Player Matchup

Cerberus
Cerberus
PetoM33
Cerberus
Level 128
God Stats
3W - 2L
1,320 SR
Queue Stats
32W - 24L
1,470 Elo+
Solo
Achilles
Achilles
TroopLeaderKronk
Achilles
Level 105
God Stats
1W - 1L
1,269 SR
Queue Stats
60W - 66L
1,457 Elo+
Party 2
Ravana
Ravana
Youn6LokzZ
Ravana
Level 88
God Stats
31W - 19L
1,455 SR
Queue Stats
277W - 276L
1,358 Elo+
Solo
Hou Yi
Hou Yi
mat01022001
Hou Yi
Level 78
God Stats
4W - 4L
1,545 SR
Queue Stats
38W - 41L
1,354 Elo+
Solo
Anubis
Anubis
xRachh
Anubis
Level 63
God Stats
31W - 26L
1,486 SR
Queue Stats
46W - 61L
1,317 Elo+
Party 2
Team Averages
Level 92
1,415 SR
1,391 Elo+

VS

Team Averages
Level 89
1,549 SR
1,394 Elo+
Sol
Sol
DocMercyz
Sol
Level 93
God Stats
5W - 10L
1,740 SR
Queue Stats
90W - 103L
1,435 Elo+
Solo
Xbalanque
Xbalanque
FrodoSwagginz69
Xbalanque
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 125L
1,381 Elo+
Party 1
Amaterasu
Amaterasu
REFIT79
Amaterasu
Level 89
God Stats
14W - 11L
1,573 SR
Queue Stats
50W - 46L
1,456 Elo+
Party 1
Ymir
Ymir
debiaselouis28
Ymir
Level 86
God Stats
4W - 7L
1,486 SR
Queue Stats
125W - 143L
1,355 Elo+
Party 1
Kuzenbo
Kuzenbo
realdealholyskil
Kuzenbo
Level 46
God Stats
4W - 6L
1,445 SR
Queue Stats
67W - 96L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
PetoM33
Cerberus
15
3 / 0 / 7
9,776
515
6,265
11,656
11,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
5 / 0 / 0
10,323
543
13,886
15,806
16,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
Youn6LokzZ
Ravana
15
3 / 2 / 3
8,911
469
8,339
12,223
5,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
15
5 / 1 / 4
9,311
490
12,993
12,874
5,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
xRachh
Anubis
16
1 / 0 / 4
9,384
494
7,911
11,298
6,068
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 0
9,358
493
9,830
13,175
5,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
FrodoSwagginz69
Xbalanque
12
0 / 5 / 2
7,232
381
6,265
14,196
4,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
REFIT79
Amaterasu
15
0 / 3 / 0
9,520
501
5,006
16,161
11,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 6 / 1
7,392
389
6,885
17,175
8,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 0 / 0
8,359
440
4,583
10,779
10,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
17
Kills
3
3
Deaths
17
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Xbalanque
FrodoSwagginz69
Xbalanque
0
5
2
0.2
W
Cerberus
PetoM33
Cerberus
3
0
7
6.5
L
Amaterasu
REFIT79
Amaterasu
0
3
0
0
W
5
0
0
5
W
Ravana
Youn6LokzZ
Ravana
3
2
3
2.25
L
0
6
1
0.08
W
Hou Yi
5
1
4
7
L
2
0
0
2
W
Anubis
xRachh
Anubis
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,394
Damage
32,569
63,857
Taken
71,486
45,078
Mitigated
40,342
30,686
Healing
21,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,830
2,936
0
5,115
13,175
5,669
0
5,723
7,452
76,278
8,395
L
Xbalanque
FrodoSwagginz69
Xbalanque
6,265
2,408
0
2,013
14,196
4,868
0
2,778
11,418
0
43,744
W
Cerberus
PetoM33
Cerberus
6,265
322
545
4,538
11,656
11,302
166
3,556
8,100
49,281
0
L
Amaterasu
REFIT79
Amaterasu
5,006
2,547
0
5,566
16,161
11,236
830
36
14,773
0
70,001
W
13,886
4,410
0
10,523
15,806
16,131
1,020
1,221
14,585
92
78,700
W
Ravana
Youn6LokzZ
Ravana
8,339
2,750
0
4,771
12,223
5,743
1,256
3,338
8,885
0
66,879
L
6,885
1,526
0
2,960
17,175
8,337
0
2,432
14,589
48,484
0
W
Hou Yi
12,993
5,705
0
3,703
12,874
5,834
1,586
3,915
8,959
0
79,041
L
4,583
2,114
383
5,223
10,779
10,232
34
3,243
7,536
29,991
0
W
Anubis
xRachh
Anubis
7,911
1,187
0
6,606
11,298
6,068
1,019
8,220
3,078
73,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,705
Gold Earned
41,861
547
Minions Killed
460
0
Camps Cleared
0
1,755,777
Distance Traveled
1,641,621
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,358
493
136
7
0
303,487
1
L
Xbalanque
7,232
381
59
3
0
284,507
6
W
Cerberus
9,776
515
58
3
0
360,589
0
L
Amaterasu
9,520
501
145
8
0
318,704
6
W
Achilles
10,323
543
132
7
0
362,930
0
W
Ravana
8,911
469
106
6
0
372,316
6
L
Ymir
7,392
389
89
5
0
332,730
1
W
Hou Yi
9,311
490
132
7
0
330,642
5
L
Kuzenbo
8,359
440
31
2
0
402,193
3
W
Anubis
9,384
494
119
6
0
329,300
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role