Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
IIDestinoII
Bellona
Level 159
God Stats
4W - 2L
1,460 SR
Queue Stats
423W - 381L
1,602 Elo+
Party 1
Heimdallr
Heimdallr
KIRA10
Heimdallr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 24L
1,658 Elo+
Party 1
Sylvanus
Sylvanus
NerfMagesFoo
Sylvanus
Level 106
God Stats
19W - 11L
1,656 SR
Queue Stats
147W - 96L
1,651 Elo+
Party 1
Team Averages
Level 120
1,523 SR
1,582 Elo+

VS

Team Averages
Level 85
1,530 SR
1,536 Elo+
Xbalanque
Xbalanque
Amigi
Xbalanque
Level 68
God Stats
2W - 3L
1,691 SR
Queue Stats
31W - 27L
1,585 Elo+
Party 3
Khepri
Khepri
Beellatrix
Khepri
Level 129
God Stats
2W - 2L
1,587 SR
Queue Stats
108W - 112L
1,522 Elo+
Party 2
Lancelot
Lancelot
Deadlyblight
Lancelot
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 205L
1,594 Elo+
Party 3
Janus
Janus
DexNicolas203
Janus
Level 34
God Stats
0W - 3L
1,496 SR
Queue Stats
91W - 74L
1,609 Elo+
Party 2
Guan Yu
Guan Yu
Ginger41
Guan Yu
Level 56
God Stats
0W - 2L
1,373 SR
Queue Stats
83W - 110L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
4 / 0 / 3
8,378
559
5,211
11,090
4,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Ra
 
Ra
14
3 / 1 / 4
8,228
549
6,492
9,036
3,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
IIDestinoII
Bellona
14
1 / 0 / 3
8,849
590
9,393
11,866
9,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
KIRA10
Heimdallr
14
2 / 2 / 2
8,442
563
6,807
10,513
5,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
NerfMagesFoo
Sylvanus
13
4 / 0 / 6
7,941
529
8,864
10,619
8,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Amigi
Xbalanque
13
1 / 1 / 1
7,546
503
7,610
9,506
3,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Beellatrix
Khepri
9
0 / 4 / 1
5,941
396
2,525
10,735
5,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
Deadlyblight
Lancelot
11
2 / 6 / 0
7,169
478
3,286
14,630
5,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

12
0 / 2 / 1
7,455
497
9,793
7,116
2,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Ginger41
Guan Yu
11
0 / 2 / 0
6,790
453
3,259
10,547
12,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
14
Kills
3
3
Deaths
15
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
0
3
5.5
W
Ra
 
Ra
3
1
4
5
L
Xbalanque
Amigi
Xbalanque
1
1
1
1.5
L
Khepri
Beellatrix
Khepri
0
4
1
0.13
L
Lancelot
Deadlyblight
Lancelot
2
6
0
0.33
L
0
2
1
0.25
L
Guan Yu
Ginger41
Guan Yu
0
2
0
0
W
Bellona
IIDestinoII
Bellona
1
0
3
2.5
W
Heimdallr
KIRA10
Heimdallr
2
2
2
1.5
W
Sylvanus
NerfMagesFoo
Sylvanus
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,767
Damage
26,473
53,124
Taken
52,534
30,152
Mitigated
29,821
23,619
Healing
12,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,211
1,225
0
2,825
11,090
4,193
0
2,157
8,763
0
72,837
W
Ra
 
Ra
6,492
467
1,667
2,688
9,036
3,538
0
4,696
4,098
69,606
0
L
Xbalanque
Amigi
Xbalanque
7,610
2,344
0
2,963
9,506
3,489
0
1,541
7,965
0
68,037
L
Khepri
Beellatrix
Khepri
2,525
378
0
1,496
10,735
5,537
0
4,787
5,948
14,764
0
L
Lancelot
Deadlyblight
Lancelot
3,286
588
0
3,968
14,630
5,839
0
2,697
11,933
0
48,168
L
9,793
1,467
0
320
7,116
2,748
0
4,036
3,080
61,827
0
L
Guan Yu
Ginger41
Guan Yu
3,259
829
95
4,056
10,547
12,208
0
755
9,792
0
40,911
W
Bellona
IIDestinoII
Bellona
9,393
3,824
0
5,887
11,866
9,268
665
1,363
9,976
0
74,252
W
Heimdallr
KIRA10
Heimdallr
6,807
3,760
0
3,404
10,513
5,106
1,026
647
9,866
0
64,935
W
Sylvanus
NerfMagesFoo
Sylvanus
8,864
3,054
1,760
5,388
10,619
8,047
0
4,634
5,849
36,183
14,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,838
Gold Earned
34,901
548
Minions Killed
412
0
Camps Cleared
0
1,541,720
Distance Traveled
1,471,076
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,378
559
112
7
0
341,755
6
W
Ra
8,228
549
112
7
0
336,672
6
L
Xbalanque
7,546
503
120
8
0
280,428
2
L
Khepri
5,941
396
27
2
0
306,339
8
L
Lancelot
7,169
478
77
5
0
323,243
2
L
Janus
7,455
497
116
8
0
284,455
6
L
Guan Yu
6,790
453
72
5
0
276,611
4
W
Bellona
8,849
590
139
9
0
324,996
5
W
Heimdallr
8,442
563
113
8
0
264,253
5
W
Sylvanus
7,941
529
72
5
0
274,044
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role