Player Matchup

Ra
Ra
FioreRossa
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,385 Elo+
Party 2
Geb
Geb
Ghostking115
Geb
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 62L
1,333 Elo+
Party 2
Ne Zha
Ne Zha
mightywhitey
Ne Zha
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 39L
1,401 Elo+
Party 2
Team Averages
Level 55
1,500 SR
1,373 Elo+

VS

Team Averages
Level 126
1,480 SR
1,570 Elo+
Odin
Odin
Emaplay12
Odin
Level 109
God Stats
3W - 2L
1,298 SR
Queue Stats
83W - 86L
1,536 Elo+
Party 1
Sobek
Sobek
Toloco999
Sobek
Level 149
God Stats
14W - 15L
1,517 SR
Queue Stats
164W - 150L
1,603 Elo+
Party 1
Ah Puch
Ah Puch
alex_dragon15
Ah Puch
Level 121
God Stats
1W - 0L
1,625 SR
Queue Stats
97W - 88L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
6,417
642
2,263
7,196
2,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 2 / 1
6,197
620
6,024
9,151
3,313
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
10
1 / 2 / 0
6,472
647
5,197
6,096
2,704
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
9
0 / 0 / 7
7,064
706
3,165
5,846
4,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
Toloco999
Sobek
13
8 / 0 / 2
8,722
872
7,648
9,107
10,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Puch
12
2 / 1 / 6
7,757
776
7,486
6,669
3,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
10
10
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Odin
0
0
7
3.5
L
0
6
1
0.08
L
0
2
1
0.25
W
Sobek
Toloco999
Sobek
8
0
2
9
W
Ah Puch
2
1
6
5
L
Ne Zha
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,484
Damage
18,299
22,443
Taken
21,622
8,801
Mitigated
17,564
2,383
Healing
10,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
3,165
297
0
1,839
5,846
4,002
680
3,015
2,831
0
13,581
L
2,263
569
240
405
7,196
2,784
0
4,877
2,319
16,221
0
L
6,024
1,027
0
853
9,151
3,313
0
6,420
2,731
17,508
0
W
Sobek
Toloco999
Sobek
7,648
1,104
0
5,470
9,107
10,530
330
3,726
5,381
17,535
0
W
Ah Puch
7,486
286
0
2,879
6,669
3,032
568
3,800
2,869
35,643
0
L
Ne Zha
5,197
1,532
0
885
6,096
2,704
0
4,029
2,067
0
15,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,086
Gold Earned
23,543
85
Minions Killed
98
3
Camps Cleared
6
485,254
Distance Traveled
508,906
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,064
706
17
2
2
135,994
0
L
Ra
6,417
642
30
3
0
152,253
0
L
Geb
6,197
620
35
4
3
190,746
3
W
Sobek
8,722
872
23
2
1
200,997
1
W
Ah Puch
7,757
776
58
6
3
171,915
3
L
Ne Zha
6,472
647
20
2
0
142,255
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role