Player Matchup

Izanami
Izanami
Angel0593
Izanami
Level 81
God Stats
19W - 17L
1,675 SR
Queue Stats
329W - 339L
1,543 Elo+
Party 1
Hades
Hades
GRIEGOAPOLO
Hades
Level 24
God Stats
12W - 7L
1,500 SR
Queue Stats
113W - 89L
1,560 Elo+
Party 1
Medusa
Medusa
Huachalkito
Medusa
Level 121
God Stats
17W - 20L
1,414 SR
Queue Stats
323W - 330L
1,487 Elo+
Party 1
Ne Zha
Ne Zha
SR CHIDOTE
Ne Zha
Level 59
God Stats
1W - 0L
1,276 SR
Queue Stats
84W - 71L
1,535 Elo+
Party 1
Ravana
Ravana
jurgenyoudad
Ravana
Level 125
God Stats
27W - 22L
1,564 SR
Queue Stats
310W - 313L
1,516 Elo+
Party 1
Team Averages
Level 82
1,486 SR
1,528 Elo+

VS

Team Averages
Level 70
1,618 SR
1,441 Elo+
Erlang Shen
Erlang Shen
BeefChoofer
Erlang Shen
Level 48
God Stats
1W - 1L
1,743 SR
Queue Stats
65W - 51L
1,494 Elo+
Party 2
Kali
Kali
FiveGCausesCancr
Kali
Level 109
God Stats
21W - 13L
1,683 SR
Queue Stats
153W - 173L
1,379 Elo+
Party 2
Atlas
Atlas
PhillipTheNickel
Atlas
Level 86
God Stats
1W - 4L
1,494 SR
Queue Stats
58W - 84L
1,435 Elo+
Party 2
Ao Kuang
Ao Kuang
REYESINC3
Ao Kuang
Level 69
God Stats
18W - 21L
1,581 SR
Queue Stats
100W - 109L
1,399 Elo+
Party 2
Neith
Neith
aaaknikTV
Neith
Level 39
God Stats
0W - 1L
1,588 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Angel0593
Izanami
11
2 / 0 / 2
6,418
642
4,364
5,517
1,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 1 / 4
5,842
584
4,665
7,219
3,742
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
10
3 / 0 / 0
5,818
582
3,032
3,627
1,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
SR CHIDOTE
Ne Zha
10
3 / 0 / 3
6,099
610
6,385
7,024
2,702
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ravana
9
3 / 0 / 3
5,949
595
4,441
2,406
1,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BeefChoofer
Erlang Shen
8
0 / 4 / 0
4,664
466
1,611
8,682
3,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
0 / 3 / 0
4,219
422
1,506
8,258
2,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
0 / 2 / 0
4,043
404
1,620
8,965
4,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
REYESINC3
Ao Kuang
8
1 / 2 / 0
4,786
479
4,334
8,727
2,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
aaaknikTV
Neith
9
0 / 1 / 1
4,553
455
2,483
4,802
1,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
12
Kills
1
1
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
Angel0593
Izanami
2
0
2
3
L
Erlang Shen
BeefChoofer
Erlang Shen
0
4
0
0
L
0
3
0
0
W
1
1
4
3
W
Medusa
3
0
0
3
L
0
2
0
0
L
Ao Kuang
REYESINC3
Ao Kuang
1
2
0
0.5
W
Ne Zha
SR CHIDOTE
Ne Zha
3
0
3
4.5
L
Neith
aaaknikTV
Neith
0
1
1
0.5
W
Ravana
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,887
Damage
11,554
25,793
Taken
39,434
10,548
Mitigated
14,308
12,463
Healing
10,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Angel0593
Izanami
4,364
2,927
0
3,070
5,517
1,769
1,889
0
5,517
0
46,274
L
Erlang Shen
BeefChoofer
Erlang Shen
1,611
786
0
2,058
8,682
3,405
344
0
8,682
0
21,586
L
1,506
554
0
1,540
8,258
2,766
0
457
7,801
0
21,087
W
4,665
680
190
4,236
7,219
3,742
189
1,499
5,720
21,319
5,914
W
Medusa
3,032
998
0
1,772
3,627
1,289
1,005
421
3,206
0
38,943
L
1,620
458
104
1,390
8,965
4,105
0
2,333
6,632
11,469
0
L
Ao Kuang
REYESINC3
Ao Kuang
4,334
1,205
0
3,628
8,727
2,705
480
256
8,471
26,615
0
W
Ne Zha
SR CHIDOTE
Ne Zha
6,385
2,571
0
2,829
7,024
2,702
0
3,262
3,762
0
34,361
L
Neith
aaaknikTV
Neith
2,483
778
0
1,720
4,802
1,327
0
897
3,905
0
23,141
W
Ravana
4,441
1,508
0
366
2,406
1,046
116
772
1,634
0
24,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,126
Gold Earned
22,265
292
Minions Killed
157
0
Camps Cleared
0
943,757
Distance Traveled
877,953
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,418
642
80
8
0
182,593
2
L
Erlang Shen
4,664
466
36
4
0
182,442
0
L
Kali
4,219
422
41
4
0
192,170
2
W
Hades
5,842
584
43
4
0
186,099
5
W
Medusa
5,818
582
68
7
0
171,789
7
L
Atlas
4,043
404
13
1
0
172,665
4
L
Ao Kuang
4,786
479
31
3
0
175,915
2
W
Ne Zha
6,099
610
50
5
0
201,365
1
L
Neith
4,553
455
36
4
0
154,761
4
W
Ravana
5,949
595
51
5
0
201,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role