Player Matchup

Mercury
Mercury
 
Mercury
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
DnyrcK
Cabrakan
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 14L
1,292 Elo+
Party 1
Mulan
Mulan
Lvss Alan119
Mulan
Level 46
God Stats
10W - 7L
1,371 SR
Queue Stats
64W - 58L
1,441 Elo+
Party 1
Ishtar
Ishtar
TheBlackBeast83
Ishtar
Level 102
God Stats
25W - 31L
1,533 SR
Queue Stats
196W - 188L
1,475 Elo+
Party 1
Merlin
Merlin
rage7u71
Merlin
Level 96
God Stats
3W - 5L
1,139 SR
Queue Stats
137W - 130L
1,448 Elo+
Party 1
Team Averages
Level 77
1,408 SR
1,431 Elo+

VS

Team Averages
Level 69
1,432 SR
1,337 Elo+
Mercury
Mercury
CaughtPegasus32
Mercury
Level 114
God Stats
18W - 21L
1,429 SR
Queue Stats
184W - 199L
1,375 Elo+
Solo
Guan Yu
Guan Yu
ClarkShields
Guan Yu
Level 88
God Stats
0W - 1L
1,801 SR
Queue Stats
57W - 81L
1,364 Elo+
Solo
Amaterasu
Amaterasu
Drk6623
Amaterasu
Level 40
God Stats
2W - 2L
1,490 SR
Queue Stats
30W - 61L
1,218 Elo+
Solo
Hades
Hades
l Epoh l
Hades
Level 46
God Stats
1W - 9L
1,301 SR
Queue Stats
147W - 199L
1,352 Elo+
Party 2
Ishtar
Ishtar
lSplitsl
Ishtar
Level 58
God Stats
0W - 2L
1,141 SR
Queue Stats
225W - 265L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
11 / 4 / 3
11,946
569
15,682
17,638
7,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cabrakan
DnyrcK
Cabrakan
15
3 / 1 / 10
10,376
494
8,007
16,259
20,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

18
2 / 0 / 9
11,525
549
18,122
17,245
19,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
8 / 4 / 4
10,658
508
19,780
15,381
6,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Merlin
rage7u71
Merlin
18
1 / 2 / 2
11,352
541
13,248
10,713
5,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 3
9,790
466
6,280
16,124
7,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
ClarkShields
Guan Yu
13
1 / 5 / 3
8,267
394
10,165
18,756
19,040
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Amaterasu
Drk6623
Amaterasu
12
0 / 7 / 1
7,977
380
7,750
23,267
19,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hades
l Epoh l
Hades
17
4 / 3 / 1
10,989
523
8,620
22,486
10,982
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
lSplitsl
Ishtar
13
4 / 7 / 0
8,747
417
12,960
20,902
8,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
25
Kills
10
11
Deaths
25
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
11
4
3
3.13
L
1
3
3
0.83
L
Guan Yu
ClarkShields
Guan Yu
1
5
3
0.5
W
Cabrakan
DnyrcK
Cabrakan
3
1
10
8
L
Amaterasu
Drk6623
Amaterasu
0
7
1
0.07
W
2
0
9
6.5
W
8
4
4
2.5
L
Hades
l Epoh l
Hades
4
3
1
1.5
L
Ishtar
lSplitsl
Ishtar
4
7
0
0.57
W
Merlin
rage7u71
Merlin
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,839
Damage
45,775
77,236
Taken
101,535
59,045
Mitigated
66,312
15,423
Healing
28,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
15,682
8,086
0
750
17,638
7,910
109
1,939
15,699
27
113,047
L
6,280
2,828
0
500
16,124
7,411
0
1,489
14,427
0
94,231
L
Guan Yu
ClarkShields
Guan Yu
10,165
1,772
1,438
5,342
18,756
19,040
56
2,457
16,243
489
28,589
W
Cabrakan
DnyrcK
Cabrakan
8,007
1,639
0
3,558
16,259
20,205
429
77
16,182
34,610
0
L
Amaterasu
Drk6623
Amaterasu
7,750
3,441
0
6,173
23,267
19,923
30
3,085
19,148
0
44,968
W
18,122
2,622
0
8,067
17,245
19,076
1,530
967
16,278
486
88,445
W
19,780
10,562
0
1,745
15,381
6,779
924
224
15,157
0
79,527
L
Hades
l Epoh l
Hades
8,620
1,096
144
10,915
22,486
10,982
182
11,251
11,081
81,079
0
L
Ishtar
lSplitsl
Ishtar
12,960
7,449
0
4,004
20,902
8,956
208
3,486
17,360
0
71,575
W
Merlin
rage7u71
Merlin
13,248
976
0
1,303
10,713
5,075
2,021
5,822
4,891
110,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,857
Gold Earned
45,770
584
Minions Killed
494
0
Camps Cleared
0
2,115,574
Distance Traveled
2,014,335
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,946
569
120
6
0
552,157
1
L
Mercury
9,790
466
142
7
0
513,119
1
L
Guan Yu
8,267
394
38
2
0
394,187
5
W
Cabrakan
10,376
494
45
2
0
396,564
3
L
Amaterasu
7,977
380
64
3
0
378,898
3
W
Mulan
11,525
549
140
7
0
401,994
5
W
Ishtar
10,658
508
105
5
0
374,495
1
L
Hades
10,989
523
157
7
0
379,812
7
L
Ishtar
8,747
417
93
4
0
348,319
2
W
Merlin
11,352
541
174
8
0
390,364
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role