Player Matchup

Zhong Kui
Zhong Kui
Cloud9Savag3
Zhong Kui
Level 54
God Stats
4W - 3L
1,898 SR
Queue Stats
89W - 76L
1,501 Elo+
Solo
Skadi
Skadi
Deathstroke_10PR
Skadi
Level 108
God Stats
4W - 4L
1,610 SR
Queue Stats
530W - 563L
1,445 Elo+
Party 3
Loki
Loki
El_Jincho_Pelu
Loki
Level 123
God Stats
9W - 9L
1,573 SR
Queue Stats
479W - 534L
1,427 Elo+
Party 3
King Arthur
King Arthur
MARISCAL90
King Arthur
Level 160
God Stats
20W - 27L
1,459 SR
Queue Stats
404W - 433L
1,473 Elo+
Party 2
Athena
Athena
xGoRxSnake
Athena
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
300W - 319L
1,453 Elo+
Party 2
Team Averages
Level 120
1,608 SR
1,460 Elo+

VS

Team Averages
Level 105
1,524 SR
1,447 Elo+
Guan Yu
Guan Yu
OUROBOROUS756
Guan Yu
Level 109
God Stats
3W - 1L
1,483 SR
Queue Stats
380W - 377L
1,456 Elo+
Solo
Sylvanus
Sylvanus
StingSniperWolf
Sylvanus
Level 103
God Stats
8W - 6L
1,557 SR
Queue Stats
55W - 43L
1,486 Elo+
Party 1
Skadi
Skadi
ThatOneGuy5863
Skadi
Level 69
God Stats
11W - 5L
1,568 SR
Queue Stats
113W - 109L
1,429 Elo+
Party 1
Freya
Freya
gersonisai24
Freya
Level 121
God Stats
10W - 12L
1,604 SR
Queue Stats
269W - 267L
1,444 Elo+
Solo
Mercury
Mercury
iichase
Mercury
Level 124
God Stats
10W - 7L
1,407 SR
Queue Stats
543W - 585L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cloud9Savag3
Zhong Kui
14
1 / 3 / 3
8,597
478
16,442
12,816
11,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 5 / 1
7,601
422
5,538
13,787
4,672
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 5 / 3
8,531
474
7,664
13,866
5,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
MARISCAL90
King Arthur
16
6 / 2 / 1
10,119
562
17,985
18,178
18,401
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
xGoRxSnake
Athena
13
2 / 1 / 3
8,284
460
8,084
19,295
21,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
14
1 / 4 / 5
8,303
461
6,534
18,539
22,429
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
13
0 / 3 / 8
8,069
448
10,059
19,903
17,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

15
6 / 1 / 3
8,923
496
14,340
9,011
3,685
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 2 / 4
8,848
492
10,758
18,426
9,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
iichase
Mercury
16
6 / 5 / 5
9,787
544
13,006
19,576
8,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
14
Kills
16
16
Deaths
15
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Cloud9Savag3
Zhong Kui
1
3
3
0.83
L
1
5
1
0.3
L
4
5
3
1.1
L
King Arthur
MARISCAL90
King Arthur
6
2
1
3.25
W
Guan Yu
1
4
5
0.88
W
Sylvanus
0
3
8
1.33
W
6
1
3
7.5
W
3
2
4
2.5
W
Mercury
iichase
Mercury
6
5
5
1.7
L
Athena
xGoRxSnake
Athena
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,713
Damage
54,697
77,942
Taken
85,455
62,210
Mitigated
61,554
24,860
Healing
33,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Cloud9Savag3
Zhong Kui
16,442
1,389
239
6,316
12,816
11,462
635
6,401
6,415
80,287
0
L
5,538
1,458
273
2,009
13,787
4,672
260
2,266
11,521
0
51,980
L
7,664
1,880
0
4,082
13,866
5,730
42
1,907
11,959
0
49,683
L
King Arthur
MARISCAL90
King Arthur
17,985
2,142
0
5,194
18,178
18,401
0
1,794
16,384
0
89,277
W
Guan Yu
6,534
1,491
5,154
6,855
18,539
22,429
0
250
18,289
0
53,218
W
Sylvanus
10,059
3,000
5,351
6,251
19,903
17,540
235
10,314
9,371
33,661
3,630
W
14,340
6,348
0
338
9,011
3,685
1,336
1,509
7,502
0
71,614
W
10,758
3,735
0
8,472
18,426
9,467
0
8,320
10,106
71,258
0
W
Mercury
iichase
Mercury
13,006
6,835
0
834
19,576
8,433
452
4,133
15,443
0
82,205
L
Athena
xGoRxSnake
Athena
8,084
1,618
572
6,175
19,295
21,945
313
7,776
11,519
36,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,132
Gold Earned
43,930
495
Minions Killed
460
0
Camps Cleared
0
1,611,948
Distance Traveled
1,573,151
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,597
478
124
7
0
229,651
5
L
Skadi
7,601
422
84
5
0
310,286
4
L
Loki
8,531
474
89
5
0
370,787
4
L
King Arthur
10,119
562
151
8
0
341,598
2
W
Guan Yu
8,303
461
91
5
0
322,490
1
W
Sylvanus
8,069
448
44
2
0
275,339
5
W
Skadi
8,923
496
109
6
0
317,087
2
W
Freya
8,848
492
107
6
0
274,662
3
W
Mercury
9,787
544
109
6
0
383,573
0
L
Athena
8,284
460
47
3
0
359,626
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role