Player Matchup

Ravana
Ravana
OrionxHybrid
Ravana
Level 109
God Stats
1W - 1L
1,258 SR
Queue Stats
14W - 39L
1,247 Elo+
Solo
Shiva
Shiva
YoBushi
Shiva
Level 69
God Stats
1W - 1L
1,200 SR
Queue Stats
85W - 119L
1,319 Elo+
Party 1
Nox
Nox
expertnyquil
Nox
Level 88
God Stats
1W - 4L
1,334 SR
Queue Stats
63W - 91L
1,282 Elo+
Party 1
Team Averages
Level 89
1,264 SR
1,283 Elo+

VS

Team Averages
Level 18
1,615 SR
1,504 Elo+
Baron Samedi
Baron Samedi
Hopealope
Baron Samedi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,461 Elo+
Party 2
Sun Wukong
Sun Wukong
LittleBoyNick
Sun Wukong
Level 40
God Stats
3W - 2L
1,845 SR
Queue Stats
56W - 79L
1,552 Elo+
Party 2
Neith
Neith
tryhardloser9
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
17
6 / 3 / 14
12,587
740
16,996
17,509
8,912
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shiva
YoBushi
Shiva
19
8 / 4 / 14
13,249
779
22,938
24,142
22,585
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
11 / 2 / 7
13,146
773
9,901
11,087
5,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hopealope
Baron Samedi
14
1 / 9 / 6
10,655
627
10,217
15,651
7,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
LittleBoyNick
Sun Wukong
15
8 / 5 / 1
12,029
708
25,846
26,579
25,725
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 11 / 8
10,586
623
9,520
18,656
8,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
24
25
Kills
9
9
Deaths
25
35
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Hopealope
Baron Samedi
1
9
6
0.44
L
Sun Wukong
LittleBoyNick
Sun Wukong
8
5
1
1.7
W
Ravana
6
3
14
4.33
W
Shiva
YoBushi
Shiva
8
4
14
3.75
W
11
2
7
7.25
L
0
11
8
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,835
Damage
45,583
52,738
Taken
60,886
36,549
Mitigated
41,486
14,623
Healing
11,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Hopealope
Baron Samedi
10,217
851
1,384
2,024
15,651
7,662
602
3,250
12,401
27,408
0
L
Sun Wukong
LittleBoyNick
Sun Wukong
25,846
4,723
0
7,532
26,579
25,725
390
3,741
22,838
649
44,513
W
Ravana
16,996
5,881
0
5,088
17,509
8,912
1,088
3,399
14,110
0
44,337
W
Shiva
YoBushi
Shiva
22,938
4,921
1,038
6,132
24,142
22,585
748
5,074
19,068
59
63,515
W
9,901
1,590
337
2,028
11,087
5,052
798
2,650
8,437
37,547
0
L
9,520
3,262
0
979
18,656
8,099
0
3,451
15,205
0
36,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,982
Gold Earned
33,270
178
Minions Killed
155
7
Camps Cleared
6
917,838
Distance Traveled
753,901
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,655
627
49
3
1
223,775
0
L
Sun Wukong
12,029
708
39
2
4
297,605
2
W
Ravana
12,587
740
41
2
1
333,830
3
W
Shiva
13,249
779
71
4
4
330,156
3
W
Nox
13,146
773
66
4
2
253,852
1
L
Neith
10,586
623
67
4
1
232,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role