Player Matchup

Nike
Nike
IckyOne
Nike
Level 156
God Stats
0W - 1L
1,659 SR
Queue Stats
99W - 94L
1,501 Elo+
Solo
Skadi
Skadi
Jagua2
Skadi
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,536 Elo+
Solo
Thanatos
Thanatos
SickDoktor
Thanatos
Level 140
God Stats
5W - 2L
1,869 SR
Queue Stats
578W - 588L
1,563 Elo+
Solo
He Bo
He Bo
SirMadness99
He Bo
Level 74
God Stats
2W - 4L
1,618 SR
Queue Stats
350W - 375L
1,533 Elo+
Solo
The Morrigan
The Morrigan
ViolentBulldog
The Morrigan
Level 159
God Stats
7W - 10L
1,408 SR
Queue Stats
714W - 594L
1,546 Elo+
Solo
Team Averages
Level 123
1,611 SR
1,536 Elo+

VS

Team Averages
Level 132
1,571 SR
1,515 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
DONKURUPTED
Cernunnos
Level 111
God Stats
6W - 3L
1,718 SR
Queue Stats
77W - 71L
1,525 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Kvltvrkampf
Kumbhakarna
Level 140
God Stats
4W - 5L
1,659 SR
Queue Stats
262W - 274L
1,514 Elo+
Solo
Rama
Rama
Predington
Rama
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,484 Elo+
Party 1
Cthulhu
Cthulhu
XPEEEH
Cthulhu
Level 148
God Stats
13W - 9L
1,479 SR
Queue Stats
562W - 551L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
IckyOne
Nike
15
2 / 2 / 7
8,726
671
9,450
11,776
12,591
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
Jagua2
Skadi
17
2 / 3 / 6
8,894
684
17,567
10,024
4,354
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
SickDoktor
Thanatos
14
2 / 7 / 3
8,200
631
8,892
12,912
5,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
1 / 7 / 3
7,830
602
7,680
11,708
4,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
ViolentBulldog
The Morrigan
17
4 / 2 / 5
9,864
759
10,318
7,270
3,702
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
17
7 / 4 / 13
10,454
804
13,922
10,604
5,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
DONKURUPTED
Cernunnos
17
5 / 2 / 14
9,851
758
8,554
11,020
5,409
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Kvltvrkampf
Kumbhakarna
17
4 / 0 / 14
10,367
797
8,071
25,572
19,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
2 / 3 / 14
9,550
735
8,409
12,456
5,597
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
XPEEEH
Cthulhu
17
3 / 2 / 14
9,698
746
8,675
13,121
13,743
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
90
11
Kills
21
21
Deaths
11
24
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
7
4
13
3.38
W
Cernunnos
DONKURUPTED
Cernunnos
5
2
14
6
L
Nike
IckyOne
Nike
2
2
7
2.75
L
Skadi
Jagua2
Skadi
2
3
6
1.67
W
Kumbhakarna
Kvltvrkampf
Kumbhakarna
4
0
14
11
W
2
3
14
3
L
Thanatos
SickDoktor
Thanatos
2
7
3
0.5
L
1
7
3
0.36
L
The Morrigan
ViolentBulldog
The Morrigan
4
2
5
3.25
W
Cthulhu
XPEEEH
Cthulhu
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,907
Damage
47,631
53,690
Taken
72,773
30,610
Mitigated
49,700
21,457
Healing
29,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
13,922
906
3,610
1,173
10,604
5,874
1,499
2,489
7,987
41,630
0
W
Cernunnos
DONKURUPTED
Cernunnos
8,554
1,743
1,333
1,849
11,020
5,409
2,743
3,171
7,564
0
19,439
L
Nike
IckyOne
Nike
9,450
496
1,679
3,818
11,776
12,591
0
5,657
6,119
170
13,387
L
Skadi
Jagua2
Skadi
17,567
5,777
1,727
1,594
10,024
4,354
773
6,827
3,197
20
29,242
W
Kumbhakarna
Kvltvrkampf
Kumbhakarna
8,071
561
905
12,613
25,572
19,077
83
6,541
18,661
18,531
0
W
8,409
6,417
556
4,523
12,456
5,597
2,510
2,820
9,330
0
25,308
L
Thanatos
SickDoktor
Thanatos
8,892
681
0
6,209
12,912
5,534
21
7,656
5,256
0
16,456
L
7,680
277
1,312
1,620
11,708
4,429
123
6,100
5,608
14,230
0
L
The Morrigan
ViolentBulldog
The Morrigan
10,318
667
1,899
1,599
7,270
3,702
580
4,419
2,841
28,846
0
W
Cthulhu
XPEEEH
Cthulhu
8,675
149
1,836
783
13,121
13,743
644
3,167
9,777
28,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,514
Gold Earned
49,920
105
Minions Killed
147
0
Camps Cleared
0
1,178,355
Distance Traveled
1,225,104
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,454
804
39
3
0
241,425
0
W
Cernunnos
9,851
758
27
2
0
239,205
0
L
Nike
8,726
671
9
1
0
232,247
3
L
Skadi
8,894
684
31
2
0
261,242
3
W
Kumbhakarna
10,367
797
13
1
0
269,580
5
W
Rama
9,550
735
36
3
0
202,429
2
L
Thanatos
8,200
631
17
1
0
232,405
1
L
He Bo
7,830
602
11
1
0
209,662
0
L
The Morrigan
9,864
759
37
3
0
242,799
1
W
Cthulhu
9,698
746
32
2
0
272,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role