Player Matchup

Danzaburou
Danzaburou
Diamond V
AfroThund3r80
Danzaburou
Diamond V
Level 103
God Stats
144W - 128L
1,612 SR
Queue Stats
200W - 217L
2,014 MMR
Solo
Agni
Agni
Gold IV
Bluedevil2502
Agni
Gold IV
Level 137
God Stats
57W - 61L
1,579 SR
Queue Stats
195W - 211L
1,454 MMR
Party 1
Ares
Ares
Platinum II
redzone1125
Ares
Platinum II
Level 79
God Stats
20W - 26L
1,496 SR
Queue Stats
169W - 185L
1,879 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 106
1,562 SR
1,782 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,494 SR
1,741 MMR
Zhong Kui
Zhong Kui
Platinum I
JVL_Fam
Zhong Kui
Platinum I
Level 102
God Stats
45W - 47L
1,584 SR
Queue Stats
118W - 176L
1,846 MMR
Solo
Mulan
Mulan
Platinum II
ShAd0w P3pP3r
Mulan
Platinum II
Level 160
God Stats
60W - 104L
1,442 SR
Queue Stats
545W - 734L
1,830 MMR
Solo
Kukulkan
Kukulkan
Gold III
duhz_it
Kukulkan
Gold III
Level 158
God Stats
7W - 12L
1,457 SR
Queue Stats
486W - 668L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AfroThund3r80
Danzaburou
17
3 / 4 / 2
11,604
645
12,987
16,767
6,300
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

17
3 / 4 / 7
11,961
665
14,080
12,687
5,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 5 / 4
12,746
708
13,885
30,905
44,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
AchillesAh Muzen CabVulcanBaba YagaBaron Samedi

VS

Bans
TiamatMedusaZeusChaacHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JVL_Fam
Zhong Kui
19
6 / 3 / 4
13,375
743
18,787
18,241
12,550
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
4 / 2 / 6
12,172
676
16,623
18,789
21,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
duhz_it
Kukulkan
17
3 / 5 / 6
11,911
662
14,031
12,600
5,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
29
10
Kills
13
13
Deaths
10
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AfroThund3r80
Danzaburou
3
4
2
1
L
3
4
7
1.63
W
Zhong Kui
JVL_Fam
Zhong Kui
6
3
4
2.67
W
4
2
6
3.5
W
Kukulkan
duhz_it
Kukulkan
3
5
6
1.2
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,952
Damage
49,441
60,359
Taken
49,630
55,829
Mitigated
39,219
12,072
Healing
7,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AfroThund3r80
Danzaburou
12,987
3,380
0
2,310
16,767
6,300
936
9,367
7,083
0
58,386
L
14,080
313
458
3,133
12,687
5,193
30
6,299
6,028
51,842
0
W
Zhong Kui
JVL_Fam
Zhong Kui
18,787
3,134
0
3,518
18,241
12,550
2,409
11,260
6,981
49,125
0
W
16,623
2,422
0
3,286
18,789
21,343
158
7,819
10,970
0
33,022
W
Kukulkan
duhz_it
Kukulkan
14,031
1,230
0
500
12,600
5,326
564
9,117
3,483
59,730
0
L
13,885
511
0
6,171
30,905
44,336
0
17,631
12,339
26,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,311
Gold Earned
37,458
198
Minions Killed
203
11
Camps Cleared
5
974,603
Distance Traveled
957,047
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,604
645
108
6
5
324,934
5
L
Agni
11,961
665
74
4
2
316,191
2
W
Zhong Kui
13,375
743
80
4
1
302,244
3
W
Mulan
12,172
676
32
2
2
328,958
5
W
Kukulkan
11,911
662
91
5
2
325,845
6
L
Ares
12,746
708
16
1
4
333,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role