Player Matchup

Hercules
Hercules
 
Hercules
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
AyyAylin
Nox
Level 138
God Stats
2W - 1L
1,996 SR
Queue Stats
142W - 90L
1,571 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Immortalkip
Cu Chulainn
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,606 Elo+
Party 1
Janus
Janus
Shnipes
Janus
Level 160
God Stats
2W - 0L
1,630 SR
Queue Stats
239W - 162L
1,606 Elo+
Party 1
Agni
Agni
TheQueenHera
Agni
Level 157
God Stats
5W - 0L
1,831 SR
Queue Stats
130W - 81L
1,664 Elo+
Party 1
Team Averages
Level 137
1,691 SR
1,589 Elo+

VS

Team Averages
Level 136
1,459 SR
1,515 Elo+
Zeus
Zeus
Grymalking
Zeus
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,491 Elo+
Solo
Mercury
Mercury
LittleBeast26
Mercury
Level 128
God Stats
6W - 8L
1,510 SR
Queue Stats
747W - 841L
1,555 Elo+
Solo
Hades
Hades
ScaryFoal854175
Hades
Level 127
God Stats
17W - 21L
1,475 SR
Queue Stats
1,053W - 1,141L
1,507 Elo+
Solo
Janus
Janus
mammagh
Janus
Level 141
God Stats
6W - 8L
1,518 SR
Queue Stats
447W - 508L
1,500 Elo+
Solo
Cerberus
Cerberus
persepheone
Cerberus
Level 128
God Stats
0W - 1L
1,293 SR
Queue Stats
232W - 231L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
4 / 1 / 11
8,616
862
7,206
13,194
11,088
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
3 / 0 / 14
8,561
856
8,114
3,399
1,540
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cu Chulainn
Immortalkip
Cu Chulainn
14
8 / 4 / 8
8,703
870
7,964
11,008
8,346
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Janus
Shnipes
Janus
15
3 / 2 / 11
8,294
829
8,858
7,208
3,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 1 / 14
8,218
822
6,435
3,695
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 4
7,890
789
5,989
8,708
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
13
1 / 4 / 3
7,135
714
4,639
9,739
8,157
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 2 / 1
7,186
719
3,425
7,159
3,980
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Janus
mammagh
Janus
10
0 / 3 / 2
6,365
637
4,095
4,686
1,972
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
persepheone
Cerberus
13
1 / 5 / 2
6,958
696
4,209
12,840
15,549
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
19
19
Kills
7
8
Deaths
19
58
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
1
11
9.5
W
3
0
14
10
L
2
5
4
0.8
W
Cu Chulainn
Immortalkip
Cu Chulainn
8
4
8
3
L
Mercury
1
4
3
0.63
L
3
2
1
1.75
W
Janus
Shnipes
Janus
3
2
11
4.25
W
1
1
14
8
L
Janus
mammagh
Janus
0
3
2
0.33
L
Cerberus
persepheone
Cerberus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,577
Damage
22,357
38,504
Taken
43,132
25,709
Mitigated
33,730
15,042
Healing
7,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,206
1,808
2,473
5,582
13,194
11,088
282
4,581
8,613
65
13,025
W
8,114
1,071
1,656
855
3,399
1,540
1,254
1,607
1,792
13,180
0
L
5,989
250
353
1,353
8,708
4,072
0
4,753
3,955
16,833
0
W
Cu Chulainn
Immortalkip
Cu Chulainn
7,964
2,918
797
700
11,008
8,346
116
4,723
6,285
0
14,030
L
Mercury
4,639
660
684
694
9,739
8,157
0
4,668
5,071
0
11,851
L
3,425
208
88
2,644
7,159
3,980
0
4,524
2,635
7,879
0
W
Janus
Shnipes
Janus
8,858
602
538
2,231
7,208
3,200
807
4,332
2,876
19,193
0
W
6,435
550
0
210
3,695
1,535
1,170
2,475
1,220
23,320
0
L
Janus
mammagh
Janus
4,095
227
0
47
4,686
1,972
0
2,449
2,237
8,738
0
L
Cerberus
persepheone
Cerberus
4,209
165
229
1,405
12,840
15,549
0
7,078
5,762
14,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,392
Gold Earned
35,534
113
Minions Killed
91
0
Camps Cleared
0
1,021,275
Distance Traveled
778,804
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,616
862
22
2
0
219,314
3
W
Nox
8,561
856
16
2
0
212,058
1
L
Zeus
7,890
789
39
4
0
156,238
0
W
Cu Chulainn
8,703
870
13
1
0
189,639
1
L
Mercury
7,135
714
12
1
0
171,526
0
L
Hades
7,186
719
11
1
0
187,745
1
W
Janus
8,294
829
22
2
0
202,297
0
W
Agni
8,218
822
40
4
0
197,967
0
L
Janus
6,365
637
11
1
0
127,584
0
L
Cerberus
6,958
696
18
2
0
135,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role