Player Matchup

Geb
Geb
ChillOutLena
Geb
Level 23
God Stats
2W - 1L
1,829 SR
Queue Stats
52W - 43L
1,576 Elo+
Solo
Thanatos
Thanatos
Datt PANDA
Thanatos
Level 103
God Stats
2W - 3L
1,635 SR
Queue Stats
85W - 80L
1,477 Elo+
Solo
He Bo
He Bo
Hyndsyte
He Bo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,273 Elo+
Solo
Odin
Odin
KiraAsuka
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,690 Elo+
Solo
Thoth
Thoth
nomil22
Thoth
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 57L
1,513 Elo+
Solo
Team Averages
Level 39
1,593 SR
1,506 Elo+

VS

Team Averages
Level 70
1,512 SR
1,424 Elo+
Arachne
Arachne
DatPeach3432
Arachne
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 38L
1,405 Elo+
Party 1
Tyr
Tyr
HEY I AM K9
Tyr
Level 97
God Stats
1W - 0L
1,315 SR
Queue Stats
21W - 22L
1,355 Elo+
Party 1
Jormungandr
Jormungandr
ShadowDemon37
Jormungandr
Level 113
God Stats
2W - 1L
1,621 SR
Queue Stats
135W - 126L
1,469 Elo+
Party 1
Zhong Kui
Zhong Kui
brococcoli
Zhong Kui
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,448 Elo+
Solo
Skadi
Skadi
xFreyjaChanx
Skadi
Level 102
God Stats
34W - 15L
1,623 SR
Queue Stats
848W - 812L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 7
10,196
784
15,904
29,004
26,881
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Datt PANDA
Thanatos
9
0 / 4 / 3
6,777
521
3,155
6,327
3,719
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

He Bo
Hyndsyte
He Bo
14
2 / 12 / 6
8,692
669
6,333
18,252
6,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
16
3 / 4 / 9
9,518
732
6,470
12,527
12,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Thoth
nomil22
Thoth
18
4 / 6 / 7
10,247
788
15,613
13,948
6,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DatPeach3432
Arachne
14
2 / 3 / 14
10,080
775
5,792
14,321
11,620
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
6 / 4 / 12
10,577
814
11,912
16,358
12,572
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
ShadowDemon37
Jormungandr
16
2 / 3 / 18
9,975
767
7,504
17,991
22,036
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Zhong Kui
brococcoli
Zhong Kui
20
12 / 3 / 13
12,634
972
27,631
19,340
18,022
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

18
8 / 2 / 13
11,339
872
19,841
13,636
7,234
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
100
15
Kills
30
30
Deaths
15
32
Assists
70
Player
Kills
Deaths
Assists
KDA
L
6
4
7
2.38
W
Arachne
DatPeach3432
Arachne
2
3
14
3
L
Thanatos
Datt PANDA
Thanatos
0
4
3
0.38
W
6
4
12
3
L
He Bo
Hyndsyte
He Bo
2
12
6
0.42
L
Odin
3
4
9
1.88
W
Jormungandr
ShadowDemon37
Jormungandr
2
3
18
3.67
W
Zhong Kui
brococcoli
Zhong Kui
12
3
13
6.17
L
Thoth
nomil22
Thoth
4
6
7
1.25
W
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,475
Damage
72,680
80,058
Taken
81,646
55,945
Mitigated
71,484
22,807
Healing
31,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,904
1,529
385
12,854
29,004
26,881
0
9,593
19,411
34,204
0
W
Arachne
DatPeach3432
Arachne
5,792
4,359
2,758
3,284
14,321
11,620
495
8,611
4,159
0
6,785
L
Thanatos
Datt PANDA
Thanatos
3,155
379
1,351
1,614
6,327
3,719
0
3,965
2,362
0
3,983
W
11,912
477
1,064
1,288
16,358
12,572
217
7,619
6,726
216
16,800
L
He Bo
Hyndsyte
He Bo
6,333
704
490
1,142
18,252
6,887
0
8,299
9,953
12,499
0
L
Odin
6,470
1,191
0
1,340
12,527
12,059
0
6,574
5,953
4,850
8,981
W
Jormungandr
ShadowDemon37
Jormungandr
7,504
2,027
1,590
2,703
17,991
22,036
1,101
9,398
8,593
26,443
0
W
Zhong Kui
brococcoli
Zhong Kui
27,631
2,514
1,495
11,167
19,340
18,022
2,020
7,437
11,903
53,538
0
L
Thoth
nomil22
Thoth
15,613
1,496
752
2,879
13,948
6,399
0
6,920
7,028
38,089
0
W
19,841
6,449
1,456
4,369
13,636
7,234
3,854
6,803
6,833
0
39,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,430
Gold Earned
54,605
122
Minions Killed
137
0
Camps Cleared
0
962,706
Distance Traveled
1,323,996
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,196
784
30
2
0
260,167
2
W
Arachne
10,080
775
7
1
0
274,139
0
L
Thanatos
6,777
521
1
0
0
106,122
0
W
Tyr
10,577
814
9
1
0
284,882
0
L
He Bo
8,692
669
19
1
0
184,666
0
L
Odin
9,518
732
19
1
0
216,657
0
W
Jormungandr
9,975
767
20
2
0
260,747
0
W
Zhong Kui
12,634
972
52
4
0
242,580
0
L
Thoth
10,247
788
53
4
0
195,094
1
W
Skadi
11,339
872
49
4
0
261,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role