Player Matchup

Ne Zha
Ne Zha
Atptheking
Ne Zha
Level 89
God Stats
2W - 11L
1,368 SR
Queue Stats
36W - 47L
1,365 Elo+
Party 2
Skadi
Skadi
JTN-Swagg
Skadi
Level 104
God Stats
6W - 5L
1,453 SR
Queue Stats
223W - 238L
1,359 Elo+
Solo
Amaterasu
Amaterasu
Obudubo1
Amaterasu
Level 39
God Stats
0W - 5L
1,131 SR
Queue Stats
20W - 46L
1,177 Elo+
Solo
Kukulkan
Kukulkan
RozzyZombie
Kukulkan
Level 103
God Stats
4W - 5L
1,095 SR
Queue Stats
55W - 55L
1,370 Elo+
Solo
Cthulhu
Cthulhu
ScrollWizard
Cthulhu
Level 86
God Stats
5W - 5L
1,599 SR
Queue Stats
30W - 38L
1,448 Elo+
Party 2
Team Averages
Level 84
1,329 SR
1,344 Elo+

VS

Team Averages
Level 92
1,405 SR
1,326 Elo+
Sun Wukong
Sun Wukong
LordCBiZKiT
Sun Wukong
Level 97
God Stats
2W - 5L
1,218 SR
Queue Stats
149W - 154L
1,302 Elo+
Party 1
Lancelot
Lancelot
LordDurham
Lancelot
Level 106
God Stats
12W - 8L
1,542 SR
Queue Stats
45W - 51L
1,348 Elo+
Party 1
Xbalanque
Xbalanque
LordLores
Xbalanque
Level 106
God Stats
27W - 30L
1,449 SR
Queue Stats
226W - 265L
1,267 Elo+
Party 1
Bacchus
Bacchus
PowerOfPowers
Bacchus
Level 91
God Stats
6W - 4L
1,414 SR
Queue Stats
345W - 349L
1,360 Elo+
Solo
Tiamat
Tiamat
ProtecG
Tiamat
Level 59
God Stats
12W - 25L
1,402 SR
Queue Stats
109W - 121L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Atptheking
Ne Zha
20
7 / 15 / 10
19,488
443
27,751
50,118
25,483
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
JTN-Swagg
Skadi
20
2 / 10 / 9
21,433
487
29,653
38,266
18,344
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
Obudubo1
Amaterasu
20
3 / 8 / 9
20,477
465
14,962
52,309
45,017
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
RozzyZombie
Kukulkan
20
9 / 8 / 7
22,429
510
58,315
37,146
19,545
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
ScrollWizard
Cthulhu
20
8 / 10 / 12
20,314
462
32,557
62,331
86,300
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LordCBiZKiT
Sun Wukong
20
5 / 7 / 19
21,211
482
38,339
55,635
58,659
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Lancelot
LordDurham
Lancelot
20
22 / 7 / 15
24,985
568
41,705
40,241
26,748
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Xbalanque
LordLores
Xbalanque
20
12 / 4 / 17
21,969
499
43,793
45,494
26,105
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
20
5 / 7 / 20
21,134
480
22,954
56,741
130,613
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
ProtecG
Tiamat
20
7 / 4 / 12
21,997
500
36,418
33,360
24,077
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
134
29
Kills
51
51
Deaths
29
47
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Atptheking
Ne Zha
7
15
10
0.8
L
Skadi
JTN-Swagg
Skadi
2
10
9
0.65
W
Sun Wukong
LordCBiZKiT
Sun Wukong
5
7
19
2.07
W
Lancelot
LordDurham
Lancelot
22
7
15
4.21
W
Xbalanque
LordLores
Xbalanque
12
4
17
5.13
L
Amaterasu
Obudubo1
Amaterasu
3
8
9
0.94
W
Bacchus
5
7
20
2.14
W
Tiamat
ProtecG
Tiamat
7
4
12
3.25
L
Kukulkan
RozzyZombie
Kukulkan
9
8
7
1.56
L
Cthulhu
ScrollWizard
Cthulhu
8
10
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

163,238
Damage
183,209
240,170
Taken
231,471
194,689
Mitigated
266,202
60,848
Healing
71,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Atptheking
Ne Zha
27,751
15,459
0
13,282
50,118
25,483
1,598
11,303
38,675
0
158,372
L
Skadi
JTN-Swagg
Skadi
29,653
14,114
324
7,600
38,266
18,344
8,058
10,313
27,953
0
212,231
W
Sun Wukong
LordCBiZKiT
Sun Wukong
38,339
6,031
0
20,632
55,635
58,659
4,697
13,946
40,656
436
154,495
W
Lancelot
LordDurham
Lancelot
41,705
9,062
0
11,420
40,241
26,748
11,762
13,362
26,221
0
234,384
W
Xbalanque
LordLores
Xbalanque
43,793
25,464
0
19,840
45,494
26,105
3,069
21,530
23,619
424
190,581
L
Amaterasu
Obudubo1
Amaterasu
14,962
9,322
0
18,414
52,309
45,017
1,327
8,706
43,463
0
131,136
W
Bacchus
22,954
1,595
0
6,468
56,741
130,613
363
27,203
27,521
94,004
3,086
W
Tiamat
ProtecG
Tiamat
36,418
1,486
0
13,260
33,360
24,077
4,370
14,330
18,316
175,862
0
L
Kukulkan
RozzyZombie
Kukulkan
58,315
4,047
749
9,678
37,146
19,545
1,487
15,027
22,049
192,921
0
L
Cthulhu
ScrollWizard
Cthulhu
32,557
3,829
2,448
8,353
62,331
86,300
906
17,491
44,750
117,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

104,141
Gold Earned
111,296
1,009
Minions Killed
942
0
Camps Cleared
0
3,786,185
Distance Traveled
4,091,788
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
19,488
443
155
4
0
738,666
3
L
Skadi
21,433
487
255
6
0
687,154
7
W
Sun Wukong
21,211
482
188
4
0
819,394
2
W
Lancelot
24,985
568
233
5
0
918,286
2
W
Xbalanque
21,969
499
222
5
0
824,111
8
L
Amaterasu
20,477
465
220
5
0
797,769
5
W
Bacchus
21,134
480
98
2
0
747,739
0
W
Tiamat
21,997
500
201
5
0
782,258
13
L
Kukulkan
22,429
510
233
5
0
806,577
1
L
Cthulhu
20,314
462
146
3
0
756,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role