Player Matchup

Jormungandr
Jormungandr
JEMX21
Jormungandr
Level 53
God Stats
4W - 1L
1,934 SR
Queue Stats
74W - 46L
1,580 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Malither76
Cu Chulainn
Level 128
God Stats
10W - 15L
1,417 SR
Queue Stats
1,014W - 1,042L
1,503 Elo+
Solo
Sun Wukong
Sun Wukong
cawofduty
Sun Wukong
Level 108
God Stats
5W - 4L
1,631 SR
Queue Stats
147W - 108L
1,518 Elo+
Party 2
Ymir
Ymir
purxpura
Ymir
Level 48
God Stats
1W - 1L
1,720 SR
Queue Stats
52W - 40L
1,547 Elo+
Party 2
Hades
Hades
sc0tu
Hades
Level 103
God Stats
2W - 2L
1,707 SR
Queue Stats
136W - 97L
1,532 Elo+
Party 2
Team Averages
Level 88
1,682 SR
1,536 Elo+

VS

Team Averages
Level 99
1,425 SR
1,491 Elo+
Da Ji
Da Ji
AlnairGrus
Da Ji
Level 49
God Stats
1W - 1L
1,333 SR
Queue Stats
72W - 68L
1,465 Elo+
Solo
Bacchus
Bacchus
America Gangsta
Bacchus
Level 149
God Stats
1W - 0L
1,704 SR
Queue Stats
76W - 83L
1,446 Elo+
Party 3
Mulan
Mulan
Ecas4
Mulan
Level 109
God Stats
54W - 45L
1,440 SR
Queue Stats
1,666W - 1,446L
1,606 Elo+
Party 1
Yu Huang
Yu Huang
KingChaos419
Yu Huang
Level 101
God Stats
1W - 2L
1,172 SR
Queue Stats
128W - 110L
1,483 Elo+
Party 1
Anubis
Anubis
VicksVaperuB
Anubis
Level 86
God Stats
3W - 3L
1,477 SR
Queue Stats
171W - 180L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JEMX21
Jormungandr
20
9 / 11 / 15
17,528
674
27,297
38,800
20,568
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Malither76
Cu Chulainn
20
7 / 13 / 21
16,180
622
29,721
41,312
59,674
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
cawofduty
Sun Wukong
20
13 / 7 / 18
18,918
728
36,985
39,637
51,373
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ymir
20
0 / 9 / 27
16,356
629
7,210
42,385
83,007
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
sc0tu
Hades
20
13 / 11 / 19
18,334
705
32,979
33,065
22,037
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
6 / 12 / 29
16,301
627
22,709
30,628
25,567
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
11 / 4 / 30
17,046
656
13,748
27,209
62,462
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mulan
Ecas4
Mulan
20
10 / 8 / 23
17,502
673
35,788
44,058
61,922
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yu Huang
KingChaos419
Yu Huang
20
9 / 9 / 23
18,025
693
29,688
24,898
13,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anubis
20
15 / 9 / 22
19,354
744
42,659
30,464
20,334
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
178
42
Kills
51
51
Deaths
42
100
Assists
127
Player
Kills
Deaths
Assists
KDA
W
Da Ji
6
12
29
1.71
W
11
4
30
6.5
W
Mulan
Ecas4
Mulan
10
8
23
2.69
L
Jormungandr
JEMX21
Jormungandr
9
11
15
1.5
W
Yu Huang
KingChaos419
Yu Huang
9
9
23
2.28
L
Cu Chulainn
Malither76
Cu Chulainn
7
13
21
1.35
W
Anubis
15
9
22
2.89
L
Sun Wukong
cawofduty
Sun Wukong
13
7
18
3.14
L
Ymir
0
9
27
1.5
L
Hades
sc0tu
Hades
13
11
19
2.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,192
Damage
144,592
195,199
Taken
157,257
236,659
Mitigated
183,509
53,022
Healing
58,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
22,709
3,899
2,687
3,607
30,628
25,567
1,366
12,170
18,458
0
34,727
W
13,748
744
2,736
7,224
27,209
62,462
320
11,199
16,010
20,335
0
W
Mulan
Ecas4
Mulan
35,788
1,414
694
17,672
44,058
61,922
1,796
20,053
24,005
0
73,601
L
Jormungandr
JEMX21
Jormungandr
27,297
7,816
658
8,149
38,800
20,568
2,781
21,068
17,559
65,787
0
W
Yu Huang
KingChaos419
Yu Huang
29,688
4,480
1,375
4,762
24,898
13,224
1,966
11,155
13,743
82,761
0
L
Cu Chulainn
Malither76
Cu Chulainn
29,721
3,862
1,254
4,100
41,312
59,674
515
17,578
23,145
0
53,400
W
Anubis
42,659
2,240
1,975
15,612
30,464
20,334
2,893
12,909
17,555
81,255
0
L
Sun Wukong
cawofduty
Sun Wukong
36,985
3,808
2,912
13,795
39,637
51,373
2,948
15,383
23,469
0
70,619
L
Ymir
7,210
1,395
2,230
8,142
42,385
83,007
703
17,059
25,059
15,652
0
L
Hades
sc0tu
Hades
32,979
2,561
3,596
8,186
33,065
22,037
3,814
15,007
17,859
68,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,316
Gold Earned
88,228
240
Minions Killed
258
0
Camps Cleared
0
1,961,087
Distance Traveled
1,964,296
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
16,301
627
31
1
0
352,457
1
W
Bacchus
17,046
656
8
0
0
467,288
1
W
Mulan
17,502
673
43
2
0
423,951
0
L
Jormungandr
17,528
674
68
3
0
353,772
0
W
Yu Huang
18,025
693
96
4
0
370,130
0
L
Cu Chulainn
16,180
622
28
1
0
392,618
0
W
Anubis
19,354
744
80
3
0
350,470
0
L
Sun Wukong
18,918
728
42
2
0
485,463
0
L
Ymir
16,356
629
25
1
0
372,357
1
L
Hades
18,334
705
77
3
0
356,877
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role