Player Matchup

Neith
Neith
Huskiemeat
Neith
Level 124
God Stats
2W - 2L
1,786 SR
Queue Stats
156W - 166L
1,360 Elo+
Party 1
Fafnir
Fafnir
JuTeasly
Fafnir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 47L
1,362 Elo+
Party 1
Ares
Ares
LCKsm1th
Ares
Level 103
God Stats
5W - 3L
1,453 SR
Queue Stats
112W - 107L
1,328 Elo+
Party 1
Rama
Rama
slayer71990
Rama
Level 80
God Stats
3W - 2L
1,402 SR
Queue Stats
92W - 92L
1,402 Elo+
Solo
Mercury
Mercury
vinceart88
Mercury
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
126W - 142L
1,335 Elo+
Solo
Team Averages
Level 83
1,528 SR
1,357 Elo+

VS

Team Averages
Level 91
1,310 SR
1,366 Elo+
Kumbhakarna
Kumbhakarna
FluffyyBunny22
Kumbhakarna
Level 47
God Stats
1W - 1L
1,199 SR
Queue Stats
66W - 71L
1,395 Elo+
Solo
Chronos
Chronos
friendlytacos
Chronos
Level 69
God Stats
7W - 8L
1,456 SR
Queue Stats
234W - 217L
1,341 Elo+
Solo
Arachne
Arachne
phunkeybuddha
Arachne
Level 155
God Stats
8W - 8L
1,277 SR
Queue Stats
323W - 340L
1,338 Elo+
Solo
Medusa
Medusa
psykeus
Medusa
Level 76
God Stats
1W - 0L
1,248 SR
Queue Stats
105W - 119L
1,375 Elo+
Party 2
Chiron
Chiron
yoesty96
Chiron
Level 106
God Stats
7W - 7L
1,369 SR
Queue Stats
123W - 127L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
3 / 4 / 10
11,031
649
28,550
19,356
11,076
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
JuTeasly
Fafnir
16
0 / 9 / 12
10,007
589
7,937
21,635
36,274
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
18
5 / 6 / 5
10,563
621
11,949
22,913
38,304
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
5 / 4 / 10
12,882
758
22,907
18,848
11,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
vinceart88
Mercury
16
4 / 8 / 6
10,871
639
8,999
16,630
9,128
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FluffyyBunny22
Kumbhakarna
18
1 / 3 / 22
12,033
708
8,901
21,787
30,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
20
8 / 2 / 15
12,820
754
15,933
17,662
9,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
19
5 / 4 / 19
11,828
696
13,723
23,675
23,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
psykeus
Medusa
19
8 / 6 / 18
12,293
723
21,146
18,040
9,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chiron
yoesty96
Chiron
20
8 / 2 / 16
12,406
730
25,534
17,728
9,158
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
120
17
Kills
30
31
Deaths
17
43
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
FluffyyBunny22
Kumbhakarna
1
3
22
4
L
Neith
3
4
10
2
L
Fafnir
JuTeasly
Fafnir
0
9
12
0.67
L
Ares
5
6
5
1.25
W
Chronos
8
2
15
7.75
W
Arachne
5
4
19
3.63
W
Medusa
psykeus
Medusa
8
6
18
2.83
L
5
4
10
2.5
L
Mercury
vinceart88
Mercury
4
8
6
0.88
W
Chiron
yoesty96
Chiron
8
2
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,342
Damage
85,237
99,382
Taken
98,892
105,946
Mitigated
81,646
34,572
Healing
43,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
FluffyyBunny22
Kumbhakarna
8,901
1,090
1,664
4,379
21,787
30,442
292
4,931
16,856
14,794
0
L
Neith
28,550
7,409
4,062
8,409
19,356
11,076
835
4,762
14,594
0
45,174
L
Fafnir
JuTeasly
Fafnir
7,937
3,275
814
1,978
21,635
36,274
93
4,651
16,984
18,036
0
L
Ares
11,949
197
2,635
5,655
22,913
38,304
131
4,785
18,128
16,257
0
W
Chronos
15,933
4,844
1,923
4,771
17,662
9,234
1,896
3,778
13,884
43,089
0
W
Arachne
13,723
8,444
1,950
8,158
23,675
23,251
1,538
5,199
18,476
0
20,134
W
Medusa
psykeus
Medusa
21,146
7,635
1,694
2,761
18,040
9,561
1,157
3,085
14,955
0
40,997
L
22,907
12,702
3,852
4,376
18,848
11,164
539
5,583
13,265
0
54,787
L
Mercury
vinceart88
Mercury
8,999
1,939
308
2,483
16,630
9,128
0
5,053
11,577
0
17,312
W
Chiron
yoesty96
Chiron
25,534
8,418
6,616
9,313
17,728
9,158
1,829
2,893
14,835
0
55,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,354
Gold Earned
61,380
179
Minions Killed
168
0
Camps Cleared
0
1,497,308
Distance Traveled
1,486,695
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,033
708
4
0
0
317,069
2
L
Neith
11,031
649
54
3
0
316,053
0
L
Fafnir
10,007
589
18
1
0
260,539
0
L
Ares
10,563
621
9
1
0
313,922
0
W
Chronos
12,820
754
55
3
0
278,625
0
W
Arachne
11,828
696
14
1
0
310,792
0
W
Medusa
12,293
723
41
2
0
266,157
0
L
Rama
12,882
758
70
4
0
250,498
0
L
Mercury
10,871
639
28
2
0
356,296
1
W
Chiron
12,406
730
54
3
0
314,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role