Player Matchup

Discordia
Discordia
FuzzyHOBOS
Discordia
Level 108
God Stats
5W - 1L
1,291 SR
Queue Stats
307W - 284L
1,458 Elo+
Solo
Kuzenbo
Kuzenbo
MRCHUBBS44
Kuzenbo
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,581 Elo+
Party 2
Sobek
Sobek
MRY4RN
Sobek
Level 29
God Stats
1W - 1L
1,191 SR
Queue Stats
149W - 146L
1,510 Elo+
Party 2
Mulan
Mulan
drchachee
Mulan
Level 142
God Stats
11W - 9L
1,469 SR
Queue Stats
416W - 418L
1,516 Elo+
Party 2
Yu Huang
Yu Huang
xThuggishSplash
Yu Huang
Level 148
God Stats
3W - 0L
1,627 SR
Queue Stats
184W - 197L
1,498 Elo+
Party 2
Team Averages
Level 101
1,416 SR
1,513 Elo+

VS

Team Averages
Level 100
1,628 SR
1,467 Elo+
Lancelot
Lancelot
ACoffeeGuy
Lancelot
Level 96
God Stats
5W - 4L
1,471 SR
Queue Stats
159W - 117L
1,526 Elo+
Party 1
Thoth
Thoth
Durk8432
Thoth
Level 83
God Stats
5W - 3L
1,639 SR
Queue Stats
206W - 170L
1,462 Elo+
Party 1
Geb
Geb
GreeneSnipes
Geb
Level 160
God Stats
9W - 3L
2,031 SR
Queue Stats
570W - 582L
1,512 Elo+
Solo
Chiron
Chiron
Shadow-2400-
Chiron
Level 75
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 74L
1,414 Elo+
Party 1
Sol
Sol
cloakanddagger17
Sol
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 124L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FuzzyHOBOS
Discordia
20
4 / 2 / 15
14,004
700
35,117
14,384
6,872
Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Kuzenbo
MRCHUBBS44
Kuzenbo
20
1 / 3 / 23
12,251
613
8,398
37,675
49,567
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sobek
MRY4RN
Sobek
20
2 / 3 / 22
13,748
687
11,832
41,301
49,052
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mulan
drchachee
Mulan
20
15 / 6 / 10
14,425
721
25,769
30,692
38,137
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Yu Huang
20
5 / 5 / 11
12,748
637
18,780
16,328
6,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ACoffeeGuy
Lancelot
17
1 / 7 / 12
10,811
541
22,693
22,432
11,682
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thoth
Durk8432
Thoth
19
7 / 5 / 5
12,456
623
33,962
16,832
8,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 6 / 11
12,749
637
15,869
27,969
46,055
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
20
5 / 4 / 7
12,616
631
23,054
18,804
9,138
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
2 / 5 / 10
12,000
600
24,479
22,741
11,441
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
63
27
Kills
18
19
Deaths
27
81
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Lancelot
ACoffeeGuy
Lancelot
1
7
12
1
L
Thoth
Durk8432
Thoth
7
5
5
1.9
W
Discordia
FuzzyHOBOS
Discordia
4
2
15
5.75
L
3
6
11
1.42
W
Kuzenbo
MRCHUBBS44
Kuzenbo
1
3
23
4.17
W
Sobek
MRY4RN
Sobek
2
3
22
4.33
L
Chiron
5
4
7
2.13
L
2
5
10
1.4
W
Mulan
drchachee
Mulan
15
6
10
3.33
W
Yu Huang
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,896
Damage
120,057
140,380
Taken
108,778
150,618
Mitigated
86,569
62,921
Healing
38,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
ACoffeeGuy
Lancelot
22,693
4,785
4,238
2,679
22,432
11,682
3
15,501
6,931
0
38,265
L
Thoth
Durk8432
Thoth
33,962
863
1,013
3,249
16,832
8,253
27
12,496
4,336
58,582
0
W
Discordia
FuzzyHOBOS
Discordia
35,117
1,828
758
2,339
14,384
6,872
1,552
6,133
8,251
78,876
0
L
15,869
968
3,065
5,961
27,969
46,055
52
17,085
10,884
29,173
0
W
Kuzenbo
MRCHUBBS44
Kuzenbo
8,398
2,944
2,657
12,940
37,675
49,567
1,178
21,745
15,930
18,114
0
W
Sobek
MRY4RN
Sobek
11,832
1,320
2,022
20,644
41,301
49,052
1,083
22,983
18,318
25,347
0
L
Chiron
23,054
6,614
4,256
4,082
18,804
9,138
1,048
14,339
4,465
0
40,297
L
24,479
6,640
1,507
8,693
22,741
11,441
0
14,706
8,035
50,835
0
W
Mulan
drchachee
Mulan
25,769
4,239
4,466
9,311
30,692
38,137
1,514
16,209
14,483
0
37,058
W
Yu Huang
18,780
1,573
4,999
2,785
16,328
6,990
2,106
7,240
9,088
43,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,176
Gold Earned
60,632
200
Minions Killed
214
0
Camps Cleared
0
1,831,805
Distance Traveled
1,699,579
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,811
541
24
1
0
349,758
0
L
Thoth
12,456
623
73
4
0
327,539
0
W
Discordia
14,004
700
93
5
0
371,951
1
L
Geb
12,749
637
9
0
0
340,582
4
W
Kuzenbo
12,251
613
15
1
0
380,993
0
W
Sobek
13,748
687
22
1
0
387,508
1
L
Chiron
12,616
631
53
3
0
346,686
0
L
Sol
12,000
600
55
3
0
335,014
0
W
Mulan
14,425
721
21
1
0
346,802
0
W
Yu Huang
12,748
637
49
2
0
344,551
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role