Player Matchup

Bacchus
Bacchus
AdiosMuchacho
Bacchus
Level 88
God Stats
11W - 12L
1,626 SR
Queue Stats
160W - 159L
1,476 Elo+
Party 1
Bellona
Bellona
Jayy_Kayz
Bellona
Level 85
God Stats
23W - 14L
1,686 SR
Queue Stats
102W - 102L
1,411 Elo+
Solo
Apollo
Apollo
Lord Liqhtskin
Apollo
Level 128
God Stats
1W - 1L
1,480 SR
Queue Stats
365W - 353L
1,491 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sloptoptimus
Tsukuyomi
Level 109
God Stats
8W - 9L
1,529 SR
Queue Stats
284W - 255L
1,501 Elo+
Party 1
Poseidon
Poseidon
escosama
Poseidon
Level 59
God Stats
15W - 13L
1,481 SR
Queue Stats
123W - 152L
1,368 Elo+
Party 1
Team Averages
Level 94
1,561 SR
1,449 Elo+

VS

Team Averages
Level 112
1,528 SR
1,465 Elo+
Ymir
Ymir
AC Milan 257
Ymir
Level 98
God Stats
34W - 34L
1,552 SR
Queue Stats
176W - 175L
1,464 Elo+
Party 2
Anubis
Anubis
DARKARDI
Anubis
Level 127
God Stats
8W - 8L
1,604 SR
Queue Stats
144W - 140L
1,469 Elo+
Party 3
Anhur
Anhur
MasterCashier
Anhur
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 128L
1,489 Elo+
Party 2
Mulan
Mulan
NGirgha
Mulan
Level 109
God Stats
10W - 16L
1,514 SR
Queue Stats
141W - 153L
1,451 Elo+
Party 3
Ravana
Ravana
StalkerHeberx
Ravana
Level 122
God Stats
8W - 12L
1,469 SR
Queue Stats
152W - 159L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
16
2 / 1 / 10
10,991
500
9,466
17,400
26,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Jayy_Kayz
Bellona
19
1 / 0 / 4
12,139
552
11,914
13,671
13,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
8 / 1 / 2
12,271
558
19,524
14,649
7,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Sloptoptimus
Tsukuyomi
17
3 / 4 / 4
10,608
482
12,238
22,058
10,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
escosama
Poseidon
15
2 / 8 / 3
9,250
420
6,707
14,707
5,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 3
10,908
496
8,945
24,087
36,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Anubis
DARKARDI
Anubis
16
3 / 3 / 7
10,428
474
10,418
14,813
8,524
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 5 / 1
10,306
468
5,726
15,520
7,471
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
NGirgha
Mulan
18
0 / 0 / 0
11,037
502
6,682
11,485
14,167
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 6 / 8
10,808
491
20,443
16,187
9,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
32
16
Kills
13
14
Deaths
16
23
Assists
19
Player
Kills
Deaths
Assists
KDA
L
5
2
3
3.25
W
Bacchus
2
1
10
7
L
Anubis
DARKARDI
Anubis
3
3
7
2.17
W
Bellona
Jayy_Kayz
Bellona
1
0
4
3
W
8
1
2
9
L
2
5
1
0.5
L
Mulan
NGirgha
Mulan
0
0
0
0
W
Tsukuyomi
Sloptoptimus
Tsukuyomi
3
4
4
1.25
L
3
6
8
1.17
W
Poseidon
escosama
Poseidon
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,849
Damage
52,214
82,485
Taken
82,092
62,549
Mitigated
76,166
28,457
Healing
18,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,945
1,437
0
3,057
24,087
36,367
0
5,076
19,011
53,878
2,786
W
Bacchus
9,466
1,049
0
4,799
17,400
26,239
0
4,276
13,124
31,644
0
L
Anubis
DARKARDI
Anubis
10,418
541
700
6,722
14,813
8,524
300
4,906
9,907
82,013
0
W
Bellona
Jayy_Kayz
Bellona
11,914
3,694
0
6,262
13,671
13,766
0
2,296
11,375
0
104,116
W
19,524
11,926
0
6,324
14,649
7,127
3,798
2,438
12,211
0
132,613
L
5,726
2,615
0
1,326
15,520
7,471
1,392
1,719
13,801
0
79,398
L
Mulan
NGirgha
Mulan
6,682
478
0
2,503
11,485
14,167
1,302
1,230
10,255
0
80,623
W
Tsukuyomi
Sloptoptimus
Tsukuyomi
12,238
3,826
0
10,123
22,058
10,281
0
4,793
17,265
0
91,407
L
20,443
6,891
0
4,283
16,187
9,637
0
3,895
12,292
0
92,385
W
Poseidon
escosama
Poseidon
6,707
368
0
949
14,707
5,136
0
5,142
9,565
70,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,259
Gold Earned
53,487
678
Minions Killed
623
0
Camps Cleared
0
2,179,359
Distance Traveled
1,974,503
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,908
496
46
2
0
394,759
6
W
Bacchus
10,991
500
35
2
0
445,436
6
L
Anubis
10,428
474
144
7
0
366,607
4
W
Bellona
12,139
552
202
9
0
447,709
2
W
Apollo
12,271
558
197
9
0
442,375
6
L
Anhur
10,306
468
145
7
0
424,766
0
L
Mulan
11,037
502
178
8
0
341,123
5
W
Tsukuyomi
10,608
482
138
6
0
460,085
0
L
Ravana
10,808
491
110
5
0
447,248
3
W
Poseidon
9,250
420
106
5
0
383,754
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role