Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
HouseDude
Ne Zha
Level 85
God Stats
4W - 3L
1,500 SR
Queue Stats
104W - 134L
1,483 Elo+
Party 2
Olorun
Olorun
ItsBigShane
Olorun
Level 69
God Stats
4W - 9L
1,524 SR
Queue Stats
39W - 60L
1,388 Elo+
Party 2
Mulan
Mulan
Toastasaurousrex
Mulan
Level 36
God Stats
11W - 9L
1,542 SR
Queue Stats
22W - 37L
1,346 Elo+
Party 2
Ishtar
Ishtar
sk66zy
Ishtar
Level 69
God Stats
9W - 4L
1,715 SR
Queue Stats
316W - 396L
1,346 Elo+
Solo
Team Averages
Level 61
1,556 SR
1,413 Elo+

VS

Team Averages
Level 51
1,609 SR
1,507 Elo+
Vulcan
Vulcan
Scorch017
Vulcan
Level 63
God Stats
4W - 3L
1,772 SR
Queue Stats
48W - 48L
1,610 Elo+
Party 1
Awilix
Awilix
Tremayne24
Awilix
Level 82
God Stats
0W - 2L
1,292 SR
Queue Stats
43W - 45L
1,538 Elo+
Party 1
Cthulhu
Cthulhu
kraftyvixen
Cthulhu
Level 29
God Stats
10W - 15L
1,500 SR
Queue Stats
20W - 29L
1,538 Elo+
Party 1
Neith
Neith
oSCARECROWo
Neith
Level 44
God Stats
6W - 6L
1,517 SR
Queue Stats
15W - 18L
1,538 Elo+
Party 1
Chaac
Chaac
smaitelisra
Chaac
Level 39
God Stats
3W - 1L
1,965 SR
Queue Stats
15W - 20L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
3 / 1 / 2
9,924
473
9,264
18,002
15,353
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ne Zha
HouseDude
Ne Zha
20
8 / 3 / 5
13,426
639
17,565
23,494
11,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Olorun
19
4 / 2 / 6
12,481
594
12,406
14,749
7,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
7 / 0 / 0
13,749
655
11,596
14,319
13,555
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
sk66zy
Ishtar
16
1 / 3 / 2
10,060
479
7,906
15,049
6,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Scorch017
Vulcan
15
2 / 6 / 3
9,692
462
13,017
16,100
7,363
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Tremayne24
Awilix
18
4 / 4 / 5
10,578
504
10,919
19,857
9,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
kraftyvixen
Cthulhu
14
1 / 2 / 3
9,278
442
6,355
14,351
16,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
2 / 4 / 2
8,794
419
10,341
13,201
6,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 7 / 0
8,288
395
5,947
16,759
10,190
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
23
Kills
9
9
Deaths
23
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
1
2
4
W
Ne Zha
HouseDude
Ne Zha
8
3
5
3.5
W
Olorun
4
2
6
3.5
L
Vulcan
Scorch017
Vulcan
2
6
3
0.58
W
7
0
0
7
L
Awilix
Tremayne24
Awilix
4
4
5
1.63
L
Cthulhu
kraftyvixen
Cthulhu
1
2
3
1.25
L
2
4
2
0.75
W
Ishtar
sk66zy
Ishtar
1
3
2
0.67
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,737
Damage
46,579
85,613
Taken
80,268
54,767
Mitigated
50,850
40,328
Healing
14,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
9,264
1,977
1,067
4,454
18,002
15,353
154
6,409
11,593
52,392
1,851
W
Ne Zha
HouseDude
Ne Zha
17,565
5,801
0
15,114
23,494
11,675
0
4,267
19,227
0
144,723
W
Olorun
12,406
5,453
740
7,905
14,749
7,883
588
6,872
7,877
98,288
7,250
L
Vulcan
Scorch017
Vulcan
13,017
2,080
108
1,458
16,100
7,363
719
5,345
10,755
61,398
0
W
11,596
2,043
0
8,164
14,319
13,555
2,150
0
14,319
0
100,339
L
Awilix
Tremayne24
Awilix
10,919
5,147
0
1,712
19,857
9,816
736
4,147
15,710
0
89,391
L
Cthulhu
kraftyvixen
Cthulhu
6,355
172
0
2,121
14,351
16,507
62
5,599
8,752
36,022
0
L
10,341
4,313
0
4,433
13,201
6,974
735
4,804
8,397
0
65,815
W
Ishtar
sk66zy
Ishtar
7,906
3,071
0
2,884
15,049
6,301
130
2,327
12,722
0
78,727
L
5,947
1,305
0
5,092
16,759
10,190
0
0
16,759
0
58,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,640
Gold Earned
46,630
735
Minions Killed
462
0
Camps Cleared
0
2,035,505
Distance Traveled
1,927,770
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,924
473
72
3
0
411,343
0
W
Ne Zha
13,426
639
191
9
0
455,791
2
W
Olorun
12,481
594
169
8
0
402,593
0
L
Vulcan
9,692
462
86
4
0
384,855
4
W
Mulan
13,749
655
184
9
0
387,045
0
L
Awilix
10,578
504
130
6
0
432,524
3
L
Cthulhu
9,278
442
27
1
0
430,149
0
L
Neith
8,794
419
134
6
0
344,520
1
W
Ishtar
10,060
479
119
6
0
378,733
7
L
Chaac
8,288
395
85
4
0
335,722
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role