Player Matchup

Hachiman
Hachiman
Bronze III
 
Hachiman
Bronze III
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kuzenbo
Kuzenbo
Bronze III
MasterWrath
Kuzenbo
Bronze III
Level 68
God Stats
1W - 1L
1,794 SR
Queue Stats
2W - 10L
1,485 MMR
Party 2
Ra
Ra
Bronze IV
kybo__21
Ra
Bronze IV
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,199 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 78
1,598 SR
1,395 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 129
1,508 SR
1,117 MMR
Kukulkan
Kukulkan
Silver V
 
Kukulkan
Silver V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Silver IV
Dan Dlamond
Cerberus
Silver IV
Level 142
God Stats
27W - 23L
1,424 SR
Queue Stats
123W - 149L
635 MMR
Party 1
Medusa
Medusa
Gold V
Scagni RN
Medusa
Gold V
Level 89
God Stats
34W - 23L
1,600 SR
Queue Stats
287W - 291L
1,215 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
0 / 6 / 0
5,806
581
5,661
9,860
3,725
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
MasterWrath
Kuzenbo
10
0 / 2 / 1
6,505
651
1,925
11,805
12,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
1 / 6 / 0
6,386
639
3,974
8,111
3,855
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AtlasAh Muzen CabSkadiBastetErlang Shen

VS

Bans
AchillesLancelotChironAh PuchXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
5 / 0 / 9
7,901
790
8,898
5,447
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Dan Dlamond
Cerberus
11
2 / 1 / 10
7,292
729
5,519
6,979
4,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
Scagni RN
Medusa
13
7 / 0 / 7
8,316
832
11,825
7,620
3,228
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
40
1
Kills
14
14
Deaths
1
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
6
0
0
W
Kukulkan
 
Kukulkan
5
0
9
9.5
W
Cerberus
Dan Dlamond
Cerberus
2
1
10
7
L
Kuzenbo
MasterWrath
Kuzenbo
0
2
1
0.25
W
Medusa
Scagni RN
Medusa
7
0
7
10.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,560
Damage
26,242
29,776
Taken
20,046
19,777
Mitigated
10,121
2,743
Healing
4,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,661
2,223
0
1,090
9,860
3,725
100
4,291
5,176
0
18,494
W
Kukulkan
 
Kukulkan
8,898
686
0
667
5,447
2,421
622
1,691
3,756
16,431
0
W
Cerberus
Dan Dlamond
Cerberus
5,519
165
210
1,317
6,979
4,472
0
2,779
4,200
19,314
0
L
Kuzenbo
MasterWrath
Kuzenbo
1,925
524
0
1,000
11,805
12,197
0
5,512
5,718
9,485
0
W
Medusa
Scagni RN
Medusa
11,825
3,594
0
2,284
7,620
3,228
1,160
1,961
5,659
0
41,683
L
3,974
842
298
355
8,111
3,855
78
3,683
4,108
19,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,697
Gold Earned
23,509
87
Minions Killed
132
1
Camps Cleared
8
485,242
Distance Traveled
571,773
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,806
581
24
2
1
156,753
1
W
Kukulkan
7,901
790
26
3
1
196,465
1
W
Cerberus
7,292
729
54
5
2
176,880
1
L
Kuzenbo
6,505
651
10
1
0
182,552
1
W
Medusa
8,316
832
52
5
5
198,428
1
L
Ra
6,386
639
53
5
0
145,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role