Player Matchup

Chaac
Chaac
BarnabusOakleaf
Chaac
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,285 Elo+
Party 2
Nox
Nox
GlizzyGodson
Nox
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 32L
1,391 Elo+
Solo
Danzaburou
Danzaburou
Nhapsody
Danzaburou
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,115 Elo+
Party 2
Team Averages
Level 74
1,500 SR
1,264 Elo+

VS

Team Averages
Level 72
1,517 SR
1,353 Elo+
Raijin
Raijin
ExoticPigeon
Raijin
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 94L
1,221 Elo+
Party 1
Achilles
Achilles
antievergreen
Achilles
Level 119
God Stats
40W - 37L
1,550 SR
Queue Stats
308W - 293L
1,607 Elo+
Solo
Medusa
Medusa
showtheworld
Medusa
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 118L
1,231 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 7
7,502
750
10,916
12,958
7,655
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
5 / 4 / 7
8,035
804
6,520
7,246
2,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Nhapsody
Danzaburou
11
4 / 4 / 6
7,758
776
8,832
9,370
3,615
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
1 / 5 / 8
7,361
736
8,463
7,030
2,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
antievergreen
Achilles
12
7 / 3 / 4
9,165
917
6,078
12,961
15,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
12
3 / 4 / 5
7,665
767
10,801
10,757
4,511
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
28
12
Kills
11
11
Deaths
12
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
3
7
2.17
L
Raijin
1
5
8
1
W
5
4
7
2.13
W
Danzaburou
Nhapsody
Danzaburou
4
4
6
1.75
L
Achilles
antievergreen
Achilles
7
3
4
3
L
Medusa
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,268
Damage
25,342
29,574
Taken
30,748
14,239
Mitigated
22,913
4,422
Healing
2,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,916
2,676
0
2,509
12,958
7,655
280
4,709
8,249
0
30,583
L
Raijin
8,463
739
0
177
7,030
2,594
0
2,406
4,624
21,466
0
W
6,520
680
0
431
7,246
2,969
90
1,617
5,629
19,195
0
W
Danzaburou
Nhapsody
Danzaburou
8,832
5,346
0
1,482
9,370
3,615
432
2,343
7,027
0
14,314
L
Achilles
antievergreen
Achilles
6,078
1,856
0
1,471
12,961
15,808
0
2,571
10,390
0
14,077
L
Medusa
10,801
5,438
0
491
10,757
4,511
0
1,906
8,851
0
28,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,295
Gold Earned
24,191
96
Minions Killed
88
4
Camps Cleared
3
548,722
Distance Traveled
522,633
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,502
750
42
4
2
202,043
5
L
Raijin
7,361
736
32
3
2
159,102
2
W
Nox
8,035
804
37
4
2
175,772
1
W
Danzaburou
7,758
776
17
2
0
170,907
0
L
Achilles
9,165
917
15
2
1
194,059
5
L
Medusa
7,665
767
41
4
0
169,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role