Player Matchup

Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
CabalaD1
He Bo
Level 158
God Stats
2W - 0L
1,314 SR
Queue Stats
245W - 228L
1,570 Elo+
Solo
Gilgamesh
Gilgamesh
DabMonger
Gilgamesh
Level 86
God Stats
6W - 7L
1,266 SR
Queue Stats
1,145W - 1,232L
1,437 Elo+
Solo
Charybdis
Charybdis
oooSTARWOLFooo
Charybdis
Level 101
God Stats
15W - 9L
1,578 SR
Queue Stats
68W - 62L
1,549 Elo+
Solo
Team Averages
Level 118
1,431 SR
1,511 Elo+

VS

Team Averages
Level 91
1,408 SR
1,463 Elo+
Gilgamesh
Gilgamesh
AyeeEdwin-_-
Gilgamesh
Level 58
God Stats
8W - 9L
1,652 SR
Queue Stats
67W - 81L
1,409 Elo+
Solo
Kukulkan
Kukulkan
Brawly65
Kukulkan
Level 37
God Stats
0W - 3L
1,302 SR
Queue Stats
45W - 45L
1,510 Elo+
Solo
Agni
Agni
Idioizzo
Agni
Level 159
God Stats
13W - 14L
1,499 SR
Queue Stats
1,903W - 2,034L
1,543 Elo+
Solo
Cerberus
Cerberus
IlCentral-BzzlI
Cerberus
Level 62
God Stats
1W - 2L
1,393 SR
Queue Stats
10W - 15L
1,429 Elo+
Solo
Charybdis
Charybdis
lcplpaladines
Charybdis
Level 139
God Stats
1W - 3L
1,193 SR
Queue Stats
206W - 225L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 1 / 7
9,076
1,135
5,109
4,569
2,076
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
 
Nu Wa
15
3 / 0 / 8
9,060
1,133
15,745
5,318
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

He Bo
CabalaD1
He Bo
14
1 / 0 / 8
8,657
1,082
9,500
6,833
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
DabMonger
Gilgamesh
14
1 / 1 / 10
9,013
1,127
5,076
11,051
10,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
oooSTARWOLFooo
Charybdis
14
3 / 0 / 6
8,902
1,113
8,391
10,660
4,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

303

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AyeeEdwin-_-
Gilgamesh
13
1 / 7 / 0
8,150
1,019
7,340
17,737
12,398
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Kukulkan
Brawly65
Kukulkan
14
0 / 0 / 1
8,507
1,063
7,751
3,724
1,376
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Agni
14
1 / 0 / 1
8,324
1,041
10,156
7,014
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
13
0 / 3 / 2
8,161
1,020
3,702
10,104
5,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
lcplpaladines
Charybdis
13
0 / 1 / 2
7,983
998
6,763
8,052
2,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
11
Kills
2
2
Deaths
11
39
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
1
7
6.5
W
Nu Wa
 
Nu Wa
3
0
8
7
L
Gilgamesh
AyeeEdwin-_-
Gilgamesh
1
7
0
0.14
L
Kukulkan
Brawly65
Kukulkan
0
0
1
0.5
W
He Bo
CabalaD1
He Bo
1
0
8
5
W
Gilgamesh
DabMonger
Gilgamesh
1
1
10
6
L
Agni
1
0
1
1.5
L
Cerberus
0
3
2
0.33
L
Charybdis
lcplpaladines
Charybdis
0
1
2
1
W
Charybdis
oooSTARWOLFooo
Charybdis
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,821
Damage
35,712
38,431
Taken
46,631
22,714
Mitigated
24,292
8,022
Healing
5,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,109
2,041
0
1,397
4,569
2,076
0
1,302
3,267
0
20,924
W
Nu Wa
 
Nu Wa
15,745
3,688
0
16
5,318
2,462
0
3,060
2,258
29,591
0
L
Gilgamesh
AyeeEdwin-_-
Gilgamesh
7,340
1,398
0
470
17,737
12,398
0
9,164
8,573
0
21,700
L
Kukulkan
Brawly65
Kukulkan
7,751
192
0
34
3,724
1,376
0
2,440
1,284
44,917
0
W
He Bo
CabalaD1
He Bo
9,500
338
87
523
6,833
3,191
0
3,506
3,327
24,527
0
W
Gilgamesh
DabMonger
Gilgamesh
5,076
897
1,624
2,841
11,051
10,485
0
6,801
4,250
0
9,205
L
Agni
10,156
571
106
1,108
7,014
2,591
0
4,476
2,538
23,371
0
L
Cerberus
3,702
41
348
1,896
10,104
5,068
0
5,097
5,007
10,773
0
L
Charybdis
lcplpaladines
Charybdis
6,763
2,995
0
1,249
8,052
2,859
0
4,068
3,984
0
25,261
W
Charybdis
oooSTARWOLFooo
Charybdis
8,391
3,724
0
1,534
10,660
4,500
0
6,940
3,720
0
29,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,708
Gold Earned
41,125
169
Minions Killed
199
6
Camps Cleared
6
799,744
Distance Traveled
764,412
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,076
1,135
37
5
1
147,840
5
W
Nu Wa
9,060
1,133
18
2
1
155,117
0
L
Gilgamesh
8,150
1,019
28
4
2
161,099
1
L
Kukulkan
8,507
1,063
90
11
0
173,049
1
W
He Bo
8,657
1,082
39
5
0
161,248
0
W
Gilgamesh
9,013
1,127
12
2
0
180,594
0
L
Agni
8,324
1,041
29
4
0
156,684
2
L
Cerberus
8,161
1,020
13
2
1
125,867
0
L
Charybdis
7,983
998
39
5
3
147,713
2
W
Charybdis
8,902
1,113
63
8
4
154,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role