Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
PargeLenusTTV
Ares
Level 159
God Stats
2W - 1L
1,487 SR
Queue Stats
43W - 47L
1,476 Elo+
Party 1
Sylvanus
Sylvanus
ViolentBulldog
Sylvanus
Level 159
God Stats
13W - 3L
1,777 SR
Queue Stats
714W - 594L
1,535 Elo+
Solo
Chiron
Chiron
fakegreek
Chiron
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,346 Elo+
Party 1
Anhur
Anhur
iJackAngel
Anhur
Level 106
God Stats
12W - 16L
1,259 SR
Queue Stats
952W - 904L
1,528 Elo+
Solo
Team Averages
Level 119
1,505 SR
1,477 Elo+

VS

Team Averages
Level 110
1,519 SR
1,481 Elo+
Ullr
Ullr
DONKURUPTED
Ullr
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 71L
1,536 Elo+
Party 2
Rama
Rama
Jagua2
Rama
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,506 Elo+
Solo
Chronos
Chronos
MICHELANGELO935
Chronos
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 78L
1,490 Elo+
Solo
Janus
Janus
Predington
Janus
Level 109
God Stats
1W - 1L
1,682 SR
Queue Stats
22W - 24L
1,500 Elo+
Party 2
Horus
Horus
hxx1i4lr
Horus
Level 89
God Stats
14W - 16L
1,415 SR
Queue Stats
1,112W - 1,283L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
19
6 / 1 / 9
11,471
819
21,374
17,239
11,675
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 3 / 13
9,743
696
10,648
17,604
17,463
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
17
3 / 1 / 15
10,145
725
6,474
17,391
18,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
fakegreek
Chiron
17
7 / 1 / 6
10,550
754
10,540
10,063
7,024
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anhur
17
1 / 2 / 12
9,698
693
15,593
18,258
11,557
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 4
7,762
554
5,907
12,640
5,161
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
Jagua2
Rama
17
2 / 2 / 5
8,976
641
15,479
11,872
5,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
1 / 2 / 4
9,029
645
11,985
14,399
6,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
16
5 / 4 / 1
9,589
685
25,119
14,335
6,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
hxx1i4lr
Horus
12
0 / 7 / 5
8,234
588
2,307
19,083
14,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
27
19
Kills
8
8
Deaths
19
55
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
6
1
9
10.5
L
0
4
4
0.5
L
Rama
Jagua2
Rama
2
2
5
2.25
L
1
2
4
1.5
W
2
3
13
2.83
L
Janus
5
4
1
1.38
W
Sylvanus
3
1
15
10.5
W
Chiron
fakegreek
Chiron
7
1
6
10
L
Horus
hxx1i4lr
Horus
0
7
5
0.36
W
Anhur
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,629
Damage
60,797
80,555
Taken
72,329
66,544
Mitigated
37,764
49,227
Healing
26,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
21,374
4,569
2,828
6,303
17,239
11,675
1,630
7,529
9,710
0
58,295
L
5,907
470
1,088
2,332
12,640
5,161
0
3,795
8,845
0
9,330
L
Rama
Jagua2
Rama
15,479
5,309
1,225
4,363
11,872
5,303
667
4,081
7,791
0
30,995
L
11,985
540
1,528
5,502
14,399
6,800
586
3,961
10,438
37,652
0
W
10,648
128
1,217
2,189
17,604
17,463
147
4,288
13,316
13,782
0
L
Janus
25,119
1,218
925
3,828
14,335
6,080
0
1,985
12,350
40,005
0
W
Sylvanus
6,474
1,074
18,844
9,260
17,391
18,825
931
8,987
8,404
15,429
0
W
Chiron
fakegreek
Chiron
10,540
1,002
2,609
1,749
10,063
7,024
2,583
5,944
4,119
0
23,958
L
Horus
hxx1i4lr
Horus
2,307
1,077
1,372
3,892
19,083
14,420
0
3,300
15,783
0
5,022
W
Anhur
15,593
4,982
2,176
2,052
18,258
11,557
2,461
10,356
7,902
0
31,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,607
Gold Earned
43,590
156
Minions Killed
183
0
Camps Cleared
0
1,385,922
Distance Traveled
1,174,301
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,471
819
74
5
0
305,892
1
L
Ullr
7,762
554
8
1
0
248,485
0
L
Rama
8,976
641
78
6
0
252,708
5
L
Chronos
9,029
645
44
3
0
268,736
0
W
Ares
9,743
696
4
0
0
289,520
4
L
Janus
9,589
685
48
3
0
246,107
1
W
Sylvanus
10,145
725
14
1
0
250,418
0
W
Chiron
10,550
754
31
2
0
259,355
0
L
Horus
8,234
588
5
0
0
158,265
0
W
Anhur
9,698
693
33
2
0
280,737
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role