Player Matchup

Neith
Neith
Rboyd02
Neith
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 46L
1,303 Elo+
Party 1
Zeus
Zeus
dhamby21
Zeus
Level 66
God Stats
26W - 40L
1,334 SR
Queue Stats
26W - 40L
1,274 Elo+
Party 1
Ymir
Ymir
gman11725
Ymir
Level 28
God Stats
4W - 10L
1,450 SR
Queue Stats
4W - 10L
1,378 Elo+
Party 1
Mercury
Mercury
keving4215
Mercury
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 37L
1,261 Elo+
Party 1
Geb
Geb
larriaza3
Geb
Level 54
God Stats
4W - 4L
1,572 SR
Queue Stats
7W - 12L
1,426 Elo+
Party 1
Team Averages
Level 61
1,471 SR
1,328 Elo+

VS

Team Averages
Level 100
1,716 SR
1,564 Elo+
Atlas
Atlas
Aceinthe
Atlas
Level 40
God Stats
1W - 0L
1,824 SR
Queue Stats
74W - 35L
1,639 Elo+
Party 2
Ah Puch
Ah Puch
SavageEvolved
Ah Puch
Level 155
God Stats
9W - 4L
1,748 SR
Queue Stats
333W - 260L
1,574 Elo+
Party 2
The Morrigan
The Morrigan
ShadowReed24
The Morrigan
Level 146
God Stats
3W - 1L
1,694 SR
Queue Stats
202W - 144L
1,622 Elo+
Party 2
Ishtar
Ishtar
isthatamango
Ishtar
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 54L
1,399 Elo+
Solo
Mercury
Mercury
lilSeaUrchin
Mercury
Level 126
God Stats
5W - 1L
1,815 SR
Queue Stats
154W - 128L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Rboyd02
Neith
12
0 / 2 / 1
6,839
456
6,493
9,933
3,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Zeus
13
3 / 4 / 0
7,730
515
10,006
9,518
3,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
12
0 / 3 / 0
6,961
464
1,766
12,171
6,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mercury
keving4215
Mercury
11
0 / 3 / 2
6,518
435
1,011
13,182
5,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 3 / 2
6,957
464
3,456
13,502
12,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Aceinthe
Atlas
13
2 / 0 / 4
7,992
533
6,408
14,463
15,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
15
5 / 0 / 2
9,566
638
13,320
5,919
3,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

The Morrigan
ShadowReed24
The Morrigan
14
5 / 3 / 4
8,597
573
9,431
8,330
4,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
14
1 / 1 / 2
8,001
533
4,289
6,878
3,204
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
lilSeaUrchin
Mercury
15
2 / 0 / 6
8,851
590
7,207
13,143
5,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
15
15
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Atlas
Aceinthe
Atlas
2
0
4
4
L
Neith
Rboyd02
Neith
0
2
1
0.25
W
Ah Puch
5
0
2
6
W
The Morrigan
ShadowReed24
The Morrigan
5
3
4
2.33
L
Zeus
3
4
0
0.75
L
Ymir
0
3
0
0
W
Ishtar
1
1
2
2
L
Mercury
keving4215
Mercury
0
3
2
0.33
L
1
3
2
0.67
W
Mercury
lilSeaUrchin
Mercury
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,732
Damage
40,655
58,306
Taken
48,733
32,145
Mitigated
31,849
14,350
Healing
11,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Aceinthe
Atlas
6,408
2,877
400
2,910
14,463
15,104
0
3,907
10,392
33,038
6,779
L
Neith
Rboyd02
Neith
6,493
2,047
0
3,837
9,933
3,724
51
2,955
6,978
0
57,393
W
Ah Puch
13,320
1,128
0
2,970
5,919
3,601
1,272
1,593
4,206
83,412
0
W
The Morrigan
ShadowReed24
The Morrigan
9,431
2,610
0
930
8,330
4,043
1,614
4,363
3,535
51,505
8,206
L
Zeus
10,006
190
0
600
9,518
3,920
54
4,580
4,938
59,206
0
L
Ymir
1,766
0
0
2,478
12,171
6,697
184
9,550
2,621
40,117
0
W
Ishtar
4,289
2,361
0
2,386
6,878
3,204
1,242
828
6,050
0
51,865
L
Mercury
keving4215
Mercury
1,011
90
0
4,206
13,182
5,260
0
4,122
9,060
0
37,323
L
3,456
489
0
3,229
13,502
12,544
0
4,740
8,762
17,773
0
W
Mercury
lilSeaUrchin
Mercury
7,207
3,686
0
2,075
13,143
5,897
0
3,579
9,322
0
75,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,005
Gold Earned
43,007
388
Minions Killed
497
0
Camps Cleared
0
1,385,901
Distance Traveled
1,480,113
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,992
533
56
4
0
295,275
4
L
Neith
6,839
456
99
7
0
272,426
0
W
Ah Puch
9,566
638
149
10
0
271,655
7
W
The Morrigan
8,597
573
73
5
0
273,517
7
L
Zeus
7,730
515
100
7
0
255,692
3
L
Ymir
6,961
464
83
6
0
260,205
6
W
Ishtar
8,001
533
102
7
0
281,091
3
L
Mercury
6,518
435
75
5
0
346,141
3
L
Geb
6,957
464
31
2
0
251,437
1
W
Mercury
8,851
590
117
8
0
358,575
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role