Player Matchup

Mercury
Mercury
ABadLuckCharm-
Mercury
Level 103
God Stats
13W - 7L
1,650 SR
Queue Stats
54W - 50L
1,446 Elo+
Party 1
Horus
Horus
Jose_Games88
Horus
Level 69
God Stats
6W - 4L
1,517 SR
Queue Stats
146W - 131L
1,358 Elo+
Party 1
Jing Wei
Jing Wei
KasaiStar
Jing Wei
Level 28
God Stats
8W - 5L
1,596 SR
Queue Stats
78W - 107L
1,272 Elo+
Party 1
Jormungandr
Jormungandr
SPARTAN-2-22
Jormungandr
Level 47
God Stats
3W - 1L
1,274 SR
Queue Stats
68W - 68L
1,244 Elo+
Solo
Poseidon
Poseidon
YumeTensei
Poseidon
Level 67
God Stats
9W - 7L
1,260 SR
Queue Stats
166W - 177L
1,317 Elo+
Party 1
Team Averages
Level 63
1,459 SR
1,327 Elo+

VS

Team Averages
Level 61
1,383 SR
1,407 Elo+
Merlin
Merlin
 
Merlin
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Ninesixx
Achilles
Level 43
God Stats
0W - 1L
1,236 SR
Queue Stats
0W - 4L
1,153 Elo+
Solo
Khepri
Khepri
Papa_incredibile
Khepri
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,415 Elo+
Party 3
Lancelot
Lancelot
Varella7
Lancelot
Level 43
God Stats
21W - 15L
1,587 SR
Queue Stats
102W - 105L
1,362 Elo+
Party 2
Hachiman
Hachiman
sabe_1999
Hachiman
Level 45
God Stats
1W - 1L
1,091 SR
Queue Stats
3W - 2L
1,604 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 1
9,174
706
5,031
8,943
3,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 0 / 2
5,724
440
3,707
10,463
7,661
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jing Wei
KasaiStar
Jing Wei
11
0 / 1 / 0
6,390
492
2,833
7,052
2,709
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
SPARTAN-2-22
Jormungandr
13
4 / 1 / 0
8,017
617
4,982
5,612
4,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
YumeTensei
Poseidon
10
1 / 3 / 3
6,691
515
4,825
8,289
2,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 4 / 1
6,595
507
6,134
6,642
2,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Achilles
Ninesixx
Achilles
8
0 / 3 / 1
4,786
368
2,971
7,424
4,096
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 0 / 0
5,679
437
2,754
6,530
4,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
Varella7
Lancelot
11
2 / 2 / 0
6,617
509
3,345
9,224
3,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
sabe_1999
Hachiman
11
1 / 1 / 0
6,286
484
3,527
2,898
1,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
10
Kills
4
5
Deaths
10
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
4
1
0.38
W
5
0
1
5.5
W
0
0
2
1
W
Jing Wei
KasaiStar
Jing Wei
0
1
0
0
L
Achilles
Ninesixx
Achilles
0
3
1
0.17
L
0
0
0
0
W
Jormungandr
SPARTAN-2-22
Jormungandr
4
1
0
4
L
Lancelot
Varella7
Lancelot
2
2
0
1
W
Poseidon
YumeTensei
Poseidon
1
3
3
0.83
L
Hachiman
sabe_1999
Hachiman
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,378
Damage
18,731
40,359
Taken
32,718
21,920
Mitigated
16,859
6,139
Healing
8,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,134
200
0
420
6,642
2,944
470
2,308
4,334
49,199
0
W
5,031
1,800
0
375
8,943
3,853
0
873
8,070
0
84,440
W
3,707
1,985
1,320
2,330
10,463
7,661
0
2,717
7,746
0
24,757
W
Jing Wei
KasaiStar
Jing Wei
2,833
2,802
0
2,075
7,052
2,709
0
1,372
5,680
0
41,380
L
Achilles
Ninesixx
Achilles
2,971
807
0
1,207
7,424
4,096
0
4,018
3,406
0
14,700
L
2,754
196
208
1,940
6,530
4,747
382
1,122
5,408
19,607
0
W
Jormungandr
SPARTAN-2-22
Jormungandr
4,982
3,503
0
0
5,612
4,833
1,771
0
5,612
53,403
0
L
Lancelot
Varella7
Lancelot
3,345
795
0
3,708
9,224
3,972
0
2,359
6,865
0
49,751
W
Poseidon
YumeTensei
Poseidon
4,825
1,014
0
39
8,289
2,864
817
3,926
4,363
37,115
0
L
Hachiman
sabe_1999
Hachiman
3,527
2,084
235
570
2,898
1,100
0
0
2,898
0
37,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,996
Gold Earned
29,963
414
Minions Killed
287
0
Camps Cleared
0
1,311,219
Distance Traveled
1,166,989
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,595
507
88
7
0
227,018
1
W
Mercury
9,174
706
147
11
0
345,758
2
W
Horus
5,724
440
28
2
0
262,630
5
W
Jing Wei
6,390
492
77
6
0
210,703
0
L
Achilles
4,786
368
21
2
0
181,296
0
L
Khepri
5,679
437
23
2
0
254,307
2
W
Jormungandr
8,017
617
95
7
0
237,080
0
L
Lancelot
6,617
509
91
7
0
309,676
0
W
Poseidon
6,691
515
67
5
0
255,048
1
L
Hachiman
6,286
484
64
5
0
194,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role