Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AlbertWinestein
Ah Muzen Cab
Level 13
God Stats
5W - 6L
1,500 SR
Queue Stats
141W - 101L
1,305 Elo+
Party 1
Atlas
Atlas
AlohaJones
Atlas
Level 84
God Stats
13W - 7L
1,595 SR
Queue Stats
91W - 65L
1,314 Elo+
Party 1
Hades
Hades
ForTheNguyen
Hades
Level 8
God Stats
3W - 0L
1,762 SR
Queue Stats
45W - 35L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Heedlessly
Zhong Kui
Level 147
God Stats
10W - 7L
1,283 SR
Queue Stats
156W - 102L
1,314 Elo+
Party 1
Bastet
Bastet
JustinTown
Bastet
Level 88
God Stats
7W - 2L
1,494 SR
Queue Stats
151W - 105L
1,401 Elo+
Party 1
Team Averages
Level 68
1,527 SR
1,367 Elo+

VS

Team Averages
Level 78
1,458 SR
1,401 Elo+
Ah Muzen Cab
Ah Muzen Cab
Bugathegreat
Ah Muzen Cab
Level 81
God Stats
11W - 11L
1,539 SR
Queue Stats
257W - 295L
1,438 Elo+
Solo
Nemesis
Nemesis
WordOfAmon
Nemesis
Level 125
God Stats
7W - 9L
1,207 SR
Queue Stats
374W - 360L
1,428 Elo+
Party 2
Cernunnos
Cernunnos
WordOfF7
Cernunnos
Level 13
God Stats
1W - 1L
1,673 SR
Queue Stats
3W - 6L
1,330 Elo+
Party 2
Cthulhu
Cthulhu
WordOfOne
Cthulhu
Level 120
God Stats
2W - 3L
1,397 SR
Queue Stats
495W - 533L
1,413 Elo+
Party 2
Khepri
Khepri
itsyourboi14721
Khepri
Level 49
God Stats
32W - 25L
1,473 SR
Queue Stats
173W - 194L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AlbertWinestein
Ah Muzen Cab
20
4 / 8 / 24
17,599
409
41,007
34,223
21,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
20
6 / 3 / 30
19,000
442
20,730
51,753
93,385
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
0 / 6 / 26
17,329
403
20,168
45,206
68,551
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
Heedlessly
Zhong Kui
20
23 / 3 / 21
24,391
567
64,912
34,260
34,035
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
JustinTown
Bastet
20
25 / 7 / 25
24,089
560
56,896
52,789
29,443
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bugathegreat
Ah Muzen Cab
20
4 / 9 / 10
22,177
516
39,817
36,083
14,770
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
WordOfAmon
Nemesis
20
7 / 11 / 9
22,760
529
38,054
48,794
28,711
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
WordOfF7
Cernunnos
20
6 / 15 / 6
19,815
461
30,596
49,804
19,924
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
WordOfOne
Cthulhu
20
10 / 10 / 9
21,119
491
36,568
48,423
83,911
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

20
0 / 13 / 10
17,965
418
9,866
59,950
70,003
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

184
Kill Participation
71
58
Kills
27
27
Deaths
58
126
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AlbertWinestein
Ah Muzen Cab
4
8
24
2
W
Atlas
6
3
30
7
L
Ah Muzen Cab
Bugathegreat
Ah Muzen Cab
4
9
10
1
W
0
6
26
2.17
W
Zhong Kui
Heedlessly
Zhong Kui
23
3
21
11.17
W
Bastet
JustinTown
Bastet
25
7
25
5.36
L
Nemesis
WordOfAmon
Nemesis
7
11
9
1.05
L
Cernunnos
WordOfF7
Cernunnos
6
15
6
0.6
L
Cthulhu
WordOfOne
Cthulhu
10
10
9
1.45
L
0
13
10
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

203,713
Damage
154,901
218,231
Taken
243,054
246,727
Mitigated
217,319
62,920
Healing
47,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AlbertWinestein
Ah Muzen Cab
41,007
17,527
0
3,919
34,223
21,313
2,041
9,751
24,472
0
169,685
W
Atlas
20,730
6,872
2,442
7,063
51,753
93,385
0
10,347
41,406
69,483
1,870
L
Ah Muzen Cab
Bugathegreat
Ah Muzen Cab
39,817
10,174
0
6,955
36,083
14,770
6,672
17,709
18,374
0
235,856
W
20,168
3,108
1,616
12,762
45,206
68,551
510
16,051
29,155
114,118
0
W
Zhong Kui
Heedlessly
Zhong Kui
64,912
6,124
0
13,427
34,260
34,035
3,684
6,531
27,729
221,663
0
W
Bastet
JustinTown
Bastet
56,896
21,300
0
21,691
52,789
29,443
2,306
11,572
41,217
245
225,389
L
Nemesis
WordOfAmon
Nemesis
38,054
16,921
0
7,473
48,794
28,711
1,457
22,597
26,026
0
277,810
L
Cernunnos
WordOfF7
Cernunnos
30,596
17,540
52
10,974
49,804
19,924
3,536
21,718
28,016
31
153,268
L
Cthulhu
WordOfOne
Cthulhu
36,568
3,161
526
3,518
48,423
83,911
405
25,108
23,249
109,696
0
L
9,866
652
5,587
11,958
59,950
70,003
259
23,076
36,507
51,390
1,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

102,408
Gold Earned
103,836
910
Minions Killed
1,032
0
Camps Cleared
0
3,923,377
Distance Traveled
3,470,121
24
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
17,599
409
205
5
0
727,791
1
W
Atlas
19,000
442
59
1
0
841,365
15
L
Ah Muzen Cab
22,177
516
330
8
0
757,876
1
W
Hades
17,329
403
178
4
0
694,951
1
W
Zhong Kui
24,391
567
258
6
0
829,654
6
W
Bastet
24,089
560
210
5
0
829,616
1
L
Nemesis
22,760
529
298
7
0
843,484
1
L
Cernunnos
19,815
461
192
4
0
545,247
2
L
Cthulhu
21,119
491
141
3
0
590,710
1
L
Khepri
17,965
418
71
2
0
732,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role