Player Matchup

Bellona
Bellona
Chimerathe5th
Bellona
Level 158
God Stats
1W - 2L
1,151 SR
Queue Stats
23W - 35L
1,450 Elo+
Party 1
Anubis
Anubis
MythicalMage46
Anubis
Level 47
God Stats
12W - 9L
1,520 SR
Queue Stats
32W - 46L
1,386 Elo+
Party 1
Ganesha
Ganesha
Zantavius
Ganesha
Level 123
God Stats
4W - 3L
1,406 SR
Queue Stats
32W - 42L
1,382 Elo+
Party 1
Team Averages
Level 109
1,359 SR
1,406 Elo+

VS

Team Averages
Level 113
1,531 SR
1,488 Elo+
Mulan
Mulan
DespicableNinja
Mulan
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 31L
1,450 Elo+
Party 2
Thor
Thor
DespicableTroll
Thor
Level 108
God Stats
9W - 9L
1,754 SR
Queue Stats
106W - 119L
1,478 Elo+
Party 2
Zeus
Zeus
HailKingJohnson
Zeus
Level 135
God Stats
1W - 1L
1,338 SR
Queue Stats
24W - 16L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
9 / 0 / 4
8,885
889
14,073
12,708
13,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 1 / 6
8,114
811
6,513
5,943
3,654
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
Zantavius
Ganesha
11
0 / 2 / 9
7,193
719
4,103
8,133
7,192
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,797
680
6,205
12,833
9,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
2 / 4 / 0
7,187
719
7,742
8,098
2,927
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 7 / 3
6,574
657
5,322
7,480
2,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
14
Kills
3
3
Deaths
14
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
9
0
4
11
L
1
3
1
0.5
L
2
4
0
0.5
L
0
7
3
0.21
W
5
1
6
8
W
Ganesha
Zantavius
Ganesha
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,689
Damage
19,269
26,784
Taken
28,411
24,004
Mitigated
14,694
12,900
Healing
2,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
14,073
4,557
244
6,181
12,708
13,158
0
3,574
9,134
58
30,965
L
6,205
1,382
0
1,755
12,833
9,673
0
4,849
7,984
0
12,496
L
7,742
880
0
500
8,098
2,927
0
4,613
3,485
0
19,412
L
5,322
703
0
110
7,480
2,094
75
1,744
5,736
18,176
0
W
6,513
570
641
2,703
5,943
3,654
696
1,284
4,659
28,306
0
W
Ganesha
Zantavius
Ganesha
4,103
599
1,248
1,883
8,133
7,192
0
719
7,414
10,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,192
Gold Earned
20,558
101
Minions Killed
73
5
Camps Cleared
4
534,345
Distance Traveled
462,139
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,885
889
44
4
4
209,174
2
L
Mulan
6,797
680
19
2
1
188,360
2
L
Thor
7,187
719
18
2
2
137,354
2
L
Zeus
6,574
657
36
4
1
136,425
0
W
Anubis
8,114
811
57
6
1
161,388
2
W
Ganesha
7,193
719
0
0
0
163,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role