Player Matchup

Kumbhakarna
Kumbhakarna
FaintBunny95398
Kumbhakarna
Level 68
God Stats
50W - 55L
1,480 SR
Queue Stats
109W - 178L
1,355 Elo+
Party 1
Janus
Janus
PhatDoinks420
Janus
Level 103
God Stats
9W - 11L
1,462 SR
Queue Stats
126W - 202L
1,357 Elo+
Party 1
Neith
Neith
StonedHiker98
Neith
Level 89
God Stats
19W - 25L
1,445 SR
Queue Stats
119W - 194L
1,353 Elo+
Party 1
Team Averages
Level 87
1,462 SR
1,355 Elo+

VS

Team Averages
Level 97
1,612 SR
1,442 Elo+
Hun Batz
Hun Batz
ChillVibes6891
Hun Batz
Level 137
God Stats
3W - 1L
1,546 SR
Queue Stats
121W - 141L
1,494 Elo+
Solo
Chaac
Chaac
Escorpionx
Chaac
Level 89
God Stats
2W - 0L
1,869 SR
Queue Stats
3W - 5L
1,508 Elo+
Solo
Sol
Sol
Johhkr
Sol
Level 66
God Stats
13W - 17L
1,421 SR
Queue Stats
108W - 189L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FaintBunny95398
Kumbhakarna
13
1 / 1 / 2
9,118
701
4,086
14,752
18,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 7 / 2
7,747
596
9,349
12,389
5,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 3 / 2
8,079
621
7,348
11,571
5,503
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
15
5 / 3 / 5
9,635
741
10,558
11,204
4,947
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
16
3 / 0 / 8
9,430
725
11,233
9,221
8,628
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sol
Johhkr
Sol
14
3 / 0 / 7
9,185
707
12,829
12,861
4,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
3
Kills
11
11
Deaths
3
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
5
3
5
2.5
W
Chaac
3
0
8
7
L
Kumbhakarna
FaintBunny95398
Kumbhakarna
1
1
2
2
W
Sol
Johhkr
Sol
3
0
7
6.5
L
1
7
2
0.29
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,783
Damage
34,620
38,712
Taken
33,286
29,188
Mitigated
18,557
5,096
Healing
12,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
10,558
3,543
0
744
11,204
4,947
1,177
3,551
7,405
0
34,094
W
Chaac
11,233
1,288
0
4,685
9,221
8,628
483
2,937
6,128
0
33,676
L
Kumbhakarna
FaintBunny95398
Kumbhakarna
4,086
175
362
2,185
14,752
18,227
0
5,960
8,792
13,674
0
W
Sol
Johhkr
Sol
12,829
3,469
0
7,436
12,861
4,982
878
6,779
5,650
44,727
0
L
9,349
683
0
500
12,389
5,458
0
4,516
7,873
23,282
0
L
7,348
1,998
0
2,049
11,571
5,503
32
2,571
9,000
0
31,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,944
Gold Earned
28,250
114
Minions Killed
156
2
Camps Cleared
9
690,542
Distance Traveled
731,243
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,635
741
53
4
6
235,008
0
W
Chaac
9,430
725
45
3
0
266,856
0
L
Kumbhakarna
9,118
701
13
1
0
271,063
3
W
Sol
9,185
707
58
4
3
229,379
2
L
Janus
7,747
596
57
4
2
199,798
0
L
Neith
8,079
621
44
3
0
219,681
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role