Player Matchup

Guan Yu
Guan Yu
DrSmeefy
Guan Yu
Level 26
God Stats
3W - 4L
1,195 SR
Queue Stats
40W - 51L
1,244 Elo+
Party 1
Loki
Loki
Grimmoth
Loki
Level 27
God Stats
3W - 2L
1,310 SR
Queue Stats
45W - 64L
1,227 Elo+
Party 1
He Bo
He Bo
V3LVETJUPIT3R
He Bo
Level 120
God Stats
1W - 1L
1,313 SR
Queue Stats
107W - 142L
1,249 Elo+
Party 1
Team Averages
Level 58
1,273 SR
1,240 Elo+

VS

Team Averages
Level 48
1,307 SR
1,190 Elo+
Zeus
Zeus
aq8s-rL
Zeus
Level 61
God Stats
1W - 6L
1,117 SR
Queue Stats
37W - 76L
1,258 Elo+
Party 2
Ares
Ares
pandacazes
Ares
Level 76
God Stats
17W - 31L
1,491 SR
Queue Stats
187W - 407L
1,194 Elo+
Solo
Poseidon
Poseidon
retro6yp
Poseidon
Level 6
God Stats
9W - 15L
1,313 SR
Queue Stats
32W - 53L
1,119 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DrSmeefy
Guan Yu
19
6 / 2 / 12
13,248
736
9,269
22,007
22,723
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
17
5 / 3 / 11
12,710
706
15,199
16,279
6,770
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
12 / 1 / 10
13,920
773
28,950
16,189
7,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
aq8s-rL
Zeus
15
3 / 10 / 2
11,430
635
26,338
19,510
9,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 2 / 4
11,993
666
2,574
17,089
23,592
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
retro6yp
Poseidon
13
1 / 11 / 5
10,419
579
8,509
21,772
15,422
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
23
Kills
6
6
Deaths
23
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
DrSmeefy
Guan Yu
6
2
12
6
W
Loki
5
3
11
3.5
W
12
1
10
17
L
Zeus
aq8s-rL
Zeus
3
10
2
0.4
L
2
2
4
2
L
Poseidon
retro6yp
Poseidon
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,418
Damage
37,421
54,475
Taken
58,371
36,697
Mitigated
48,378
13,315
Healing
5,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
DrSmeefy
Guan Yu
9,269
1,084
562
5,149
22,007
22,723
722
15,470
6,537
0
31,202
W
Loki
15,199
4,798
0
1,873
16,279
6,770
931
11,735
4,544
0
56,378
W
28,950
2,361
216
5,515
16,189
7,204
669
11,430
4,759
62,369
0
L
Zeus
aq8s-rL
Zeus
26,338
2,222
0
0
19,510
9,364
832
10,839
8,325
65,377
0
L
2,574
538
255
3,892
17,089
23,592
0
6,389
10,384
13,481
0
L
Poseidon
retro6yp
Poseidon
8,509
2,455
344
847
21,772
15,422
220
10,579
10,592
22,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,878
Gold Earned
33,842
167
Minions Killed
129
9
Camps Cleared
5
1,092,700
Distance Traveled
795,234
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,248
736
40
2
0
372,018
0
W
Loki
12,710
706
54
3
5
377,695
0
W
He Bo
13,920
773
73
4
4
342,987
2
L
Zeus
11,430
635
91
5
2
255,998
5
L
Ares
11,993
666
16
1
3
305,896
4
L
Poseidon
10,419
579
22
1
0
233,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role