Player Matchup

Hera
Hera
ExledTexas3120
Hera
Level 95
God Stats
12W - 9L
1,465 SR
Queue Stats
107W - 121L
1,410 Elo+
Solo
Ne Zha
Ne Zha
Parrisimo99
Ne Zha
Level 82
God Stats
0W - 1L
1,460 SR
Queue Stats
21W - 44L
1,354 Elo+
Party 1
Hercules
Hercules
djangolll
Hercules
Level 81
God Stats
11W - 8L
1,634 SR
Queue Stats
170W - 202L
1,474 Elo+
Solo
Atlas
Atlas
mcnuty 245
Atlas
Level 29
God Stats
0W - 1L
1,708 SR
Queue Stats
2W - 11L
1,268 Elo+
Party 1
Ishtar
Ishtar
xxBAMBIIxx
Ishtar
Level 24
God Stats
7W - 8L
1,567 SR
Queue Stats
93W - 104L
1,530 Elo+
Solo
Team Averages
Level 62
1,567 SR
1,407 Elo+

VS

Team Averages
Level 99
1,455 SR
1,491 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Fifth Year
Ne Zha
Level 96
God Stats
2W - 1L
1,217 SR
Queue Stats
16W - 15L
1,519 Elo+
Solo
Olorun
Olorun
TheOnlyShaggster
Olorun
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,467 Elo+
Solo
Terra
Terra
Twilight_Omen
Terra
Level 90
God Stats
11W - 9L
1,521 SR
Queue Stats
119W - 119L
1,468 Elo+
Solo
Hou Yi
Hou Yi
terrup987
Hou Yi
Level 123
God Stats
31W - 24L
1,538 SR
Queue Stats
242W - 243L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 3
8,731
873
10,816
10,201
3,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
14
3 / 5 / 3
7,879
788
6,794
10,174
4,350
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
djangolll
Hercules
12
1 / 5 / 4
7,077
708
6,290
15,112
9,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Atlas
12
0 / 3 / 0
6,887
689
4,817
15,689
13,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ishtar
xxBAMBIIxx
Ishtar
13
1 / 3 / 2
7,122
712
9,764
7,437
3,029
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
3 / 3 / 5
7,754
775
6,498
11,704
7,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Fifth Year
Ne Zha
15
5 / 1 / 4
8,077
808
8,444
9,423
4,221
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 2 / 7
7,614
761
11,356
11,987
5,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 3 / 8
7,963
796
5,307
13,726
10,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hou Yi
terrup987
Hou Yi
17
9 / 1 / 7
9,578
958
14,721
7,699
3,848
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
51
10
Kills
20
21
Deaths
10
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
3
3
5
1.83
L
5
5
3
1.3
W
Ne Zha
Fifth Year
Ne Zha
5
1
4
7
L
Ne Zha
3
5
3
0.9
W
2
2
7
2.75
W
1
3
8
1.67
L
Hercules
djangolll
Hercules
1
5
4
0.6
L
Atlas
0
3
0
0
W
Hou Yi
terrup987
Hou Yi
9
1
7
12.5
L
Ishtar
xxBAMBIIxx
Ishtar
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,481
Damage
46,326
58,613
Taken
54,539
33,786
Mitigated
32,418
10,619
Healing
18,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
6,498
2,404
0
1,741
11,704
7,968
630
1,329
10,338
207
19,522
L
10,816
3,794
0
250
10,201
3,797
28
2,016
8,185
24,289
0
W
Ne Zha
Fifth Year
Ne Zha
8,444
2,960
0
1,425
9,423
4,221
58
2,233
7,154
0
23,702
L
Ne Zha
6,794
2,194
0
1,541
10,174
4,350
95
1,666
8,508
0
20,004
W
11,356
7,381
632
4,560
11,987
5,440
1,945
4,298
7,324
34,247
0
W
5,307
1,123
3,932
4,230
13,726
10,941
0
4,496
8,745
15,938
0
L
Hercules
djangolll
Hercules
6,290
870
0
4,701
15,112
9,116
17
5,591
9,521
0
14,080
L
Atlas
4,817
1,921
0
2,950
15,689
13,494
0
6,722
8,967
15,879
0
W
Hou Yi
terrup987
Hou Yi
14,721
9,180
0
1,512
7,699
3,848
1,070
2,796
4,731
0
38,165
L
Ishtar
xxBAMBIIxx
Ishtar
9,764
4,445
0
1,177
7,437
3,029
270
799
6,638
0
20,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,696
Gold Earned
40,986
139
Minions Killed
179
0
Camps Cleared
0
847,605
Distance Traveled
1,023,950
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,754
775
29
3
0
205,802
3
L
Hera
8,731
873
38
4
0
180,096
1
W
Ne Zha
8,077
808
16
2
0
229,205
0
L
Ne Zha
7,879
788
24
2
0
197,168
0
W
Olorun
7,614
761
50
5
0
184,542
0
W
Terra
7,963
796
23
2
0
213,216
1
L
Hercules
7,077
708
24
2
0
155,467
1
L
Atlas
6,887
689
18
2
0
176,410
0
W
Hou Yi
9,578
958
61
6
0
191,185
0
L
Ishtar
7,122
712
35
4
0
138,464
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role