Player Matchup

Achilles
Achilles
MaverikLegion
Achilles
Level 108
God Stats
29W - 7L
1,891 SR
Queue Stats
68W - 24L
1,743 Elo+
Party 1
Neith
Neith
Walkee6819
Neith
Level 18
God Stats
101W - 28L
1,833 SR
Queue Stats
102W - 29L
1,779 Elo+
Party 1
Tiamat
Tiamat
final judgemnt
Tiamat
Level 133
God Stats
14W - 2L
1,624 SR
Queue Stats
98W - 28L
1,850 Elo+
Party 1
Team Averages
Level 86
1,783 SR
1,791 Elo+

VS

Team Averages
Level 103
1,454 SR
1,499 Elo+
Tyr
Tyr
 
Tyr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
TachankaPewPew
Kuzenbo
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 168L
1,511 Elo+
Party 2
Scylla
Scylla
shellburrito
Scylla
Level 28
God Stats
6W - 9L
1,362 SR
Queue Stats
160W - 133L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MaverikLegion
Achilles
15
12 / 0 / 10
11,460
764
17,647
18,143
19,097
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Neith
16
7 / 1 / 16
11,525
768
15,411
9,562
4,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
5 / 2 / 17
11,196
746
13,981
13,308
10,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
2 / 8 / 1
9,230
615
10,097
17,289
14,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 8 / 2
8,829
589
11,557
22,121
27,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
12
0 / 8 / 2
8,786
586
6,937
13,325
4,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
8
24
Kills
3
3
Deaths
24
43
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
8
1
0.31
W
Achilles
MaverikLegion
Achilles
12
0
10
17
L
1
8
2
0.25
W
Neith
7
1
16
15
W
5
2
17
6.75
L
Scylla
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,039
Damage
28,591
41,013
Taken
52,735
33,514
Mitigated
47,156
5,523
Healing
4,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
10,097
718
0
3,636
17,289
14,972
0
3,909
13,380
0
31,204
W
Achilles
MaverikLegion
Achilles
17,647
5,993
0
490
18,143
19,097
220
8,385
9,125
0
32,935
L
11,557
1,766
0
500
22,121
27,562
0
7,086
15,035
22,402
0
W
Neith
15,411
6,133
0
2,107
9,562
4,003
2,194
5,305
4,175
0
45,948
W
13,981
1,046
126
2,800
13,308
10,414
647
5,276
7,818
50,282
0
L
Scylla
6,937
1,284
0
0
13,325
4,622
0
3,602
9,723
33,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,181
Gold Earned
26,845
195
Minions Killed
152
10
Camps Cleared
2
856,473
Distance Traveled
743,986
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,230
615
56
4
0
278,369
0
W
Achilles
11,460
764
28
2
3
292,031
4
L
Kuzenbo
8,829
589
34
2
1
249,103
1
W
Neith
11,525
768
90
6
1
272,925
2
W
Tiamat
11,196
746
77
5
6
291,517
2
L
Scylla
8,786
586
62
4
1
216,514
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role