Player Matchup

Mulan
Mulan
Frantic Delta
Mulan
Level 41
God Stats
1W - 6L
1,140 SR
Queue Stats
78W - 76L
1,479 Elo+
Solo
Bacchus
Bacchus
MrStayPuft02461
Bacchus
Level 41
God Stats
11W - 16L
1,433 SR
Queue Stats
16W - 35L
1,244 Elo+
Party 1
Poseidon
Poseidon
hats106
Poseidon
Level 42
God Stats
1W - 7L
1,350 SR
Queue Stats
20W - 47L
1,252 Elo+
Party 1
Team Averages
Level 41
1,308 SR
1,325 Elo+

VS

Team Averages
Level 93
1,507 SR
1,510 Elo+
Freya
Freya
Aston Durne
Freya
Level 41
God Stats
6W - 10L
1,395 SR
Queue Stats
67W - 46L
1,522 Elo+
Party 2
Ares
Ares
JAKGAMING1874
Ares
Level 96
God Stats
1W - 0L
1,664 SR
Queue Stats
21W - 15L
1,432 Elo+
Solo
Bakasura
Bakasura
MeXiZwOrLd
Bakasura
Level 143
God Stats
4W - 5L
1,464 SR
Queue Stats
254W - 202L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 0
8,014
729
9,739
12,195
6,665
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 3 / 3
7,733
703
3,786
11,414
9,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
hats106
Poseidon
10
0 / 6 / 1
6,707
610
4,097
9,647
3,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 9
8,602
782
6,197
3,756
1,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 2 / 10
8,301
755
8,980
11,496
10,596
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
MeXiZwOrLd
Bakasura
14
8 / 1 / 5
8,988
817
13,544
11,147
7,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
14
14
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
0
9
7.5
L
3
5
0
0.6
W
3
2
10
4
W
Bakasura
MeXiZwOrLd
Bakasura
8
1
5
10.5
L
0
3
3
0.5
L
Poseidon
hats106
Poseidon
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,622
Damage
28,721
33,256
Taken
26,399
19,956
Mitigated
19,524
3,196
Healing
7,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,197
2,604
0
1,254
3,756
1,811
337
1,060
2,696
26,315
0
L
9,739
1,420
0
1,199
12,195
6,665
0
5,623
5,391
0
24,884
W
8,980
872
0
2,077
11,496
10,596
0
4,572
6,924
23,811
0
W
Bakasura
MeXiZwOrLd
Bakasura
13,544
8,381
0
3,913
11,147
7,117
996
3,058
8,089
0
31,954
L
3,786
571
0
1,861
11,414
9,992
75
5,848
4,599
13,911
0
L
Poseidon
hats106
Poseidon
4,097
764
0
136
9,647
3,299
0
3,857
4,504
24,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,454
Gold Earned
25,891
107
Minions Killed
143
2
Camps Cleared
10
592,667
Distance Traveled
670,592
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,602
782
50
5
0
221,638
0
L
Mulan
8,014
729
37
3
1
187,153
3
W
Ares
8,301
755
31
3
3
201,129
4
W
Bakasura
8,988
817
62
6
7
247,825
1
L
Bacchus
7,733
703
21
2
0
217,384
0
L
Poseidon
6,707
610
49
4
1
188,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role