
1,572 SR
Queue Stats
477W - 561L
1,553 Elo+
Party 1
Hera
Hera
HittyMountainDew
Hera
Level 46
God Stats
2W - 5L
1,343 SR
Queue Stats
83W - 106L
1,293 Elo+
Solo
Ares
Ares
Maxmrax
Ares
Level 18
God Stats
20W - 11L
1,787 SR
Queue Stats
22W - 24L
1,516 Elo+
Party 1
Rama
Rama
RadioFox123
Rama
Level 75
God Stats
14W - 10L
1,633 SR
Queue Stats
232W - 276L
1,434 Elo+
Party 1
He Bo
He Bo
SkínWalker
He Bo
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
236W - 229L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
1 / 0 / 3
5,615
624
3,688
6,883
4,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
EternalATK
Ishtar
9
4 / 1 / 0
5,668
630
6,184
4,185
1,398
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
ShogonPrimero
Achilles
9
2 / 0 / 5
5,569
619
2,499
5,135
2,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
SneedOrLean
Bacchus
8
3 / 1 / 2
5,177
575
3,795
8,012
6,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Yu Huang
8
2 / 1 / 4
4,975
553
2,779
5,265
1,979
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
6
0 / 1 / 0
4,172
464
1,794
4,707
2,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

7
1 / 4 / 0
4,455
495
5,418
4,992
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ares
Maxmrax
Ares
7
0 / 3 / 3
4,425
492
1,244
7,618
3,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 3 / 0
4,357
484
1,190
6,422
1,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 1 / 0
4,873
541
3,669
5,621
1,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
12
Kills
1
3
Deaths
12
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
0
3
2.5
L
Bellona
0
1
0
0
W
Ishtar
EternalATK
Ishtar
4
1
0
4
L
1
4
0
0.25
L
Ares
Maxmrax
Ares
0
3
3
0.5
L
0
3
0
0
W
Achilles
ShogonPrimero
Achilles
2
0
5
4.5
L
0
1
0
0
W
Bacchus
SneedOrLean
Bacchus
3
1
2
4
W
Yu Huang
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,945
Damage
13,315
29,480
Taken
29,360
16,046
Mitigated
11,515
10,141
Healing
8,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,688
1,243
0
4,029
6,883
4,577
0
1,697
5,186
0
37,015
L
Bellona
1,794
1,139
0
1,657
4,707
2,291
0
0
4,707
0
19,988
W
Ishtar
EternalATK
Ishtar
6,184
3,575
0
1,563
4,185
1,398
1,620
241
3,944
0
38,036
L
5,418
1,399
0
560
4,992
1,770
0
2,261
2,731
25,304
0
L
Ares
Maxmrax
Ares
1,244
244
171
1,791
7,618
3,857
0
3,011
4,607
7,162
0
L
1,190
954
0
1,827
6,422
1,922
0
597
5,825
0
29,499
W
Achilles
ShogonPrimero
Achilles
2,499
898
0
942
5,135
2,076
0
1,748
3,387
0
31,249
L
3,669
213
0
2,543
5,621
1,675
0
412
5,209
34,310
0
W
Bacchus
SneedOrLean
Bacchus
3,795
862
392
2,039
8,012
6,016
0
3,402
4,610
12,110
1,222
W
Yu Huang
2,779
363
0
1,176
5,265
1,979
0
3,243
2,022
22,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,004
Gold Earned
22,282
256
Minions Killed
215
0
Camps Cleared
0
872,137
Distance Traveled
722,025
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,615
624
77
9
0
178,534
0
L
Bellona
4,172
464
42
5
0
101,406
1
W
Ishtar
5,668
630
70
8
0
137,030
0
L
Hera
4,455
495
35
4
0
157,772
1
L
Ares
4,425
492
9
1
0
164,494
2
L
Rama
4,357
484
58
6
0
135,509
0
W
Achilles
5,569
619
60
7
0
194,460
3
L
He Bo
4,873
541
71
8
0
162,844
2
W
Bacchus
5,177
575
15
2
0
194,128
1
W
Yu Huang
4,975
553
34
4
0
167,985
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role