Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Nasify
Guan Yu
Level 160
God Stats
3W - 1L
1,651 SR
Queue Stats
155W - 127L
1,656 Elo+
Solo
Ao Kuang
Ao Kuang
PlayWithMySack
Ao Kuang
Level 52
God Stats
4W - 4L
1,670 SR
Queue Stats
162W - 116L
1,660 Elo+
Solo
Ymir
Ymir
Savage_Catalyst
Ymir
Level 160
God Stats
16W - 10L
1,806 SR
Queue Stats
666W - 601L
1,669 Elo+
Solo
Chang'e
Chang'e
SnowWitchRanni
Chang'e
Level 160
God Stats
75W - 36L
1,673 SR
Queue Stats
757W - 656L
1,653 Elo+
Solo
Team Averages
Level 127
1,660 SR
1,628 Elo+

VS

Team Averages
Level 142
1,634 SR
1,664 Elo+
Izanami
Izanami
AmusedGod
Izanami
Level 122
God Stats
7W - 3L
1,819 SR
Queue Stats
76W - 62L
1,636 Elo+
Party 1
Loki
Loki
Beeeeer
Loki
Level 160
God Stats
11W - 13L
1,633 SR
Queue Stats
299W - 256L
1,710 Elo+
Party 1
Ah Puch
Ah Puch
LILEXACIST666
Ah Puch
Level 160
God Stats
1W - 3L
1,480 SR
Queue Stats
535W - 359L
1,705 Elo+
Party 1
Amaterasu
Amaterasu
Rainbow Wolf
Amaterasu
Level 159
God Stats
0W - 2L
1,413 SR
Queue Stats
443W - 324L
1,682 Elo+
Party 1
Bakasura
Bakasura
ZayahTheKidd
Bakasura
Level 108
God Stats
1W - 1L
1,824 SR
Queue Stats
188W - 166L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
7 / 1 / 11
11,231
624
15,753
15,149
6,287
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
Nasify
Guan Yu
15
1 / 0 / 17
10,330
574
7,642
20,960
24,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
16
11 / 2 / 11
11,430
635
14,942
21,806
9,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
5 / 1 / 6
11,269
626
8,121
19,057
19,891
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
6 / 0 / 12
11,308
628
16,627
11,776
5,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AmusedGod
Izanami
16
3 / 7 / 0
10,725
596
10,305
15,493
5,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Beeeeer
Loki
16
0 / 5 / 1
9,589
533
9,243
10,937
5,005
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
13
0 / 9 / 1
7,976
443
13,966
23,381
8,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Rainbow Wolf
Amaterasu
11
0 / 4 / 1
7,556
420
2,726
15,669
9,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bakasura
ZayahTheKidd
Bakasura
13
1 / 5 / 1
8,039
447
4,985
20,999
9,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
8
30
Kills
4
4
Deaths
30
57
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
7
1
11
12.5
L
Izanami
AmusedGod
Izanami
3
7
0
0.43
L
Loki
Beeeeer
Loki
0
5
1
0.1
L
Ah Puch
0
9
1
0.06
W
Guan Yu
Nasify
Guan Yu
1
0
17
9.5
W
Ao Kuang
11
2
11
8.25
L
Amaterasu
Rainbow Wolf
Amaterasu
0
4
1
0.13
W
5
1
6
8
W
6
0
12
12
L
Bakasura
ZayahTheKidd
Bakasura
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,085
Damage
41,225
88,748
Taken
86,479
66,238
Mitigated
38,168
43,954
Healing
23,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
15,753
8,069
0
3,987
15,149
6,287
2,918
860
14,289
0
96,623
L
Izanami
AmusedGod
Izanami
10,305
7,777
0
2,630
15,493
5,340
0
3,707
11,786
0
91,143
L
Loki
Beeeeer
Loki
9,243
2,470
0
1,225
10,937
5,005
714
5,672
4,841
0
83,206
L
Ah Puch
13,966
532
0
8,073
23,381
8,487
0
12,689
10,692
79,188
0
W
Guan Yu
Nasify
Guan Yu
7,642
784
3,613
9,197
20,960
24,734
378
3,588
17,252
0
56,142
W
Ao Kuang
14,942
3,819
0
9,316
21,806
9,895
1,073
4,725
17,081
82,564
0
L
Amaterasu
Rainbow Wolf
Amaterasu
2,726
865
1,995
4,835
15,669
9,664
0
7,121
8,445
0
23,427
W
8,121
1,543
0
6,533
19,057
19,891
385
2,818
16,095
82,195
0
W
16,627
1,437
5,968
5,340
11,776
5,431
2,242
5,403
6,272
92,180
0
L
Bakasura
ZayahTheKidd
Bakasura
4,985
2,714
0
4,802
20,999
9,672
0
9,832
11,025
0
53,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,568
Gold Earned
43,885
591
Minions Killed
553
0
Camps Cleared
0
1,753,384
Distance Traveled
1,590,418
28
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,231
624
145
8
0
341,448
9
L
Izanami
10,725
596
166
9
0
296,953
5
L
Loki
9,589
533
149
8
0
331,046
3
L
Ah Puch
7,976
443
107
6
0
311,828
3
W
Guan Yu
10,330
574
54
3
0
389,071
9
W
Ao Kuang
11,430
635
95
5
0
352,652
0
L
Amaterasu
7,556
420
34
2
0
302,405
0
W
Ymir
11,269
626
135
8
0
303,018
5
W
Chang'e
11,308
628
162
9
0
367,195
5
L
Bakasura
8,039
447
97
5
0
348,186
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role