Player Matchup

Achilles
Achilles
BassGlobe310962
Achilles
Level 85
God Stats
0W - 1L
1,655 SR
Queue Stats
4W - 8L
1,391 Elo+
Party 1
Charybdis
Charybdis
OFFICR BLART
Charybdis
Level 88
God Stats
1W - 1L
1,814 SR
Queue Stats
38W - 27L
1,583 Elo+
Party 1
Hades
Hades
Tusuk4146
Hades
Level 29
God Stats
0W - 1L
1,253 SR
Queue Stats
39W - 35L
1,498 Elo+
Party 1
Ares
Ares
neggabih
Ares
Level 125
God Stats
2W - 1L
1,709 SR
Queue Stats
127W - 109L
1,590 Elo+
Party 1
Kukulkan
Kukulkan
xBILL LUMBERGHx
Kukulkan
Level 79
God Stats
0W - 2L
1,431 SR
Queue Stats
6W - 6L
1,560 Elo+
Party 1
Team Averages
Level 81
1,572 SR
1,524 Elo+

VS

Team Averages
Level 82
1,492 SR
1,553 Elo+
Zhong Kui
Zhong Kui
CumAnhurLips
Zhong Kui
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 70L
1,396 Elo+
Solo
Aphrodite
Aphrodite
Exclov
Aphrodite
Level 29
God Stats
3W - 6L
1,317 SR
Queue Stats
154W - 133L
1,556 Elo+
Party 2
Xbalanque
Xbalanque
Gameconqueror525
Xbalanque
Level 69
God Stats
14W - 12L
1,571 SR
Queue Stats
124W - 106L
1,551 Elo+
Party 2
Kuzenbo
Kuzenbo
LTHP_Adge
Kuzenbo
Level 146
God Stats
3W - 0L
1,412 SR
Queue Stats
47W - 31L
1,650 Elo+
Party 2
Geb
Geb
LTHP_MothMan
Geb
Level 128
God Stats
10W - 5L
1,662 SR
Queue Stats
219W - 194L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
1 / 4 / 3
9,507
380
8,398
28,941
23,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
OFFICR BLART
Charybdis
15
1 / 8 / 1
9,799
392
10,781
28,569
12,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hades
Tusuk4146
Hades
14
2 / 5 / 3
9,140
366
10,150
21,173
14,615
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
14
1 / 9 / 2
9,219
369
13,393
33,196
22,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
14
0 / 7 / 1
8,545
342
11,089
19,934
8,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CumAnhurLips
Zhong Kui
20
7 / 1 / 12
14,846
594
27,708
21,126
21,805
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
Exclov
Aphrodite
18
0 / 3 / 10
11,758
470
5,553
17,110
8,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Xbalanque
20
10 / 1 / 8
15,397
616
44,088
27,328
14,507
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
LTHP_Adge
Kuzenbo
18
7 / 0 / 18
12,727
509
12,707
29,621
53,225
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
9 / 1 / 8
13,620
545
21,108
23,545
13,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
89
5
Kills
33
33
Deaths
6
10
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Achilles
1
4
3
0.63
W
Zhong Kui
CumAnhurLips
Zhong Kui
7
1
12
13
W
Aphrodite
Exclov
Aphrodite
0
3
10
1.67
W
Xbalanque
10
1
8
14
W
Kuzenbo
LTHP_Adge
Kuzenbo
7
0
18
16
W
9
1
8
13
L
Charybdis
OFFICR BLART
Charybdis
1
8
1
0.19
L
Hades
Tusuk4146
Hades
2
5
3
0.7
L
Ares
1
9
2
0.22
L
Kukulkan
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,811
Damage
111,164
131,813
Taken
118,730
82,655
Mitigated
111,759
21,795
Healing
65,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
8,398
1,067
0
2,449
28,941
23,684
0
14,348
14,593
0
61,501
W
Zhong Kui
CumAnhurLips
Zhong Kui
27,708
1,494
0
10,623
21,126
21,805
3,718
8,514
12,590
126,509
0
W
Aphrodite
Exclov
Aphrodite
5,553
1,074
8,312
10,138
17,110
8,529
522
7,138
9,641
77,114
0
W
Xbalanque
44,088
29,649
0
15,358
27,328
14,507
7,668
5,789
21,527
42
227,405
W
Kuzenbo
LTHP_Adge
Kuzenbo
12,707
4,227
400
6,888
29,621
53,225
51
9,526
19,840
46,086
2,960
W
21,108
2,600
0
13,884
23,545
13,693
0
6,051
17,197
135,530
0
L
Charybdis
OFFICR BLART
Charybdis
10,781
6,066
0
5,899
28,569
12,938
0
11,262
17,307
0
75,077
L
Hades
Tusuk4146
Hades
10,150
1,452
1,004
5,073
21,173
14,615
0
11,201
9,972
40,883
0
L
Ares
13,393
796
297
6,031
33,196
22,647
0
19,031
14,165
54,415
0
L
Kukulkan
11,089
1,005
16
1,026
19,934
8,771
0
11,016
8,918
65,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,210
Gold Earned
68,348
446
Minions Killed
778
0
Camps Cleared
0
2,060,466
Distance Traveled
2,364,082
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,507
380
73
3
0
496,171
6
W
Zhong Kui
14,846
594
204
8
0
381,238
1
W
Aphrodite
11,758
470
120
5
0
448,654
6
W
Xbalanque
15,397
616
241
10
0
451,802
2
W
Kuzenbo
12,727
509
50
2
0
523,074
8
W
Geb
13,620
545
163
7
0
559,314
4
L
Charybdis
9,799
392
117
5
0
416,834
0
L
Hades
9,140
366
70
3
0
411,582
5
L
Ares
9,219
369
78
3
0
377,351
3
L
Kukulkan
8,545
342
108
4
0
358,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role