Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
LilyProtector
Khepri
Level 27
God Stats
0W - 1L
1,197 SR
Queue Stats
3W - 3L
1,644 Elo+
Party 2
Merlin
Merlin
QueenJaela
Merlin
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,251 Elo+
Party 2
Team Averages
Level 37
1,399 SR
1,465 Elo+

VS

Team Averages
Level 122
1,508 SR
1,472 Elo+
Medusa
Medusa
ErmNation
Medusa
Level 119
God Stats
21W - 26L
1,534 SR
Queue Stats
45W - 50L
1,433 Elo+
Party 1
Bellona
Bellona
MrCowboyJohn13
Bellona
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 57L
1,462 Elo+
Party 1
Vulcan
Vulcan
xbighert15x
Vulcan
Level 137
God Stats
5W - 5L
1,489 SR
Queue Stats
28W - 34L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
1 / 3 / 0
6,843
684
7,694
8,469
4,314
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
0 / 5 / 0
6,673
667
1,592
13,239
9,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
QueenJaela
Merlin
9
0 / 6 / 0
6,046
605
3,874
9,161
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ErmNation
Medusa
13
9 / 1 / 5
8,871
887
7,797
8,112
3,463
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 0 / 12
8,348
835
4,453
10,735
8,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
13
4 / 0 / 8
8,214
821
13,814
5,635
2,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
39
1
Kills
14
14
Deaths
1
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
3
0
0.33
W
Medusa
ErmNation
Medusa
9
1
5
11.5
L
0
5
0
0
W
1
0
12
7
L
Merlin
QueenJaela
Merlin
0
6
0
0
W
Vulcan
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,160
Damage
26,064
30,869
Taken
24,482
17,643
Mitigated
14,541
4,697
Healing
8,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
7,694
1,883
0
1,694
8,469
4,314
0
2,810
5,659
0
19,602
W
Medusa
ErmNation
Medusa
7,797
3,021
444
1,477
8,112
3,463
1,071
1,673
6,439
0
31,723
L
1,592
77
0
2,653
13,239
9,780
0
6,636
6,603
11,850
0
W
4,453
676
2,756
2,793
10,735
8,909
639
2,829
7,906
0
14,530
L
Merlin
QueenJaela
Merlin
3,874
477
0
350
9,161
3,549
0
4,395
4,766
20,591
0
W
Vulcan
13,814
6,785
0
530
5,635
2,169
995
1,544
4,091
38,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,562
Gold Earned
25,433
82
Minions Killed
142
1
Camps Cleared
8
513,147
Distance Traveled
623,022
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,843
684
34
3
1
186,495
1
W
Medusa
8,871
887
47
5
3
180,092
0
L
Khepri
6,673
667
15
2
0
183,121
3
W
Bellona
8,348
835
23
2
1
223,231
1
L
Merlin
6,046
605
33
3
0
143,531
0
W
Vulcan
8,214
821
72
7
4
219,699
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role