Player Matchup

Kuzenbo
Kuzenbo
Fatboisplit
Kuzenbo
Level 102
God Stats
8W - 9L
1,400 SR
Queue Stats
306W - 340L
1,358 Elo+
Party 2
Danzaburou
Danzaburou
GRANDTHFTMUFFlN
Danzaburou
Level 47
God Stats
36W - 41L
1,401 SR
Queue Stats
128W - 185L
1,291 Elo+
Party 2
Ah Puch
Ah Puch
Norse Veins
Ah Puch
Level 160
God Stats
1W - 1L
1,787 SR
Queue Stats
113W - 58L
1,662 Elo+
Party 2
Team Averages
Level 103
1,529 SR
1,437 Elo+

VS

Team Averages
Level 65
1,415 SR
1,335 Elo+
Baron Samedi
Baron Samedi
Cheek_Seeker_420
Baron Samedi
Level 83
God Stats
4W - 13L
1,374 SR
Queue Stats
60W - 84L
1,319 Elo+
Party 1
King Arthur
King Arthur
Chriztomatic
King Arthur
Level 83
God Stats
2W - 5L
1,371 SR
Queue Stats
58W - 77L
1,359 Elo+
Party 1
Thanatos
Thanatos
Subrisdapalauan
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Fatboisplit
Kuzenbo
19
13 / 3 / 8
15,176
843
16,205
35,000
43,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
GRANDTHFTMUFFlN
Danzaburou
17
4 / 4 / 14
13,446
747
15,465
16,140
6,787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
Norse Veins
Ah Puch
19
12 / 2 / 11
14,772
821
30,081
12,942
5,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cheek_Seeker_420
Baron Samedi
16
3 / 8 / 4
12,218
679
16,299
24,498
11,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Chriztomatic
King Arthur
16
3 / 11 / 3
11,768
654
14,948
23,200
11,461
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
17
3 / 10 / 4
12,121
673
12,200
23,154
12,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
29
Kills
9
9
Deaths
29
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Cheek_Seeker_420
Baron Samedi
3
8
4
0.63
L
King Arthur
Chriztomatic
King Arthur
3
11
3
0.41
W
Kuzenbo
Fatboisplit
Kuzenbo
13
3
8
5.67
W
Danzaburou
GRANDTHFTMUFFlN
Danzaburou
4
4
14
2.75
W
Ah Puch
Norse Veins
Ah Puch
12
2
11
8.75
L
Thanatos
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,751
Damage
43,447
64,082
Taken
70,852
56,166
Mitigated
35,100
21,125
Healing
17,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Cheek_Seeker_420
Baron Samedi
16,299
1,019
922
5,866
24,498
11,321
300
18,734
5,764
39,622
0
L
King Arthur
Chriztomatic
King Arthur
14,948
2,744
0
2,682
23,200
11,461
48
13,744
9,456
0
34,977
W
Kuzenbo
Fatboisplit
Kuzenbo
16,205
5,158
0
13,870
35,000
43,489
1,039
8,684
26,316
38,444
0
W
Danzaburou
GRANDTHFTMUFFlN
Danzaburou
15,465
6,245
23
4,386
16,140
6,787
1,704
3,273
12,867
0
52,641
W
Ah Puch
Norse Veins
Ah Puch
30,081
1,495
0
2,846
12,942
5,890
81
4,692
8,250
68,857
0
L
Thanatos
12,200
3,702
0
8,161
23,154
12,318
0
13,986
9,168
0
36,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,394
Gold Earned
36,107
182
Minions Killed
161
9
Camps Cleared
4
961,970
Distance Traveled
805,240
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,218
679
59
3
0
285,627
4
L
King Arthur
11,768
654
48
3
1
269,299
1
W
Kuzenbo
15,176
843
40
2
0
303,921
0
W
Danzaburou
13,446
747
65
4
6
328,747
1
W
Ah Puch
14,772
821
77
4
3
329,302
3
L
Thanatos
12,121
673
54
3
3
250,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role