Player Matchup

Chang'e
Chang'e
Hyperion513
Chang'e
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,378 Elo+
Party 2
Cthulhu
Cthulhu
McPhatDaddy
Cthulhu
Level 98
God Stats
0W - 1L
1,321 SR
Queue Stats
3W - 3L
1,378 Elo+
Party 2
Awilix
Awilix
mageideas
Awilix
Level 41
God Stats
6W - 16L
1,316 SR
Queue Stats
113W - 129L
1,398 Elo+
Solo
Team Averages
Level 55
1,379 SR
1,385 Elo+

VS

Team Averages
Level 105
1,538 SR
1,457 Elo+
Eset
Eset
 
Eset
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Dixieeynormus
Izanami
Level 107
God Stats
14W - 7L
1,497 SR
Queue Stats
189W - 229L
1,432 Elo+
Party 1
Horus
Horus
gayestagenda
Horus
Level 91
God Stats
13W - 5L
1,616 SR
Queue Stats
137W - 146L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Hyperion513
Chang'e
10
0 / 5 / 0
5,903
590
4,769
10,030
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
McPhatDaddy
Cthulhu
10
0 / 3 / 0
6,360
636
5,981
14,742
7,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Awilix
mageideas
Awilix
9
0 / 4 / 0
5,602
560
1,298
8,298
2,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
1 / 0 / 11
7,319
732
14,393
5,834
2,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
13
6 / 0 / 5
7,971
797
9,342
5,379
2,604
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
5 / 0 / 6
7,419
742
4,552
10,269
9,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
12
12
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
1
0
11
6.5
W
Izanami
6
0
5
8.5
L
Chang'e
Hyperion513
Chang'e
0
5
0
0
L
Cthulhu
McPhatDaddy
Cthulhu
0
3
0
0
W
5
0
6
8
L
Awilix
mageideas
Awilix
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,048
Damage
28,287
33,070
Taken
21,482
13,586
Mitigated
14,605
7,984
Healing
7,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
14,393
1,832
322
901
5,834
2,572
95
3,063
2,771
33,922
0
W
Izanami
9,342
5,461
0
1,462
5,379
2,604
1,036
3,327
2,052
0
35,901
L
Chang'e
Hyperion513
Chang'e
4,769
550
1,867
2,722
10,030
3,040
0
4,151
5,512
14,725
0
L
Cthulhu
McPhatDaddy
Cthulhu
5,981
396
293
2,892
14,742
7,895
0
5,297
8,619
21,183
0
W
4,552
1,653
1,626
3,377
10,269
9,429
24
4,844
5,425
0
7,914
L
Awilix
mageideas
Awilix
1,298
489
0
210
8,298
2,651
0
4,148
3,799
0
10,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,865
Gold Earned
22,709
95
Minions Killed
125
2
Camps Cleared
7
499,462
Distance Traveled
528,308
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,319
732
56
6
4
184,785
2
W
Izanami
7,971
797
65
7
3
161,119
1
L
Chang'e
5,903
590
34
3
0
157,222
2
L
Cthulhu
6,360
636
42
4
1
165,866
4
W
Horus
7,419
742
4
0
0
182,404
5
L
Awilix
5,602
560
19
2
1
176,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role