Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bronze II
Dom Volpi
Ah Muzen Cab
Bronze II
Level 129
God Stats
1W - 3L
1,489 SR
Queue Stats
5W - 19L
1,023 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
GasBagQ
Cu Chulainn
Silver I
Level 124
God Stats
6W - 9L
1,458 SR
Queue Stats
269W - 287L
1,001 MMR
Solo
Nu Wa
Nu Wa
Silver III
bushidox87x
Nu Wa
Silver III
Level 140
God Stats
6W - 5L
1,378 SR
Queue Stats
51W - 64L
899 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,442 SR
974 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 116
1,429 SR
995 MMR
Medusa
Medusa
Bronze IV
Atreyu7770
Medusa
Bronze IV
Level 99
God Stats
2W - 6L
1,402 SR
Queue Stats
15W - 39L
1,099 MMR
Solo
Ares
Ares
Silver I
CarvedBadge16
Ares
Silver I
Level 128
God Stats
5W - 8L
1,384 SR
Queue Stats
87W - 99L
1,180 MMR
Solo
Ah Puch
Ah Puch
Silver V
angels515
Ah Puch
Silver V
Level 121
God Stats
42W - 40L
1,501 SR
Queue Stats
98W - 130L
706 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dom Volpi
Ah Muzen Cab
20
8 / 0 / 1
15,935
693
28,379
13,233
7,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
GasBagQ
Cu Chulainn
18
0 / 7 / 5
13,813
601
11,101
32,171
38,776
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
1 / 2 / 8
14,625
636
37,656
10,558
5,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
Baron SamediKumbhakarna

VS

Bans
MulanNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Atreyu7770
Medusa
17
4 / 4 / 4
13,505
587
13,060
27,078
11,783
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
4 / 3 / 3
14,716
640
12,833
37,232
46,706
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
angels515
Ah Puch
19
1 / 2 / 5
13,705
596
20,508
25,597
10,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
9
Kills
9
9
Deaths
9
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
Atreyu7770
Medusa
4
4
4
1.5
L
4
3
3
1.83
W
Ah Muzen Cab
Dom Volpi
Ah Muzen Cab
8
0
1
8.5
W
Cu Chulainn
GasBagQ
Cu Chulainn
0
7
5
0.36
L
Ah Puch
angels515
Ah Puch
1
2
5
1.75
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,136
Damage
46,401
55,962
Taken
89,907
52,012
Mitigated
68,586
16,849
Healing
27,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Atreyu7770
Medusa
13,060
6,863
206
5,587
27,078
11,783
595
9,536
17,542
0
83,643
L
12,833
288
1,179
7,640
37,232
46,706
488
15,496
21,736
43,365
0
W
Ah Muzen Cab
Dom Volpi
Ah Muzen Cab
28,379
6,251
0
7,368
13,233
7,567
1,639
8,148
5,085
0
107,430
W
Cu Chulainn
GasBagQ
Cu Chulainn
11,101
1,924
1,522
7,384
32,171
38,776
14
18,817
13,354
0
34,265
L
Ah Puch
angels515
Ah Puch
20,508
1,168
1,101
11,388
25,597
10,097
0
13,629
11,968
118,252
0
W
37,656
11,446
0
575
10,558
5,669
982
6,748
3,810
83,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,373
Gold Earned
41,926
301
Minions Killed
356
10
Camps Cleared
6
1,357,758
Distance Traveled
1,182,820
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,505
587
129
6
2
392,947
0
L
Ares
14,716
640
50
2
1
407,600
4
W
Ah Muzen Cab
15,935
693
169
7
7
480,577
6
W
Cu Chulainn
13,813
601
36
2
3
434,663
2
L
Ah Puch
13,705
596
177
8
3
382,273
5
W
Nu Wa
14,625
636
96
4
0
442,518
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role