Player Matchup

Guan Yu
Guan Yu
Gold IV
 
Guan Yu
Gold IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Gold III
Dr BeanGod
Cthulhu
Gold III
Level 89
God Stats
49W - 36L
1,626 SR
Queue Stats
131W - 139L
1,446 MMR
Party 1
Medusa
Medusa
Platinum I
lRattlesnake
Medusa
Platinum I
Level 127
God Stats
13W - 16L
1,548 SR
Queue Stats
291W - 287L
1,998 MMR
Solo
Janus
Janus
Platinum II
thatkaijukid
Janus
Platinum II
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
224W - 218L
1,927 MMR
Solo
Nemesis
Nemesis
Platinum V
timowuh
Nemesis
Platinum V
Level 144
God Stats
3W - 5L
1,390 SR
Queue Stats
66W - 49L
1,861 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,513 SR
1,746 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 110
1,556 SR
1,674 MMR
Arachne
Arachne
Platinum II
 
Arachne
Platinum II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Platinum IV
RogueSRT
Fafnir
Platinum IV
Level 108
God Stats
2W - 2L
1,677 SR
Queue Stats
112W - 105L
1,715 MMR
Solo
Nu Wa
Nu Wa
Platinum I
T0X1C1TIE
Nu Wa
Platinum I
Level 147
God Stats
10W - 11L
1,640 SR
Queue Stats
224W - 218L
1,912 MMR
Solo
Achilles
Achilles
Platinum IV
cr4zy joker 101
Achilles
Platinum IV
Level 113
God Stats
1W - 2L
1,464 SR
Queue Stats
78W - 80L
1,807 MMR
Solo
Olorun
Olorun
Silver IV
sToxina
Olorun
Silver IV
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 14L
1,435 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
0 / 0 / 2
6,174
561
4,493
7,786
7,159
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cthulhu
Dr BeanGod
Cthulhu
10
1 / 1 / 6
6,159
560
5,013
8,934
5,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
11
4 / 0 / 0
6,600
600
7,699
7,430
2,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 5
6,611
601
6,286
4,674
1,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
timowuh
Nemesis
11
5 / 1 / 1
6,826
621
8,153
10,517
4,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
King ArthurMulanNe ZhaAthena

VS

Bans
KaliHadesRavanaLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
1 / 4 / 0
5,806
528
4,968
12,376
5,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
RogueSRT
Fafnir
8
0 / 1 / 2
5,330
485
2,342
9,974
7,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
T0X1C1TIE
Nu Wa
9
1 / 5 / 0
5,174
470
3,705
6,039
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
10
0 / 1 / 0
5,564
506
6,310
9,162
7,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
sToxina
Olorun
9
0 / 2 / 0
4,935
449
3,096
7,923
3,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
13
Kills
2
3
Deaths
13
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
0
2
1
L
Arachne
 
Arachne
1
4
0
0.25
W
Cthulhu
Dr BeanGod
Cthulhu
1
1
6
4
L
Fafnir
RogueSRT
Fafnir
0
1
2
1
L
Nu Wa
T0X1C1TIE
Nu Wa
1
5
0
0.2
L
Achilles
0
1
0
0
W
Medusa
4
0
0
4
L
Olorun
sToxina
Olorun
0
2
0
0
W
3
1
5
5.5
W
Nemesis
timowuh
Nemesis
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,644
Damage
20,421
39,341
Taken
45,474
21,513
Mitigated
26,250
14,726
Healing
15,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
4,493
1,369
202
3,833
7,786
7,159
0
1,119
5,906
0
37,795
L
Arachne
 
Arachne
4,968
2,492
0
5,431
12,376
5,292
0
2,059
10,227
0
35,984
W
Cthulhu
Dr BeanGod
Cthulhu
5,013
930
379
2,928
8,934
5,718
416
2,144
6,790
22,868
0
L
Fafnir
RogueSRT
Fafnir
2,342
1,003
0
3,538
9,974
7,649
0
2,893
6,951
8,850
0
L
Nu Wa
T0X1C1TIE
Nu Wa
3,705
614
0
220
6,039
2,274
0
3,644
2,125
29,677
0
L
Achilles
6,310
1,953
0
3,886
9,162
7,916
0
0
9,162
0
35,762
W
Medusa
7,699
2,426
0
1,250
7,430
2,867
0
2,722
4,708
0
50,268
L
Olorun
sToxina
Olorun
3,096
1,377
66
1,974
7,923
3,119
0
2,149
5,710
33,335
3,616
W
6,286
872
0
926
4,674
1,620
595
1,610
3,064
44,004
0
W
Nemesis
timowuh
Nemesis
8,153
4,900
0
5,208
10,517
4,149
0
1,004
9,341
0
48,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,370
Gold Earned
26,809
384
Minions Killed
246
0
Camps Cleared
0
1,084,129
Distance Traveled
1,034,502
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,174
561
78
7
0
212,988
1
L
Arachne
5,806
528
71
6
0
233,052
3
W
Cthulhu
6,159
560
41
4
0
218,104
4
L
Fafnir
5,330
485
11
1
0
217,245
2
L
Nu Wa
5,174
470
49
4
0
187,942
2
L
Achilles
5,564
506
60
5
0
195,525
3
W
Medusa
6,600
600
83
8
0
212,072
5
L
Olorun
4,935
449
55
5
0
200,738
3
W
Janus
6,611
601
90
8
0
203,459
2
W
Nemesis
6,826
621
92
8
0
237,506
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role