Player Matchup
Team Averages
Diamond IV
Average Tier
Level 149
1,500 SR
1,500
MMR
VS
Team Averages
Bronze III
Average Tier
Level 95
1,500 SR
1,500
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 0
9,773
977
8,509
6,517
4,947
Y10 Evolved Book of Thoth
+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5
PASSIVE - You gain Magical Power equal to 7% of your Mana from items.
Genji's Guard
+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction
PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.
S9 Divine Ruin
+100
Magical Power
+15
Magical Penetration
PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
ElSasoGamerPro
Hades
13
1 / 3 / 0
8,391
839
3,666
11,693
9,989
Chronos' Pendant
+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
Genji's Guard
+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction
PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.
Sphinx's Baubles
+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction
PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
9,773
977
120
12
0
178,920
3
L
8,391
839
79
8
0
198,607
2