Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ANGEL_0f_F1RE
Cthulhu
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,828 Elo+
Party 1
Terra
Terra
BlurrySnow
Terra
Level 126
God Stats
1W - 0L
1,728 SR
Queue Stats
18W - 16L
1,573 Elo+
Party 1
Ra
Ra
Joeytherama
Ra
Level 67
God Stats
22W - 16L
1,505 SR
Queue Stats
85W - 78L
1,595 Elo+
Party 1
Nemesis
Nemesis
Nobleknightdark
Nemesis
Level 143
God Stats
76W - 62L
1,629 SR
Queue Stats
466W - 458L
1,623 Elo+
Party 1
Team Averages
Level 118
1,572 SR
1,624 Elo+

VS

Team Averages
Level 124
1,560 SR
1,559 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DonRevoo
Janus
Level 154
God Stats
12W - 16L
1,545 SR
Queue Stats
167W - 162L
1,583 Elo+
Party 2
Ratatoskr
Ratatoskr
DrogonDatDragon
Ratatoskr
Level 69
God Stats
17W - 19L
1,611 SR
Queue Stats
597W - 549L
1,568 Elo+
Solo
Medusa
Medusa
Ehjay9
Medusa
Level 148
God Stats
9W - 17L
1,422 SR
Queue Stats
550W - 539L
1,567 Elo+
Solo
Baron Samedi
Baron Samedi
itsFelixV
Baron Samedi
Level 89
God Stats
28W - 16L
1,721 SR
Queue Stats
373W - 339L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
19
6 / 2 / 1
12,799
609
14,418
14,927
7,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
15
0 / 1 / 4
9,820
468
4,449
19,731
19,994
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Terra
14
1 / 2 / 7
9,711
462
9,965
19,496
13,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
3 / 2 / 6
12,178
580
13,824
13,138
6,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
11 / 1 / 6
12,946
616
22,083
22,811
10,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
2 / 3 / 1
9,155
436
8,142
21,123
30,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
DonRevoo
Janus
14
1 / 7 / 2
9,026
430
8,506
21,883
7,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
DrogonDatDragon
Ratatoskr
10
2 / 3 / 0
7,834
373
6,652
11,397
5,556
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
Ehjay9
Medusa
16
0 / 4 / 2
9,815
467
7,693
15,015
6,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
itsFelixV
Baron Samedi
15
2 / 4 / 1
9,451
450
10,566
16,544
9,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
21
Kills
7
8
Deaths
21
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
2
1
3.25
L
Kuzenbo
 
Kuzenbo
2
3
1
0.83
W
Cthulhu
0
1
4
2
W
Terra
1
2
7
2.25
L
Janus
DonRevoo
Janus
1
7
2
0.29
L
Ratatoskr
DrogonDatDragon
Ratatoskr
2
3
0
0.67
L
Medusa
Ehjay9
Medusa
0
4
2
0.25
W
3
2
6
3
W
11
1
6
14
L
Baron Samedi
itsFelixV
Baron Samedi
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,739
Damage
41,559
90,103
Taken
85,962
58,357
Mitigated
59,503
38,913
Healing
23,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
14,418
5,689
0
8,680
14,927
7,054
6,087
3,356
11,571
0
101,356
L
Kuzenbo
 
Kuzenbo
8,142
2,847
0
3,277
21,123
30,283
0
10,313
10,391
31,140
0
W
Cthulhu
4,449
720
1,865
6,913
19,731
19,994
1,047
2,504
17,227
53,786
0
W
Terra
9,965
1,679
2,598
4,929
19,496
13,941
582
9,764
9,732
42,583
0
L
Janus
DonRevoo
Janus
8,506
183
0
6,031
21,883
7,915
0
4,533
17,230
72,384
0
L
Ratatoskr
DrogonDatDragon
Ratatoskr
6,652
950
0
4,492
11,397
5,556
0
0
11,397
0
33,768
L
Medusa
Ehjay9
Medusa
7,693
3,692
0
4,479
15,015
6,562
553
5,583
9,039
0
90,027
W
13,824
1,916
5,908
6,006
13,138
6,967
905
7,026
6,112
125,310
0
W
22,083
12,988
0
2,014
22,811
10,401
3,112
4,928
17,731
0
134,074
L
Baron Samedi
itsFelixV
Baron Samedi
10,566
442
853
4,142
16,544
9,187
0
6,602
9,667
74,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,454
Gold Earned
45,281
638
Minions Killed
511
0
Camps Cleared
0
2,096,700
Distance Traveled
1,642,820
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,799
609
166
8
0
369,769
3
L
Kuzenbo
9,155
436
34
2
0
353,234
9
W
Cthulhu
9,820
468
68
3
0
362,412
1
W
Terra
9,711
462
63
3
0
416,066
4
L
Janus
9,026
430
115
5
0
405,218
2
L
Ratatoskr
7,834
373
67
3
0
232,614
3
L
Medusa
9,815
467
159
8
0
311,610
3
W
Ra
12,178
580
180
9
0
431,007
7
W
Nemesis
12,946
616
161
8
0
517,446
1
L
Baron Samedi
9,451
450
136
6
0
340,144
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role