Player Matchup

Rama
Rama
C0mpassi0n
Rama
Level 107
God Stats
177W - 100L
1,719 SR
Queue Stats
1,029W - 852L
1,667 Elo+
Solo
Camazotz
Camazotz
DarthParth
Camazotz
Level 145
God Stats
2W - 0L
1,721 SR
Queue Stats
24W - 12L
1,820 Elo+
Party 2
Yemoja
Yemoja
Invictus897
Yemoja
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,839 Elo+
Party 2
Thanatos
Thanatos
Ununhexium1164
Thanatos
Level 108
God Stats
19W - 18L
1,541 SR
Queue Stats
140W - 114L
1,645 Elo+
Solo
Chronos
Chronos
hLmao
Chronos
Level 159
God Stats
5W - 2L
1,750 SR
Queue Stats
293W - 293L
1,577 Elo+
Solo
Team Averages
Level 129
1,646 SR
1,710 Elo+

VS

Team Averages
Level 136
1,511 SR
1,584 Elo+
Discordia
Discordia
 
Discordia
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BallsIn2Deep
Anhur
Level 160
God Stats
1W - 4L
1,696 SR
Queue Stats
135W - 99L
1,639 Elo+
Solo
Sylvanus
Sylvanus
Chacen
Sylvanus
Level 154
God Stats
19W - 29L
1,459 SR
Queue Stats
413W - 416L
1,639 Elo+
Solo
Mulan
Mulan
DolsonsMeatyLegs
Mulan
Level 117
God Stats
8W - 14L
1,402 SR
Queue Stats
324W - 303L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 1
8,374
598
13,987
12,892
3,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Camazotz
DarthParth
Camazotz
15
1 / 0 / 0
8,530
609
6,602
15,904
7,626
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
12
0 / 1 / 5
7,392
528
2,800
10,854
8,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
13
5 / 3 / 3
8,088
578
3,976
11,669
4,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
hLmao
Chronos
14
4 / 1 / 1
8,569
612
7,229
8,605
3,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
2 / 4 / 2
7,616
544
5,450
7,462
3,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
 
Ne Zha
12
1 / 5 / 1
6,931
495
2,496
12,496
4,791
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
1 / 5 / 0
6,957
497
9,218
12,583
4,438
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Chacen
Sylvanus
9
1 / 1 / 2
6,405
458
5,410
10,886
9,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 0 / 0
9,062
647
11,986
11,127
8,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
14
Kills
6
6
Deaths
15
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
4
2
0.75
L
Ne Zha
 
Ne Zha
1
5
1
0.3
L
1
5
0
0.2
W
4
1
1
4.5
L
Sylvanus
Chacen
Sylvanus
1
1
2
2
W
Camazotz
DarthParth
Camazotz
1
0
0
1
L
1
0
0
1
W
Yemoja
0
1
5
2.5
W
Thanatos
5
3
3
2.17
W
Chronos
hLmao
Chronos
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,594
Damage
34,560
59,924
Taken
54,554
27,879
Mitigated
30,512
32,920
Healing
21,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
5,450
676
0
260
7,462
3,564
0
5,182
2,280
52,829
0
L
Ne Zha
 
Ne Zha
2,496
862
0
4,852
12,496
4,791
0
373
12,123
0
47,770
L
9,218
5,737
0
2,692
12,583
4,438
0
682
11,901
0
50,876
W
13,987
11,526
0
6,358
12,892
3,701
818
1,780
11,110
0
73,927
L
Sylvanus
Chacen
Sylvanus
5,410
1,472
1,335
4,173
10,886
9,699
0
3,426
7,460
18,553
4,885
W
Camazotz
DarthParth
Camazotz
6,602
2,149
0
10,270
15,904
7,626
0
84
15,182
0
69,414
L
11,986
2,776
0
8,462
11,127
8,020
0
366
10,761
84
89,994
W
Yemoja
2,800
643
800
2,442
10,854
8,484
11
3,364
7,424
30,898
0
W
Thanatos
3,976
1,379
0
11,563
11,669
4,737
0
1,952
9,484
0
47,986
W
Chronos
hLmao
Chronos
7,229
2,572
0
1,487
8,605
3,331
3,942
2,779
5,589
67,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,953
Gold Earned
36,971
512
Minions Killed
487
0
Camps Cleared
0
1,379,314
Distance Traveled
1,306,630
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,616
544
104
7
0
238,159
1
L
Ne Zha
6,931
495
83
6
0
267,804
2
L
Anhur
6,957
497
85
6
0
234,220
4
W
Rama
8,374
598
124
9
0
251,895
2
L
Sylvanus
6,405
458
37
3
0
246,695
6
W
Camazotz
8,530
609
144
10
0
292,164
1
L
Mulan
9,062
647
178
13
0
319,752
6
W
Yemoja
7,392
528
36
3
0
279,957
5
W
Thanatos
8,088
578
84
6
0
305,396
7
W
Chronos
8,569
612
124
9
0
249,902
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role