Player Matchup

Sobek
Sobek
Diddlysquat33
Sobek
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,605 Elo+
Party 2
Hachiman
Hachiman
KennyGstrings
Hachiman
Level 101
God Stats
1W - 1L
1,725 SR
Queue Stats
18W - 31L
1,402 Elo+
Party 2
Fenrir
Fenrir
RYWEEB
Fenrir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,599 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Smackface21
Tsukuyomi
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 56L
1,505 Elo+
Solo
Ra
Ra
rareturtle
Ra
Level 140
God Stats
0W - 1L
1,183 SR
Queue Stats
10W - 8L
1,671 Elo+
Party 2
Team Averages
Level 112
1,481 SR
1,556 Elo+

VS

Team Averages
Level 119
1,530 SR
1,496 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
KillaOG92
Ra
Level 85
God Stats
3W - 1L
1,789 SR
Queue Stats
258W - 278L
1,492 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Meatha
Ah Muzen Cab
Level 106
God Stats
6W - 1L
1,499 SR
Queue Stats
92W - 109L
1,472 Elo+
Party 1
Ganesha
Ganesha
UltraIShadow
Ganesha
Level 154
God Stats
1W - 0L
1,448 SR
Queue Stats
18W - 18L
1,492 Elo+
Solo
Ullr
Ullr
Xarvik
Ullr
Level 123
God Stats
3W - 1L
1,411 SR
Queue Stats
179W - 179L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 4
7,666
639
7,167
21,142
11,535
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
KennyGstrings
Hachiman
15
1 / 5 / 5
8,195
683
11,097
14,219
5,683
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
RYWEEB
Fenrir
13
2 / 8 / 5
8,149
679
4,402
13,534
5,698
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tsukuyomi
Smackface21
Tsukuyomi
15
5 / 6 / 2
8,760
730
14,001
13,571
5,600
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 5 / 6
9,518
793
12,058
12,624
5,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
6 / 1 / 22
10,268
856
15,795
17,510
22,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 4 / 17
10,073
839
13,797
10,987
6,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
Meatha
Ah Muzen Cab
19
12 / 1 / 16
10,872
906
22,213
15,826
10,373
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ganesha
UltraIShadow
Ganesha
16
0 / 3 / 27
9,603
800
10,854
16,640
21,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
Xarvik
Ullr
15
7 / 3 / 14
9,651
804
8,848
8,253
4,631
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
126
11
Kills
30
30
Deaths
12
22
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
1
22
17
L
1
6
4
0.5
L
Hachiman
KennyGstrings
Hachiman
1
5
5
0.7
W
5
4
17
3.38
W
Ah Muzen Cab
Meatha
Ah Muzen Cab
12
1
16
20
L
Fenrir
RYWEEB
Fenrir
2
8
5
0.56
L
Tsukuyomi
Smackface21
Tsukuyomi
5
6
2
1
W
Ganesha
UltraIShadow
Ganesha
0
3
27
4.5
W
Ullr
Xarvik
Ullr
7
3
14
4.67
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,725
Damage
71,507
75,090
Taken
69,216
33,529
Mitigated
65,358
20,207
Healing
29,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
15,795
680
3,525
4,018
17,510
22,942
239
5,079
12,431
21,531
0
L
7,167
409
779
1,854
21,142
11,535
234
10,486
10,122
11,479
0
L
Hachiman
KennyGstrings
Hachiman
11,097
3,949
840
3,147
14,219
5,683
620
7,194
6,795
0
20,746
W
13,797
1,462
6,846
3,536
10,987
6,253
620
3,906
7,081
27,429
0
W
Ah Muzen Cab
Meatha
Ah Muzen Cab
22,213
5,778
1,083
5,410
15,826
10,373
2,130
3,706
12,120
33
45,671
L
Fenrir
RYWEEB
Fenrir
4,402
1,162
295
402
13,534
5,698
0
6,817
6,577
0
6,307
L
Tsukuyomi
Smackface21
Tsukuyomi
14,001
1,805
927
2,951
13,571
5,600
666
7,854
5,570
0
22,481
W
Ganesha
UltraIShadow
Ganesha
10,854
349
574
2,059
16,640
21,159
272
4,888
11,752
18,807
0
W
Ullr
Xarvik
Ullr
8,848
2,049
2,021
910
8,253
4,631
997
1,646
6,607
0
11,145
L
12,058
645
5,335
3,677
12,624
5,013
0
6,801
5,547
36,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,288
Gold Earned
50,467
123
Minions Killed
133
0
Camps Cleared
0
1,072,786
Distance Traveled
1,044,089
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,268
856
31
3
0
210,438
2
L
Sobek
7,666
639
15
1
0
227,824
0
L
Hachiman
8,195
683
21
2
0
179,576
0
W
Ra
10,073
839
49
4
0
199,752
0
W
Ah Muzen Cab
10,872
906
38
3
0
209,663
1
L
Fenrir
8,149
679
3
0
0
205,936
0
L
Tsukuyomi
8,760
730
21
2
0
230,026
0
W
Ganesha
9,603
800
0
0
0
208,646
0
W
Ullr
9,651
804
15
1
0
215,590
0
L
Ra
9,518
793
63
5
0
229,424
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role