Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
DnyrcK
Cabrakan
Level 24
God Stats
3W - 0L
1,689 SR
Queue Stats
11W - 14L
1,328 Elo+
Party 1
Mulan
Mulan
Lvss Alan119
Mulan
Level 46
God Stats
10W - 7L
1,418 SR
Queue Stats
64W - 58L
1,449 Elo+
Party 1
Ishtar
Ishtar
TheBlackBeast83
Ishtar
Level 102
God Stats
25W - 31L
1,545 SR
Queue Stats
196W - 188L
1,482 Elo+
Party 1
Nu Wa
Nu Wa
rage7u71
Nu Wa
Level 96
God Stats
7W - 6L
1,568 SR
Queue Stats
137W - 130L
1,455 Elo+
Party 1
Team Averages
Level 77
1,544 SR
1,443 Elo+

VS

Team Averages
Level 91
1,447 SR
1,430 Elo+
Cernunnos
Cernunnos
CommingUPshort20
Cernunnos
Level 80
God Stats
0W - 1L
1,565 SR
Queue Stats
4W - 3L
1,540 Elo+
Solo
Kali
Kali
KilluaLight
Kali
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,469 Elo+
Party 2
Kumbhakarna
Kumbhakarna
NOSLlNOEL
Kumbhakarna
Level 158
God Stats
5W - 14L
1,530 SR
Queue Stats
171W - 190L
1,379 Elo+
Solo
Poseidon
Poseidon
Redhead511
Poseidon
Level 63
God Stats
6W - 17L
1,283 SR
Queue Stats
78W - 89L
1,478 Elo+
Party 2
Horus
Horus
shock_wave-307
Horus
Level 128
God Stats
21W - 36L
1,355 SR
Queue Stats
667W - 719L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
8 / 0 / 6
7,862
655
8,449
9,694
3,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
DnyrcK
Cabrakan
11
2 / 0 / 2
7,017
585
1,270
6,559
6,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
6 / 0 / 1
8,248
687
6,018
11,714
6,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 3 / 4
6,693
558
5,790
7,695
2,670
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
rage7u71
Nu Wa
13
3 / 1 / 12
8,010
668
7,665
6,366
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
10
2 / 3 / 1
6,051
504
6,444
7,538
2,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 6 / 0
5,685
474
3,914
13,383
4,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
NOSLlNOEL
Kumbhakarna
8
1 / 2 / 1
5,304
442
1,578
11,067
5,510
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
Redhead511
Poseidon
9
1 / 7 / 0
5,973
498
4,219
7,857
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 0
5,914
493
4,680
8,810
3,651
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
22
Kills
4
4
Deaths
22
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
8
0
6
11
L
Cernunnos
2
3
1
0.83
W
Cabrakan
DnyrcK
Cabrakan
2
0
2
3
L
0
6
0
0
W
6
0
1
6.5
L
Kumbhakarna
NOSLlNOEL
Kumbhakarna
1
2
1
0.75
L
Poseidon
Redhead511
Poseidon
1
7
0
0.14
W
3
3
4
1.67
W
Nu Wa
rage7u71
Nu Wa
3
1
12
9
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,192
Damage
20,835
42,028
Taken
48,655
22,282
Mitigated
18,156
8,666
Healing
7,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
8,449
3,701
0
1,358
9,694
3,756
0
1,859
7,835
0
43,948
L
Cernunnos
6,444
2,850
0
2,224
7,538
2,456
0
1,850
5,688
0
40,784
W
Cabrakan
DnyrcK
Cabrakan
1,270
307
0
1,681
6,559
6,610
243
443
6,116
18,438
0
L
3,914
1,890
0
1,948
13,383
4,779
0
1,711
11,547
0
39,893
W
6,018
1,292
0
3,847
11,714
6,816
524
258
11,456
185
47,220
L
Kumbhakarna
NOSLlNOEL
Kumbhakarna
1,578
59
0
0
11,067
5,510
0
1,156
9,911
19,578
0
L
Poseidon
Redhead511
Poseidon
4,219
604
0
283
7,857
1,760
0
2,798
5,014
40,597
0
W
5,790
2,801
0
1,068
7,695
2,670
1,020
631
7,064
0
39,520
W
Nu Wa
rage7u71
Nu Wa
7,665
2,579
0
712
6,366
2,430
1,605
2,606
3,760
51,531
601
L
4,680
2,774
366
2,199
8,810
3,651
978
1,479
6,930
0
31,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,830
Gold Earned
28,927
328
Minions Killed
277
0
Camps Cleared
0
1,230,554
Distance Traveled
1,053,317
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,862
655
62
5
0
310,962
2
L
Cernunnos
6,051
504
60
5
0
207,283
0
W
Cabrakan
7,017
585
29
2
0
221,004
2
L
Kali
5,685
474
79
7
0
214,025
0
W
Mulan
8,248
687
101
8
0
242,804
3
L
Kumbhakarna
5,304
442
24
2
0
192,474
2
L
Poseidon
5,973
498
61
5
0
212,988
2
W
Ishtar
6,693
558
54
5
0
220,530
0
W
Nu Wa
8,010
668
82
7
0
235,254
2
L
Horus
5,914
493
53
4
0
226,547
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role