Player Matchup

Chaac
Chaac
Abandyned
Chaac
Level 88
God Stats
3W - 3L
1,472 SR
Queue Stats
38W - 33L
1,442 Elo+
Party 2
Ao Kuang
Ao Kuang
CIQK Beast
Ao Kuang
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 55L
1,471 Elo+
Party 2
Khepri
Khepri
FifteenKilo
Khepri
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 49L
1,453 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SirLaggingtin
Ah Muzen Cab
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 26L
1,510 Elo+
Party 2
Bastet
Bastet
ychristianz
Bastet
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 12L
1,581 Elo+
Solo
Team Averages
Level 55
1,494 SR
1,491 Elo+

VS

Team Averages
Level 106
1,556 SR
1,563 Elo+
Chernobog
Chernobog
BigCrack96
Chernobog
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 53L
1,416 Elo+
Solo
Jormungandr
Jormungandr
DETanky
Jormungandr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 26L
1,499 Elo+
Party 1
Vamana
Vamana
DdaddyDave
Vamana
Level 160
God Stats
1W - 0L
1,721 SR
Queue Stats
153W - 90L
1,659 Elo+
Party 1
Nike
Nike
Jarbroski
Nike
Level 157
God Stats
1W - 0L
1,561 SR
Queue Stats
21W - 11L
1,585 Elo+
Party 1
Hades
Hades
lilbherm1
Hades
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
166W - 87L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Abandyned
Chaac
17
0 / 6 / 18
10,495
656
15,487
27,604
24,697
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
CIQK Beast
Ao Kuang
17
8 / 10 / 4
11,342
709
11,000
22,884
10,396
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
15
0 / 7 / 14
10,630
664
6,497
30,613
34,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
SirLaggingtin
Ah Muzen Cab
19
7 / 7 / 9
12,194
762
18,011
16,845
7,869
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
20
12 / 7 / 11
15,087
943
29,434
23,685
13,552
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BigCrack96
Chernobog
19
6 / 6 / 18
12,141
759
17,343
16,632
6,717
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
DETanky
Jormungandr
17
0 / 5 / 24
11,352
710
6,891
17,858
21,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
DdaddyDave
Vamana
20
10 / 6 / 17
13,018
814
24,796
24,492
16,090
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Nike
20
17 / 6 / 14
13,860
866
32,952
19,347
7,245
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
lilbherm1
Hades
20
4 / 4 / 24
12,261
766
24,756
21,652
13,539
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
134
27
Kills
37
37
Deaths
27
56
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Chaac
Abandyned
Chaac
0
6
18
1.5
W
Chernobog
BigCrack96
Chernobog
6
6
18
2.5
L
Ao Kuang
CIQK Beast
Ao Kuang
8
10
4
1
W
Jormungandr
DETanky
Jormungandr
0
5
24
2.4
W
Vamana
DdaddyDave
Vamana
10
6
17
3.08
L
Khepri
0
7
14
1
W
Nike
17
6
14
4
L
Ah Muzen Cab
SirLaggingtin
Ah Muzen Cab
7
7
9
1.64
W
Hades
lilbherm1
Hades
4
4
24
4
L
Bastet
12
7
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,429
Damage
106,738
121,631
Taken
99,981
91,097
Mitigated
65,478
43,462
Healing
36,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Abandyned
Chaac
15,487
3,025
1,762
11,918
27,604
24,697
1,606
6,811
20,793
0
27,932
W
Chernobog
BigCrack96
Chernobog
17,343
8,554
2,553
2,787
16,632
6,717
4,251
4,991
11,389
0
42,338
L
Ao Kuang
CIQK Beast
Ao Kuang
11,000
2,642
762
6,237
22,884
10,396
1,536
5,633
17,251
17,405
0
W
Jormungandr
DETanky
Jormungandr
6,891
1,432
1,121
2,306
17,858
21,887
375
2,487
15,167
19,199
0
W
Vamana
DdaddyDave
Vamana
24,796
12,501
2,583
8,410
24,492
16,090
1,004
3,915
20,128
0
41,928
L
Khepri
6,497
916
457
6,847
30,613
34,583
733
7,657
22,956
13,596
0
W
Nike
32,952
4,653
2,451
1,799
19,347
7,245
856
3,215
15,631
0
42,892
L
Ah Muzen Cab
SirLaggingtin
Ah Muzen Cab
18,011
4,748
598
2,535
16,845
7,869
1,141
5,593
11,252
0
32,101
W
Hades
lilbherm1
Hades
24,756
3,767
2,787
9,598
21,652
13,539
1,537
2,889
18,270
46,769
0
L
Bastet
29,434
7,694
1,767
10,579
23,685
13,552
956
5,953
17,732
0
52,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,748
Gold Earned
62,632
132
Minions Killed
220
0
Camps Cleared
0
1,397,914
Distance Traveled
1,413,157
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,495
656
21
1
0
287,029
1
W
Chernobog
12,141
759
65
4
0
274,645
1
L
Ao Kuang
11,342
709
10
1
0
245,683
0
W
Jormungandr
11,352
710
30
2
0
288,467
0
W
Vamana
13,018
814
38
2
0
306,053
3
L
Khepri
10,630
664
16
1
0
285,140
0
W
Nike
13,860
866
26
2
0
296,351
0
L
Ah Muzen Cab
12,194
762
36
2
0
263,244
0
W
Hades
12,261
766
61
4
0
247,641
0
L
Bastet
15,087
943
49
3
0
316,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role