Player Matchup

Khepri
Khepri
Da_Crimson_Chin_
Khepri
Level 25
God Stats
10W - 17L
1,303 SR
Queue Stats
13W - 32L
1,167 Elo+
Party 1
Raijin
Raijin
FINESSE101101
Raijin
Level 76
God Stats
1W - 1L
1,583 SR
Queue Stats
229W - 237L
1,320 Elo+
Solo
Ao Kuang
Ao Kuang
TheDomin8tor69
Ao Kuang
Level 65
God Stats
7W - 8L
1,404 SR
Queue Stats
75W - 101L
1,298 Elo+
Party 1
Pele
Pele
jimmy223344
Pele
Level 49
God Stats
5W - 11L
1,168 SR
Queue Stats
186W - 224L
1,210 Elo+
Solo
Izanami
Izanami
thoughtless_name
Izanami
Level 29
God Stats
15W - 20L
1,427 SR
Queue Stats
42W - 68L
1,257 Elo+
Party 1
Team Averages
Level 49
1,377 SR
1,250 Elo+

VS

Team Averages
Level 51
1,461 SR
1,233 Elo+
Ymir
Ymir
AsereKbola
Ymir
Level 59
God Stats
4W - 8L
1,505 SR
Queue Stats
142W - 168L
1,277 Elo+
Party 3
Cliodhna
Cliodhna
Drakula9779
Cliodhna
Level 59
God Stats
7W - 4L
1,599 SR
Queue Stats
81W - 81L
1,225 Elo+
Solo
Neith
Neith
RoninLuany
Neith
Level 28
God Stats
1W - 7L
1,173 SR
Queue Stats
36W - 73L
1,152 Elo+
Party 3
Jing Wei
Jing Wei
loup109
Jing Wei
Level 56
God Stats
5W - 4L
1,527 SR
Queue Stats
9W - 9L
1,312 Elo+
Party 2
Janus
Janus
mathieugagne1987
Janus
Level 55
God Stats
2W - 1L
1,499 SR
Queue Stats
5W - 6L
1,198 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
7,387
410
2,164
11,684
12,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
1 / 4 / 1
8,088
449
4,466
9,428
3,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
17
10 / 1 / 1
10,846
603
15,224
14,957
7,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
4 / 3 / 1
7,530
418
8,403
11,874
4,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 4 / 2
7,131
396
7,488
9,692
4,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 5
6,347
353
2,850
9,046
7,757
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
Drakula9779
Cliodhna
15
9 / 3 / 3
9,477
527
13,689
15,962
6,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Neith
14
1 / 8 / 0
8,171
454
5,317
12,447
5,818
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jing Wei
loup109
Jing Wei
12
1 / 1 / 3
7,196
400
9,250
13,198
4,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 2 / 1
7,607
423
6,143
7,054
2,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
17
Kills
13
13
Deaths
17
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
3
5
0.83
L
1
1
2
2
W
Cliodhna
Drakula9779
Cliodhna
9
3
3
3.5
L
1
4
1
0.38
W
Neith
1
8
0
0.13
L
Ao Kuang
10
1
1
10.5
L
4
3
1
1.5
W
Jing Wei
loup109
Jing Wei
1
1
3
2.5
W
2
2
1
1.25
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,745
Damage
37,249
57,635
Taken
57,707
32,316
Mitigated
26,830
17,161
Healing
15,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,850
396
497
811
9,046
7,757
114
2,205
6,841
17,337
0
L
2,164
339
0
2,847
11,684
12,520
126
3,086
8,428
12,947
0
W
Cliodhna
Drakula9779
Cliodhna
13,689
2,384
0
4,256
15,962
6,006
0
1,794
14,168
0
66,972
L
4,466
643
69
289
9,428
3,407
1,054
1,966
7,128
52,879
0
W
Neith
5,317
4,519
0
1,141
12,447
5,818
656
11,194
1,253
0
39,162
L
Ao Kuang
15,224
4,935
0
10,014
14,957
7,640
1,065
445
14,472
77,786
0
L
8,403
1,700
0
680
11,874
4,423
0
1,184
10,560
0
33,107
W
Jing Wei
loup109
Jing Wei
9,250
6,143
0
6,668
13,198
4,521
633
2,569
10,629
0
50,593
W
6,143
327
0
1,725
7,054
2,728
716
4,092
2,962
42,240
0
L
7,488
3,988
0
3,262
9,692
4,326
631
1,578
8,054
0
50,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,982
Gold Earned
38,798
336
Minions Killed
320
0
Camps Cleared
0
1,507,733
Distance Traveled
1,571,652
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,347
353
20
1
0
303,812
0
L
Khepri
7,387
410
18
1
0
257,613
0
W
Cliodhna
9,477
527
77
4
0
384,239
0
L
Raijin
8,088
449
62
3
0
295,333
0
W
Neith
8,171
454
63
4
0
224,137
0
L
Ao Kuang
10,846
603
143
8
0
345,074
2
L
Pele
7,530
418
35
2
0
375,720
0
W
Jing Wei
7,196
400
84
5
0
344,403
0
W
Janus
7,607
423
76
4
0
315,061
0
L
Izanami
7,131
396
78
4
0
233,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role