Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
YvngKazhRegister
Discordia
Level 58
God Stats
10W - 7L
1,553 SR
Queue Stats
67W - 77L
1,435 Elo+
Party 2
Fenrir
Fenrir
vennysuks
Fenrir
Level 9
God Stats
1W - 6L
1,112 SR
Queue Stats
25W - 35L
1,336 Elo+
Party 2
Team Averages
Level 71
1,388 SR
1,424 Elo+

VS

Team Averages
Level 61
1,570 SR
1,563 Elo+
Kuzenbo
Kuzenbo
MRFICTITI0US
Kuzenbo
Level 125
God Stats
37W - 27L
1,523 SR
Queue Stats
223W - 335L
1,361 Elo+
Solo
Baron Samedi
Baron Samedi
MrTtam
Baron Samedi
Level 40
God Stats
22W - 15L
1,550 SR
Queue Stats
115W - 96L
1,631 Elo+
Party 1
Hachiman
Hachiman
Neptunus165
Hachiman
Level 17
God Stats
5W - 1L
1,638 SR
Queue Stats
48W - 16L
1,696 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
3 / 7 / 0
9,673
691
16,185
20,826
18,447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
12
1 / 6 / 2
8,726
623
18,412
9,031
4,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
vennysuks
Fenrir
11
0 / 6 / 2
8,079
577
1,130
10,644
6,874
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MRFICTITI0US
Kuzenbo
14
1 / 1 / 14
10,484
749
6,179
23,827
23,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
MrTtam
Baron Samedi
17
13 / 1 / 3
12,023
859
17,475
10,813
5,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Neptunus165
Hachiman
14
4 / 2 / 11
10,183
727
9,821
12,874
5,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
4
Kills
18
19
Deaths
4
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
7
0
0.43
W
Kuzenbo
MRFICTITI0US
Kuzenbo
1
1
14
8
W
Baron Samedi
MrTtam
Baron Samedi
13
1
3
14.5
W
Hachiman
Neptunus165
Hachiman
4
2
11
4.75
L
Discordia
1
6
2
0.33
L
Fenrir
vennysuks
Fenrir
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,727
Damage
33,475
40,501
Taken
47,514
29,368
Mitigated
34,359
2,595
Healing
22,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
16,185
2,591
0
1,185
20,826
18,447
144
12,669
8,157
0
41,828
W
Kuzenbo
MRFICTITI0US
Kuzenbo
6,179
2,344
172
11,224
23,827
23,738
643
7,086
16,741
24,243
0
W
Baron Samedi
MrTtam
Baron Samedi
17,475
1,069
4,485
5,046
10,813
5,396
1,280
5,681
5,132
51,236
0
W
Hachiman
Neptunus165
Hachiman
9,821
6,623
0
2,043
12,874
5,225
1,028
6,394
6,480
0
38,636
L
Discordia
18,412
484
496
914
9,031
4,047
0
7,189
1,842
41,814
0
L
Fenrir
vennysuks
Fenrir
1,130
385
0
0
10,644
6,874
665
4,194
6,450
0
6,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,478
Gold Earned
32,690
123
Minions Killed
153
5
Camps Cleared
7
647,611
Distance Traveled
787,137
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,673
691
55
4
4
241,038
0
W
Kuzenbo
10,484
749
42
3
5
282,043
4
W
Baron Samedi
12,023
859
57
4
1
252,800
1
W
Hachiman
10,183
727
54
4
1
252,294
0
L
Discordia
8,726
623
58
4
1
236,656
2
L
Fenrir
8,079
577
10
1
0
169,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role