Player Matchup

Achilles
Achilles
Fass
Achilles
Level 95
God Stats
11W - 8L
1,465 SR
Queue Stats
89W - 72L
1,509 Elo+
Party 2
Merlin
Merlin
Gloorp
Merlin
Level 81
God Stats
0W - 1L
1,727 SR
Queue Stats
70W - 54L
1,500 Elo+
Party 2
Ra
Ra
Mr Kahmar
Ra
Level 127
God Stats
0W - 2L
1,191 SR
Queue Stats
141W - 131L
1,516 Elo+
Party 2
Team Averages
Level 101
1,461 SR
1,508 Elo+

VS

Team Averages
Level 114
1,586 SR
1,428 Elo+
Nike
Nike
Frebilicious
Nike
Level 52
God Stats
1W - 2L
1,339 SR
Queue Stats
4W - 13L
1,247 Elo+
Party 1
Cliodhna
Cliodhna
NecrophiliaUrDad
Cliodhna
Level 146
God Stats
1W - 0L
1,664 SR
Queue Stats
30W - 25L
1,675 Elo+
Party 1
Freya
Freya
PinkyJones
Freya
Level 145
God Stats
4W - 0L
1,757 SR
Queue Stats
60W - 85L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Fass
Achilles
11
2 / 5 / 2
6,845
685
7,003
14,022
12,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Gloorp
Merlin
10
1 / 3 / 2
6,980
698
4,816
8,764
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 5 / 3
6,985
699
4,353
9,822
3,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 9
8,001
800
6,402
5,662
3,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
6 / 2 / 7
8,560
856
15,007
10,116
4,492
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
13
3 / 0 / 8
7,757
776
6,715
7,107
2,924
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
4
Kills
13
13
Deaths
4
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Achilles
Fass
Achilles
2
5
2
0.6
W
4
2
9
4.25
L
Merlin
Gloorp
Merlin
1
3
2
0.67
L
1
5
3
0.5
W
6
2
7
4.75
W
Freya
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,172
Damage
28,124
32,608
Taken
22,885
19,177
Mitigated
10,803
8,098
Healing
6,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Fass
Achilles
7,003
2,227
325
2,204
14,022
12,558
0
3,965
9,641
0
15,249
W
6,402
791
0
584
5,662
3,387
367
2,214
3,079
0
15,612
L
Merlin
Gloorp
Merlin
4,816
613
410
536
8,764
3,119
0
1,505
7,068
18,310
0
L
4,353
297
2,078
2,545
9,822
3,500
40
1,389
8,352
21,399
0
W
15,007
905
0
2,814
10,116
4,492
374
5,741
4,053
0
36,937
W
Freya
6,715
2,354
0
2,892
7,107
2,924
383
1,767
5,052
27,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,810
Gold Earned
24,318
103
Minions Killed
112
5
Camps Cleared
5
551,687
Distance Traveled
620,290
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,845
685
27
3
1
184,288
2
W
Nike
8,001
800
22
2
0
196,089
3
L
Merlin
6,980
698
37
4
3
172,943
1
L
Ra
6,985
699
39
4
1
194,456
1
W
Cliodhna
8,560
856
51
5
4
213,889
2
W
Freya
7,757
776
39
4
1
210,312
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role