Player Matchup

Cerberus
Cerberus
Askeladdddd
Cerberus
Level 142
God Stats
3W - 2L
1,701 SR
Queue Stats
213W - 101L
1,819 Elo+
Party 2
Heimdallr
Heimdallr
MINATOT112
Heimdallr
Level 141
God Stats
4W - 2L
1,505 SR
Queue Stats
191W - 93L
1,801 Elo+
Party 2
Nu Wa
Nu Wa
desconocido141b
Nu Wa
Level 127
God Stats
4W - 0L
1,626 SR
Queue Stats
197W - 89L
1,771 Elo+
Party 2
Team Averages
Level 137
1,611 SR
1,797 Elo+

VS

Team Averages
Level 63
1,262 SR
1,252 Elo+
Bakasura
Bakasura
Apokalypticx
Bakasura
Level 109
God Stats
0W - 5L
1,193 SR
Queue Stats
28W - 59L
1,284 Elo+
Party 1
Bacchus
Bacchus
KyroEclips
Bacchus
Level 35
God Stats
2W - 6L
1,420 SR
Queue Stats
25W - 52L
1,244 Elo+
Party 1
Baba Yaga
Baba Yaga
Snugglebee
Baba Yaga
Level 45
God Stats
0W - 1L
1,172 SR
Queue Stats
11W - 27L
1,227 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Askeladdddd
Cerberus
11
3 / 1 / 11
7,215
902
6,835
6,836
4,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heimdallr
MINATOT112
Heimdallr
13
8 / 1 / 7
7,898
987
12,164
5,782
2,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
4 / 0 / 10
7,186
898
7,779
5,888
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Apokalypticx
Bakasura
8
0 / 4 / 0
5,189
649
2,499
11,114
6,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
KyroEclips
Bacchus
10
2 / 6 / 0
6,381
798
4,741
12,180
9,103
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
Snugglebee
Baba Yaga
9
0 / 5 / 2
5,815
727
3,229
8,900
2,954
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
15
Kills
2
2
Deaths
15
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Apokalypticx
Bakasura
0
4
0
0
W
Cerberus
Askeladdddd
Cerberus
3
1
11
8.5
L
Bacchus
KyroEclips
Bacchus
2
6
0
0.33
W
Heimdallr
MINATOT112
Heimdallr
8
1
7
11.5
L
Baba Yaga
Snugglebee
Baba Yaga
0
5
2
0.2
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,778
Damage
10,469
18,506
Taken
32,194
9,405
Mitigated
18,564
3,498
Healing
2,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Apokalypticx
Bakasura
2,499
1,669
0
1,046
11,114
6,507
0
4,203
6,703
0
5,362
W
Cerberus
Askeladdddd
Cerberus
6,835
450
0
1,169
6,836
4,628
71
3,864
2,912
16,254
0
L
Bacchus
KyroEclips
Bacchus
4,741
702
0
0
12,180
9,103
0
4,793
7,029
12,237
0
W
Heimdallr
MINATOT112
Heimdallr
12,164
4,407
0
1,502
5,782
2,584
1,023
2,252
3,245
0
35,613
L
Baba Yaga
Snugglebee
Baba Yaga
3,229
259
99
1,361
8,900
2,954
0
4,773
3,848
17,012
0
W
7,779
2,310
0
827
5,888
2,193
978
2,182
3,541
25,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,299
Gold Earned
17,385
115
Minions Killed
53
7
Camps Cleared
0
501,065
Distance Traveled
488,060
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,189
649
22
3
0
187,304
0
W
Cerberus
7,215
902
32
4
3
167,477
2
L
Bacchus
6,381
798
11
1
0
162,439
0
W
Heimdallr
7,898
987
47
6
0
168,048
2
L
Baba Yaga
5,815
727
20
3
0
138,317
2
W
Nu Wa
7,186
898
36
5
4
165,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role