Player Matchup

Tsukuyomi
Tsukuyomi
Carterb963
Tsukuyomi
Level 28
God Stats
1W - 3L
1,320 SR
Queue Stats
23W - 19L
1,518 Elo+
Party 2
Skadi
Skadi
Loco_JawBreaker
Skadi
Level 117
God Stats
8W - 6L
1,382 SR
Queue Stats
23W - 20L
1,494 Elo+
Party 2
Nu Wa
Nu Wa
Luwusty
Nu Wa
Level 126
God Stats
2W - 1L
1,682 SR
Queue Stats
167W - 120L
1,577 Elo+
Party 4
Neith
Neith
SolxLunaR
Neith
Level 82
God Stats
27W - 11L
1,698 SR
Queue Stats
171W - 124L
1,614 Elo+
Party 4
Achilles
Achilles
arcane11011
Achilles
Level 35
God Stats
19W - 19L
1,555 SR
Queue Stats
124W - 82L
1,613 Elo+
Party 4
Team Averages
Level 78
1,527 SR
1,563 Elo+

VS

Team Averages
Level 91
1,531 SR
1,615 Elo+
Tsukuyomi
Tsukuyomi
CallMeXade
Tsukuyomi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,737 Elo+
Party 1
Olorun
Olorun
JollyJoey11753
Olorun
Level 160
God Stats
6W - 5L
1,509 SR
Queue Stats
340W - 285L
1,581 Elo+
Party 3
Hun Batz
Hun Batz
PurePuckies
Hun Batz
Level 128
God Stats
3W - 6L
1,537 SR
Queue Stats
284W - 210L
1,561 Elo+
Party 3
Medusa
Medusa
TightMedussy
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,498 Elo+
Party 3
Ymir
Ymir
francoSUPREM0
Ymir
Level 146
God Stats
2W - 0L
1,608 SR
Queue Stats
27W - 15L
1,697 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Carterb963
Tsukuyomi
17
2 / 6 / 7
11,155
465
11,395
24,670
11,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 11 / 5
11,417
476
16,504
24,300
9,812
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
Luwusty
Nu Wa
17
6 / 7 / 4
11,055
461
15,344
17,898
6,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
SolxLunaR
Neith
17
0 / 2 / 2
10,860
453
13,113
12,028
6,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
arcane11011
Achilles
15
2 / 3 / 3
10,045
419
8,890
21,824
21,349
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CallMeXade
Tsukuyomi
20
8 / 7 / 5
14,758
615
23,246
30,900
22,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
1 / 0 / 1
14,533
606
6,511
17,117
9,151
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
PurePuckies
Hun Batz
20
10 / 2 / 8
15,543
648
23,551
22,917
13,821
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
19
7 / 2 / 9
14,160
590
19,333
18,218
9,414
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 4 / 12
13,124
547
6,518
31,223
42,077
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
64
15
Kills
29
29
Deaths
15
21
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
CallMeXade
Tsukuyomi
8
7
5
1.5
L
Tsukuyomi
Carterb963
Tsukuyomi
2
6
7
0.92
W
1
0
1
1.5
L
5
11
5
0.68
L
Nu Wa
Luwusty
Nu Wa
6
7
4
1.14
W
Hun Batz
PurePuckies
Hun Batz
10
2
8
7
L
Neith
SolxLunaR
Neith
0
2
2
0.5
W
Medusa
7
2
9
5.75
L
Achilles
arcane11011
Achilles
2
3
3
1.17
W
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,246
Damage
79,159
100,720
Taken
120,375
55,311
Mitigated
96,617
19,946
Healing
48,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
CallMeXade
Tsukuyomi
23,246
4,604
0
14,184
30,900
22,154
4,401
4,053
26,847
0
103,538
L
Tsukuyomi
Carterb963
Tsukuyomi
11,395
2,624
0
7,119
24,670
11,195
0
698
23,972
0
92,208
W
6,511
2,908
959
12,051
17,117
9,151
10,038
2,333
14,784
132,626
6,649
L
16,504
6,946
0
2,856
24,300
9,812
996
1,849
22,451
0
78,928
L
Nu Wa
Luwusty
Nu Wa
15,344
2,202
274
1,692
17,898
6,519
0
862
16,966
80,107
0
W
Hun Batz
PurePuckies
Hun Batz
23,551
4,579
0
9,240
22,917
13,821
1,023
2,437
20,480
0
170,839
L
Neith
SolxLunaR
Neith
13,113
4,274
0
3,355
12,028
6,436
0
2,828
9,200
0
111,290
W
Medusa
19,333
10,097
0
1,514
18,218
9,414
5,066
3,206
15,012
0
115,230
L
Achilles
arcane11011
Achilles
8,890
2,179
0
4,650
21,824
21,349
0
6,213
15,541
0
26,061
W
6,518
1,523
2,887
7,403
31,223
42,077
465
4,753
26,470
32,483
4,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,532
Gold Earned
72,118
606
Minions Killed
748
0
Camps Cleared
0
2,129,898
Distance Traveled
2,206,571
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,758
615
142
6
0
375,081
0
L
Tsukuyomi
11,155
465
147
6
0
434,215
1
W
Olorun
14,533
606
209
9
0
453,888
6
L
Skadi
11,417
476
139
6
0
372,338
1
L
Nu Wa
11,055
461
96
4
0
407,092
3
W
Hun Batz
15,543
648
203
8
0
528,397
4
L
Neith
10,860
453
186
8
0
444,439
11
W
Medusa
14,160
590
144
6
0
430,445
8
L
Achilles
10,045
419
38
2
0
471,814
1
W
Ymir
13,124
547
50
2
0
418,760
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role